* XInventory fairly tested, including for HG. Almost ready to switch.

* Removed a few buglets and added better exception handling.
slimupdates
Diva Canto 2010-04-30 11:39:02 -07:00
parent d921329799
commit 5fda81e6bb
9 changed files with 144 additions and 369 deletions

View File

@ -365,6 +365,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
List<UUID> GetOnlineFriends(UUID userID)
{
List<string> friendList = new List<string>();
List<UUID> online = new List<UUID>();
foreach (FriendInfo fi in m_Friends[userID].Friends)
{
@ -372,9 +373,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
friendList.Add(fi.Friend);
}
PresenceInfo[] presence = PresenceService.GetAgents(friendList.ToArray());
if (friendList.Count == 0)
// no friends whatsoever
return online;
List<UUID> online = new List<UUID>();
PresenceInfo[] presence = PresenceService.GetAgents(friendList.ToArray());
foreach (PresenceInfo pi in presence)
{

View File

@ -47,6 +47,7 @@
<RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteInventoryServicesConnector" />
<RegionModule id="RemoteXInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector" />
<RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" />
<RegionModule id="HGInventoryBroker2" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker2" />
<RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" />
<RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" />
<RegionModule id="LocalLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.LocalLandServicesConnector" />

View File

@ -41,27 +41,22 @@ using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
{
public class HGInventoryBroker2 : INonSharedRegionModule, IInventoryService
public class HGInventoryBroker2 : ISharedRegionModule, IInventoryService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private static bool m_Initialized = false;
private static bool m_Enabled = false;
private static IInventoryService m_LocalGridInventoryService;
private static ISessionAuthInventoryService m_HGService; // obsolete
private Dictionary<string, IInventoryService> m_connectors = new Dictionary<string, IInventoryService>();
// A cache of userIDs --> ServiceURLs, for HGBroker only
protected Dictionary<UUID, string> m_InventoryURLs;
protected Dictionary<UUID, string> m_InventoryURLs = new Dictionary<UUID,string>();
private Scene m_Scene;
private List<Scene> m_Scenes = new List<Scene>();
private IUserAccountService m_UserAccountService;
public Type ReplaceableInterface
{
get { return null; }
@ -74,65 +69,45 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public void Initialise(IConfigSource source)
{
if (!m_Initialized)
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
string name = moduleConfig.GetString("InventoryServices", "");
if (name == Name)
{
string name = moduleConfig.GetString("InventoryServices", "");
if (name == Name)
IConfig inventoryConfig = source.Configs["InventoryService"];
if (inventoryConfig == null)
{
IConfig inventoryConfig = source.Configs["InventoryService"];
if (inventoryConfig == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
return;
}
string localDll = inventoryConfig.GetString("LocalGridInventoryService",
String.Empty);
string HGDll = inventoryConfig.GetString("HypergridInventoryService",
String.Empty);
if (localDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
if (HGDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
Object[] args = new Object[] { source };
m_LocalGridInventoryService =
ServerUtils.LoadPlugin<IInventoryService>(localDll,
args);
m_HGService =
ServerUtils.LoadPlugin<ISessionAuthInventoryService>(HGDll,
args);
if (m_LocalGridInventoryService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
return;
}
if (m_HGService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load hypergrid inventory service");
return;
}
m_Enabled = true;
m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled");
m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
return;
}
string localDll = inventoryConfig.GetString("LocalGridInventoryService",
String.Empty);
//string HGDll = inventoryConfig.GetString("HypergridInventoryService",
// String.Empty);
if (localDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
Object[] args = new Object[] { source };
m_LocalGridInventoryService =
ServerUtils.LoadPlugin<IInventoryService>(localDll,
args);
if (m_LocalGridInventoryService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
return;
}
m_Enabled = true;
m_log.InfoFormat("[HG INVENTORY CONNECTOR]: HG inventory broker enabled with inner connector of type {0}", m_LocalGridInventoryService.GetType());
}
m_Initialized = true;
}
}
@ -149,13 +124,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (!m_Enabled)
return;
m_Scene = scene;
m_Scenes.Add(scene);
m_UserAccountService = m_Scene.UserAccountService;
scene.RegisterModuleInterface<IInventoryService>(this);
scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
scene.EventManager.OnClientClosed += OnClientClosed;
}
@ -177,13 +149,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
}
#region Cache
void OnMakeRootAgent(ScenePresence presence)
{
if (!m_InventoryURLs.ContainsKey(presence.UUID))
CacheInventoryServiceURL(presence.Scene, presence.UUID);
}
#region URL Cache
void OnClientClosed(UUID clientID, Scene scene)
{
@ -200,10 +166,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return;
}
}
m_log.DebugFormat(
"[INVENTORY CACHE]: OnClientClosed in {0}, user {1} out of sim. Dropping inventory URL",
scene.RegionInfo.RegionName, clientID);
DropInventoryServiceURL(clientID);
}
}
@ -213,35 +175,47 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// and sticks it in the cache
/// </summary>
/// <param name="userID"></param>
private void CacheInventoryServiceURL(Scene scene, UUID userID)
private void CacheInventoryServiceURL(UUID userID)
{
if (scene.UserAccountService.GetUserAccount(scene.RegionInfo.ScopeID, userID) == null)
if (m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID) == null)
{
// The user does not have a local account; let's cache its service URL
string inventoryURL = string.Empty;
ScenePresence sp = null;
scene.TryGetScenePresence(userID, out sp);
if (sp != null)
foreach (Scene scene in m_Scenes)
{
AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
scene.TryGetScenePresence(userID, out sp);
if (sp != null)
{
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
if (inventoryURL != null && inventoryURL != string.Empty)
AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
{
inventoryURL = inventoryURL.Trim(new char[] { '/' });
m_InventoryURLs.Add(userID, inventoryURL);
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
if (inventoryURL != null && inventoryURL != string.Empty)
{
inventoryURL = inventoryURL.Trim(new char[] { '/' });
m_InventoryURLs.Add(userID, inventoryURL);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
return;
}
}
}
}
}
// else put a null; it means that the methods should forward to local grid's inventory
m_InventoryURLs.Add(userID, null);
}
private void DropInventoryServiceURL(UUID userID)
{
lock (m_InventoryURLs)
if (m_InventoryURLs.ContainsKey(userID))
{
string url = m_InventoryURLs[userID];
m_InventoryURLs.Remove(userID);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Removed {0} from the cache of inventory URLs", url);
}
}
public string GetInventoryServiceURL(UUID userID)
@ -249,7 +223,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (m_InventoryURLs.ContainsKey(userID))
return m_InventoryURLs[userID];
return null;
else
CacheInventoryServiceURL(userID);
return m_InventoryURLs[userID];
}
#endregion
@ -276,7 +253,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public InventoryFolderBase GetRootFolder(UUID userID)
{
m_log.DebugFormat("[HGInventory]: GetRootFolder for {0}", userID);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetRootFolder for {0}", userID);
string invURL = GetInventoryServiceURL(userID);
@ -290,7 +267,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
{
m_log.DebugFormat("[HGInventory]: GetFolderForType {0} type {1}", userID, type);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type);
string invURL = GetInventoryServiceURL(userID);
@ -304,7 +281,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
m_log.Debug("[HGInventory]: GetFolderContent " + folderID);
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent " + folderID);
string invURL = GetInventoryServiceURL(userID);
@ -319,7 +296,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{
m_log.Debug("[HGInventory]: GetFolderItems " + folderID);
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems " + folderID);
string invURL = GetInventoryServiceURL(userID);
@ -337,7 +314,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (folder == null)
return false;
m_log.Debug("[HGInventory]: AddFolder " + folder.ID);
m_log.Debug("[HG INVENTORY CONNECTOR]: AddFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
@ -354,7 +331,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (folder == null)
return false;
m_log.Debug("[HGInventory]: UpdateFolder " + folder.ID);
m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
@ -373,7 +350,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (folderIDs.Count == 0)
return false;
m_log.Debug("[HGInventory]: DeleteFolders for " + ownerID);
m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteFolders for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
@ -390,7 +367,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (folder == null)
return false;
m_log.Debug("[HGInventory]: MoveFolder for " + folder.Owner);
m_log.Debug("[HG INVENTORY CONNECTOR]: MoveFolder for " + folder.Owner);
string invURL = GetInventoryServiceURL(folder.Owner);
@ -407,7 +384,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (folder == null)
return false;
m_log.Debug("[HGInventory]: PurgeFolder for " + folder.Owner);
m_log.Debug("[HG INVENTORY CONNECTOR]: PurgeFolder for " + folder.Owner);
string invURL = GetInventoryServiceURL(folder.Owner);
@ -424,7 +401,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (item == null)
return false;
m_log.Debug("[HGInventory]: AddItem " + item.ID);
m_log.Debug("[HG INVENTORY CONNECTOR]: AddItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
@ -441,7 +418,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (item == null)
return false;
m_log.Debug("[HGInventory]: UpdateItem " + item.ID);
m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
@ -460,7 +437,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (items.Count == 0)
return true;
m_log.Debug("[HGInventory]: MoveItems for " + ownerID);
m_log.Debug("[HG INVENTORY CONNECTOR]: MoveItems for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
@ -481,7 +458,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (itemIDs.Count == 0)
return true;
m_log.Debug("[HGInventory]: DeleteItems for " + ownerID);
m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteItems for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
@ -497,7 +474,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
{
if (item == null)
return null;
m_log.Debug("[HGInventory]: GetItem " + item.ID);
m_log.Debug("[HG INVENTORY CONNECTOR]: GetItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
@ -514,7 +491,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (folder == null)
return null;
m_log.Debug("[HGInventory]: GetFolder " + folder.ID);
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
@ -538,7 +515,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public int GetAssetPermissions(UUID userID, UUID assetID)
{
m_log.Debug("[HGInventory]: GetAssetPermissions " + assetID);
m_log.Debug("[HG INVENTORY CONNECTOR]: GetAssetPermissions " + assetID);
string invURL = GetInventoryServiceURL(userID);
@ -575,44 +552,5 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return connector;
}
private UUID GetSessionID(UUID userID)
{
ScenePresence sp = null;
if (m_Scene.TryGetScenePresence(userID, out sp))
{
return sp.ControllingClient.SessionId;
}
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scene presence for {0} not found", userID);
return UUID.Zero;
}
private bool IsForeignUser(UUID userID, out string inventoryURL)
{
inventoryURL = string.Empty;
UserAccount account = null;
if (m_Scene.UserAccountService != null)
account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, userID);
if (account == null) // foreign user
{
ScenePresence sp = null;
m_Scene.TryGetScenePresence(userID, out sp);
if (sp != null)
{
AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
{
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
inventoryURL = inventoryURL.Trim(new char[] { '/' });
return true;
}
}
}
return false;
}
}
}

View File

@ -172,11 +172,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return m_RemoteConnector.GetFolderForType(userID, type);
}
public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
{
return m_RemoteConnector.GetSystemFolders(userID);
}
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
return m_RemoteConnector.GetFolderContent(userID, folderID);
@ -267,9 +262,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public InventoryItemBase GetItem(InventoryItemBase item)
{
m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetItem {0}", item.ID);
if (item == null)
return null;
if (m_RemoteConnector == null)
m_log.DebugFormat("[XINVENTORY CONNECTOR]: connector stub is null!!!");
return m_RemoteConnector.GetItem(item);
}

View File

@ -76,7 +76,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
m_PresenceDetector = new PresenceDetector(this);
m_log.Info("[INVENTORY CONNECTOR]: Remote presence enabled");
m_log.Info("[REMOTE PRESENCE CONNECTOR]: Remote presence enabled");
}
}

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@ -1,104 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Inventory;
using OpenSim.Services.Interfaces;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.Hypergrid
{
public class HGInventoryServiceInConnector : InventoryServiceInConnector
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
//private static readonly int INVENTORY_DEFAULT_SESSION_TIME = 30; // secs
//private AuthedSessionCache m_session_cache = new AuthedSessionCache(INVENTORY_DEFAULT_SESSION_TIME);
private IUserAgentService m_UserAgentService;
public HGInventoryServiceInConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null)
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string userAgentService = serverConfig.GetString("UserAgentService", string.Empty);
string m_userserver_url = serverConfig.GetString("UserAgentURI", String.Empty);
if (m_userserver_url != string.Empty)
{
Object[] args = new Object[] { m_userserver_url };
m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(userAgentService, args);
}
AddHttpHandlers(server);
m_log.Debug("[HG INVENTORY HANDLER]: handlers initialized");
}
/// <summary>
/// Check that the source of an inventory request for a particular agent is a current session belonging to
/// that agent.
/// </summary>
/// <param name="session_id"></param>
/// <param name="avatar_id"></param>
/// <returns></returns>
public override bool CheckAuthSession(string session_id, string avatar_id)
{
//m_log.InfoFormat("[HG INVENTORY IN CONNECTOR]: checking authed session {0} {1}", session_id, avatar_id);
// This doesn't work
// if (m_session_cache.getCachedSession(session_id, avatar_id) == null)
// {
// //cache miss, ask userserver
// m_UserAgentService.VerifyAgent(session_id, ???);
// }
// else
// {
// // cache hits
// m_log.Info("[HG INVENTORY IN CONNECTOR]: got authed session from cache");
// return true;
// }
// m_log.Warn("[HG INVENTORY IN CONNECTOR]: unknown session_id, request rejected");
// return false;
return true;
}
}
}

View File

@ -144,8 +144,6 @@ namespace OpenSim.Server.Handlers.Asset
return HandleGetActiveGestures(request);
case "GETASSETPERMISSIONS":
return HandleGetAssetPermissions(request);
case "GETSYSTEMFOLDERS":
return HandleGetSystemFolders(request);
}
m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method);
}
@ -575,29 +573,6 @@ namespace OpenSim.Server.Handlers.Asset
return encoding.GetBytes(xmlString);
}
byte[] HandleGetSystemFolders(Dictionary<string, object> request)
{
Dictionary<string, object> result = new Dictionary<string, object>();
UUID principal = UUID.Zero;
UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal);
//m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count);
Dictionary<string, object> folders = new Dictionary<string, object>();
int i = 0;
foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders)
{
folders["folder_" + i.ToString()] = EncodeFolder(kvp.Value);
i++;
}
result["FOLDERS"] = folders;
string xmlString = ServerUtils.BuildXmlResponse(result);
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
UTF8Encoding encoding = new UTF8Encoding();
return encoding.GetBytes(xmlString);
}
private Dictionary<string, object> EncodeFolder(InventoryFolderBase f)
{
@ -683,30 +658,5 @@ namespace OpenSim.Server.Handlers.Asset
return item;
}
#region Extra
private Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
{
InventoryFolderBase root = m_InventoryService.GetRootFolder(userID);
if (root != null)
{
InventoryCollection content = m_InventoryService.GetFolderContent(userID, root.ID);
if (content != null)
{
Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
foreach (InventoryFolderBase folder in content.Folders)
{
if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
folders[(AssetType)folder.Type] = folder;
}
// Put the root folder there, as type Folder
folders[AssetType.Folder] = root;
return folders;
}
}
m_log.WarnFormat("[XINVENTORY SERVICE]: System folders for {0} not found", userID);
return new Dictionary<AssetType, InventoryFolderBase>();
}
#endregion
}
}

View File

@ -158,30 +158,31 @@ namespace OpenSim.Services.Connectors
public InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
{
Dictionary<string,object> ret = MakeRequest("GETFOLDERCONTENT",
new Dictionary<string,object> {
{ "PRINCIPAL", principalID.ToString() },
{ "FOLDER", folderID.ToString() }
});
if (ret == null)
return null;
if (ret.Count == 0)
return null;
InventoryCollection inventory = new InventoryCollection();
inventory.Folders = new List<InventoryFolderBase>();
inventory.Items = new List<InventoryItemBase>();
inventory.UserID = principalID;
Dictionary<string,object> folders =
(Dictionary<string,object>)ret["FOLDERS"];
Dictionary<string,object> items =
(Dictionary<string,object>)ret["ITEMS"];
try
{
Dictionary<string,object> ret = MakeRequest("GETFOLDERCONTENT",
new Dictionary<string,object> {
{ "PRINCIPAL", principalID.ToString() },
{ "FOLDER", folderID.ToString() }
});
if (ret == null)
return null;
if (ret.Count == 0)
return null;
inventory.Folders = new List<InventoryFolderBase>();
inventory.Items = new List<InventoryItemBase>();
inventory.UserID = principalID;
Dictionary<string,object> folders =
(Dictionary<string,object>)ret["FOLDERS"];
Dictionary<string,object> items =
(Dictionary<string,object>)ret["ITEMS"];
foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
@ -189,7 +190,7 @@ namespace OpenSim.Services.Connectors
}
catch (Exception e)
{
m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping content list: {0}", e.Message);
m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception in GetFolderContent: {0}", e.Message);
}
return inventory;
@ -408,32 +409,50 @@ namespace OpenSim.Services.Connectors
public InventoryItemBase GetItem(InventoryItemBase item)
{
Dictionary<string,object> ret = MakeRequest("GETITEM",
new Dictionary<string,object> {
try
{
Dictionary<string, object> ret = MakeRequest("GETITEM",
new Dictionary<string, object> {
{ "ID", item.ID.ToString() }
});
if (ret == null)
return null;
if (ret.Count == 0)
return null;
if (ret == null)
return null;
if (ret.Count == 0)
return null;
return BuildItem((Dictionary<string, object>)ret["item"]);
return BuildItem((Dictionary<string, object>)ret["item"]);
}
catch (Exception e)
{
m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception in GetItem: {0}", e.Message);
}
return null;
}
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
{
Dictionary<string,object> ret = MakeRequest("GETFOLDER",
new Dictionary<string,object> {
try
{
Dictionary<string, object> ret = MakeRequest("GETFOLDER",
new Dictionary<string, object> {
{ "ID", folder.ID.ToString() }
});
if (ret == null)
return null;
if (ret.Count == 0)
return null;
if (ret == null)
return null;
if (ret.Count == 0)
return null;
return BuildFolder((Dictionary<string, object>)ret["folder"]);
return BuildFolder((Dictionary<string, object>)ret["folder"]);
}
catch (Exception e)
{
m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception in GetFolder: {0}", e.Message);
}
return null;
}
public List<InventoryItemBase> GetActiveGestures(UUID principalID)
@ -468,36 +487,6 @@ namespace OpenSim.Services.Connectors
return int.Parse(ret["RESULT"].ToString());
}
public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
{
Dictionary<string, object> ret = MakeRequest("GETSYSTEMFOLDERS",
new Dictionary<string, object> {
{ "PRINCIPAL", userID.ToString() },
});
if (ret == null)
return new Dictionary<AssetType,InventoryFolderBase>();
Dictionary<AssetType, InventoryFolderBase> sfolders = new Dictionary<AssetType, InventoryFolderBase>();
try
{
Dictionary<string, object> folders = (Dictionary<string, object>)ret["FOLDERS"];
foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
{
InventoryFolderBase folder = BuildFolder((Dictionary<string, object>)o);
sfolders.Add((AssetType)folder.Type, folder);
}
}
catch (Exception e)
{
m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: exception {0}", e.Message);
}
return sfolders;
}
// These are either obsolete or unused
//

View File

@ -329,7 +329,7 @@ namespace OpenSim.Services.Connectors
reqString);
if (reply == null || (reply != null && reply == string.Empty))
{
m_log.DebugFormat("[PRESENCE CONNECTOR]: GetAgent received null or empty reply");
m_log.DebugFormat("[PRESENCE CONNECTOR]: GetAgents received null or empty reply");
return null;
}
}