* minor: Take out some of the test log output I accidentally left in a couple of commits ago

0.6.1-post-fixes
Justin Clarke Casey 2008-12-04 21:06:25 +00:00
parent bdee86563c
commit 5ffbba9a8f
2 changed files with 2 additions and 2 deletions

View File

@ -1144,7 +1144,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
msg.MessageBlock.Message = Utils.StringToBytes(message); msg.MessageBlock.Message = Utils.StringToBytes(message);
msg.MessageBlock.BinaryBucket = binaryBucket; msg.MessageBlock.BinaryBucket = binaryBucket;
System.Console.WriteLine("SendInstantMessage: " + msg); //System.Console.WriteLine("SendInstantMessage: " + msg);
OutPacket(msg, ThrottleOutPacketType.Task); OutPacket(msg, ThrottleOutPacketType.Task);
} }
} }

View File

@ -136,7 +136,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) if (im.dialog == (byte) InstantMessageDialog.InventoryOffered)
{ {
m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0])); //m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0]));
ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID));
UUID copyID; UUID copyID;