Switched UUIDNameRequest and RegionHandleRequest to Sync, because now they are also non-blocking handlers.
parent
3b48b6a792
commit
604967b31e
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@ -5405,8 +5405,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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AddLocalPacketHandler(PacketType.TeleportLandmarkRequest, HandleTeleportLandmarkRequest);
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AddLocalPacketHandler(PacketType.TeleportLandmarkRequest, HandleTeleportLandmarkRequest);
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AddLocalPacketHandler(PacketType.TeleportCancel, HandleTeleportCancel);
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AddLocalPacketHandler(PacketType.TeleportCancel, HandleTeleportCancel);
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AddLocalPacketHandler(PacketType.TeleportLocationRequest, HandleTeleportLocationRequest);
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AddLocalPacketHandler(PacketType.TeleportLocationRequest, HandleTeleportLocationRequest);
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AddLocalPacketHandler(PacketType.UUIDNameRequest, HandleUUIDNameRequest);
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AddLocalPacketHandler(PacketType.UUIDNameRequest, HandleUUIDNameRequest, false);
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AddLocalPacketHandler(PacketType.RegionHandleRequest, HandleRegionHandleRequest);
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AddLocalPacketHandler(PacketType.RegionHandleRequest, HandleRegionHandleRequest, false);
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AddLocalPacketHandler(PacketType.ParcelInfoRequest, HandleParcelInfoRequest);
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AddLocalPacketHandler(PacketType.ParcelInfoRequest, HandleParcelInfoRequest);
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AddLocalPacketHandler(PacketType.ParcelAccessListRequest, HandleParcelAccessListRequest, false);
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AddLocalPacketHandler(PacketType.ParcelAccessListRequest, HandleParcelAccessListRequest, false);
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AddLocalPacketHandler(PacketType.ParcelAccessListUpdate, HandleParcelAccessListUpdate, false);
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AddLocalPacketHandler(PacketType.ParcelAccessListUpdate, HandleParcelAccessListUpdate, false);
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