diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 22086f83a4..bf41c25787 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -391,7 +391,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP //Slave regions don't accept new clients if (m_localScene.Region_Status != RegionStatus.SlaveScene) { - bool foundExistingCircuit = false; + bool isNewCircuit = false; lock (clientCircuits) { @@ -403,11 +403,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); - foundExistingCircuit = true; + isNewCircuit = true; } } - if (!foundExistingCircuit) + if (isNewCircuit) { // This doesn't need locking as it's synchronized data clientCircuits_reverse[useCircuit.CircuitCode.Code] = epSender;