guess HGEntityTransferModule jobengine does not need a permanet thread

0.9.0-post-fixes
UbitUmarov 2017-06-13 22:45:31 +01:00
parent ed8526bcfb
commit 614a5266c5
1 changed files with 1 additions and 1 deletions

View File

@ -163,7 +163,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
m_incomingSceneObjectEngine
= new JobEngine(
string.Format("HG Incoming Scene Object Engine ({0})", scene.Name),
"HG INCOMING SCENE OBJECT ENGINE");
"HG INCOMING SCENE OBJECT ENGINE", 30000);
StatsManager.RegisterStat(
new Stat(