diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index fa1fd89dad..50baa9b71a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1218,9 +1218,7 @@ namespace OpenSim.Region.Framework.Scenes if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) { StandUp(); - } - - + } // Check if Client has camera in 'follow cam' or 'build' mode. Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation);