Turned on more verbosity to try to debug assetserver failures

afrisby
Brian McBee 2007-11-20 03:47:47 +00:00
parent ec5186c98a
commit 61bc26226f
1 changed files with 2 additions and 2 deletions

View File

@ -35,11 +35,11 @@ namespace OpenSim.Grid.AssetServer
isTexture = true; isTexture = true;
} }
MainLog.Instance.Verbose("REST", "GET:/asset fetch param={0} UUID={1}", param, assetID);
AssetBase asset = m_assetProvider.FetchAsset(assetID); AssetBase asset = m_assetProvider.FetchAsset(assetID);
if (asset != null) if (asset != null)
{ {
MainLog.Instance.Debug("REST", "GET:/asset found {0}, {1}", assetID, asset.Name); MainLog.Instance.Verbose("REST", "GET:/asset found {0}, {1}", assetID, asset.Name);
XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
MemoryStream ms = new MemoryStream(); MemoryStream ms = new MemoryStream();