refactor: move AnimationSet

0.6.8-post-fixes
Justin Clark-Casey (justincc) 2009-11-17 15:20:02 +00:00
parent 1324082b90
commit 61c76d1810
2 changed files with 3 additions and 2 deletions

View File

@ -32,7 +32,7 @@ using OpenMetaverse;
using Animation = OpenSim.Framework.Animation; using Animation = OpenSim.Framework.Animation;
namespace OpenSim.Region.Framework.Scenes namespace OpenSim.Region.Framework.Scenes.Animation
{ {
[Serializable] [Serializable]
public class AnimationSet public class AnimationSet

View File

@ -40,10 +40,11 @@ using OpenSim;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.CoreModules; using OpenSim.Region.CoreModules;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.CoreModules.World.Land; using OpenSim.Region.CoreModules.World.Land;
using OpenSim.Region.CoreModules.World.Terrain; using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Animation;
using OpenSim.Region.Physics.Manager; using OpenSim.Region.Physics.Manager;
using OpenSim.Region.ScriptEngine.Shared; using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;