Allow update of stored entries within User Management Module-this is needed for proper work of HG friends.
See http://opensimulator.org/mantis/view.php?id=5847avinationmerge
parent
8bdd80abfa
commit
6214e6a217
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@ -423,58 +423,62 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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AddUser(uuid, profileURL + ";" + first + " " + last);
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AddUser(uuid, profileURL + ";" + first + " " + last);
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}
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}
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public void AddUser(UUID id, string creatorData)
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public void AddUser (UUID id, string creatorData)
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{
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{
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lock (m_UserCache)
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UserData oldUser;
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{
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//lock the whole block - prevent concurrent update
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if (m_UserCache.ContainsKey(id))
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lock (m_UserCache) {
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m_UserCache.TryGetValue (id, out oldUser);
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if (oldUser != null) {
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if (creatorData == null || creatorData == String.Empty) {
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//ignore updates without creator data
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return;
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return;
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}
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}
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//try update unknown users
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, craetorData {1}", id, creatorData);
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//and creator's home URL's
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if ((oldUser.FirstName == "Unknown" && !creatorData.Contains ("Unknown")) || (oldUser.HomeURL != null && !creatorData.StartsWith (oldUser.HomeURL))) {
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id);
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m_UserCache.Remove (id);
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Re-adding user with id {0}, creatorData [{1}] and old HomeURL {2}", id, creatorData,oldUser.HomeURL);
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if (account != null)
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} else {
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{
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//we have already a valid user within the cache
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AddUser(id, account.FirstName, account.LastName);
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return;
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}
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}
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else
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}
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{
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, creatorData {1}", id, creatorData);
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UserData user = new UserData();
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount (m_Scenes[0].RegionInfo.ScopeID, id);
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if (account != null) {
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AddUser (id, account.FirstName, account.LastName);
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} else {
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UserData user = new UserData ();
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user.Id = id;
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user.Id = id;
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user.Flags = -1;
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user.Flags = -1;
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user.Created = -1;
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user.Created = -1;
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if (creatorData != null && creatorData != string.Empty)
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if (creatorData != null && creatorData != string.Empty) {
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{
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//creatorData = <endpoint>;<name>
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//creatorData = <endpoint>;<name>
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string[] parts = creatorData.Split(';');
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string[] parts = creatorData.Split (';');
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if (parts.Length >= 1)
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if (parts.Length >= 1) {
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{
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user.HomeURL = parts[0];
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user.HomeURL = parts[0];
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try
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try {
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{
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Uri uri = new Uri (parts[0]);
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Uri uri = new Uri(parts[0]);
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user.LastName = "@" + uri.Authority;
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user.LastName = "@" + uri.Authority;
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}
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} catch (UriFormatException) {
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catch (UriFormatException)
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m_log.DebugFormat ("[SCENE]: Unable to parse Uri {0}", parts[0]);
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{
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m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
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user.LastName = "@unknown";
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user.LastName = "@unknown";
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}
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}
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}
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}
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if (parts.Length >= 2)
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if (parts.Length >= 2)
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user.FirstName = parts[1].Replace(' ', '.');
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user.FirstName = parts[1].Replace (' ', '.');
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}
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} else {
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else
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{
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user.FirstName = "Unknown";
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user.FirstName = "Unknown";
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user.LastName = "User";
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user.LastName = "User";
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}
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}
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AddUserInternal(user);
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AddUserInternal (user);
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}
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}
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}
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}
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}
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