Mantis #7929: objects deeded to the group were loosing some important properties. This makes the "For sale" be visible, but is not the end of the story.
parent
ff65248b9c
commit
623a2f859f
|
@ -2729,7 +2729,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
child.TriggerScriptChangedEvent(Changed.OWNER);
|
||||
}
|
||||
}
|
||||
else
|
||||
else // The object was deeded to the group
|
||||
{
|
||||
if (!Permissions.IsGod(remoteClient.AgentId) && sog.OwnerID != remoteClient.AgentId)
|
||||
continue;
|
||||
|
@ -2739,18 +2739,21 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (sog.GroupID != groupID)
|
||||
continue;
|
||||
|
||||
SceneObjectPart[] partList = sog.Parts;
|
||||
|
||||
sog.SetOwnerId(groupID);
|
||||
// Make the group mask be the previous owner mask
|
||||
sog.RootPart.GroupMask = sog.RootPart.OwnerMask;
|
||||
|
||||
sog.ScheduleGroupForFullUpdate();
|
||||
|
||||
SceneObjectPart[] partList = sog.Parts;
|
||||
foreach (SceneObjectPart child in partList)
|
||||
{
|
||||
child.LastOwnerID = child.OwnerID;
|
||||
child.Inventory.ChangeInventoryOwner(groupID);
|
||||
child.TriggerScriptChangedEvent(Changed.OWNER);
|
||||
}
|
||||
|
||||
sog.SetOwnerId(groupID);
|
||||
sog.ApplyNextOwnerPermissions();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2125,7 +2125,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
ForEachPart(delegate(SceneObjectPart part)
|
||||
{
|
||||
|
||||
part.LastOwnerID = part.OwnerID;
|
||||
part.OwnerID = userId;
|
||||
|
||||
});
|
||||
|
|
Loading…
Reference in New Issue