Updated phase 2 to have the changes originally done in phase 1 for the defaultNumberFramesStored.
Test Plan: Tested using opensim standalone on windows with json stats. Reviewers: rlouden Reviewed By: rlouden Differential Revision: http://cr.irl.ucf.edu/D275fsassets
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@ -1,29 +1,29 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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* derived from this software without specific prior written permission.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -62,6 +62,8 @@ namespace OpenSim.Region.Framework.Scenes
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private const long DEFAULT_MIN_TIME_FOR_PERSISTENCE = 60L;
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private const long DEFAULT_MIN_TIME_FOR_PERSISTENCE = 60L;
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private const long DEFAULT_MAX_TIME_FOR_PERSISTENCE = 600L;
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private const long DEFAULT_MAX_TIME_FOR_PERSISTENCE = 600L;
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public const int m_defaultNumberFramesStored = 10;
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public delegate void SynchronizeSceneHandler(Scene scene);
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public delegate void SynchronizeSceneHandler(Scene scene);
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#region Fields
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#region Fields
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@ -1137,7 +1139,8 @@ namespace OpenSim.Region.Framework.Scenes
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// for the frame time statistics, or 10 frames if the config
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// for the frame time statistics, or 10 frames if the config
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// file doesn't contain a value
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// file doesn't contain a value
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StatsReporter = new SimStatsReporter(this,
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StatsReporter = new SimStatsReporter(this,
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statisticsConfig.GetInt("NumberOfFrames", 10));
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statisticsConfig.GetInt("NumberOfFrames",
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m_defaultNumberFramesStored));
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}
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}
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else
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else
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{
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{
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@ -228,7 +228,7 @@ namespace OpenSim.Region.Framework.Scenes
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// the Total, Simulation, Physics, and Network Frame Time; It is set to
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// the Total, Simulation, Physics, and Network Frame Time; It is set to
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// 10 by default but can be changed by the OpenSim.ini configuration file
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// 10 by default but can be changed by the OpenSim.ini configuration file
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// NumberOfFrames parameter
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// NumberOfFrames parameter
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private int m_numberFramesStored = 10;
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private int m_numberFramesStored = Scene.m_defaultNumberFramesStored;
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// The arrays that will hold the time it took to run the past N frames,
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// The arrays that will hold the time it took to run the past N frames,
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// where N is the num_frames_to_average given by the configuration file
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// where N is the num_frames_to_average given by the configuration file
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