remove DB4o, we're pretty sure no one uses this, and
no core developer supports it anyway.0.6.0-stable
parent
86d2e53d1f
commit
62c663c37b
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@ -1,188 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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||||
* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Framework;
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namespace OpenSim.Data.DB4o
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{
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/// <summary>
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/// A grid server storage mechanism employing the DB4o database system
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/// </summary>
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internal class DB4oGridData : GridDataBase
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{
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/// <summary>
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/// The database manager object
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/// </summary>
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private DB4oGridManager manager;
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/// <summary>
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/// Called when the plugin is first loaded (as constructors are not called)
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/// </summary>
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override public void Initialise()
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{
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manager = new DB4oGridManager("gridserver.yap");
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}
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/// <summary>
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/// Returns a list of regions within the specified ranges
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/// </summary>
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/// <param name="a">minimum X coordinate</param>
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/// <param name="b">minimum Y coordinate</param>
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/// <param name="c">maximum X coordinate</param>
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/// <param name="d">maximum Y coordinate</param>
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/// <returns>An array of region profiles</returns>
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override public RegionProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
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{
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return null;
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}
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/// <summary>
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/// Returns a region located at the specified regionHandle (warning multiple regions may occupy the one spot, first found is returned)
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/// </summary>
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/// <param name="handle">The handle to search for</param>
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/// <returns>A region profile</returns>
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override public RegionProfileData GetProfileByHandle(ulong handle)
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{
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lock (manager.simProfiles)
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{
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foreach (LLUUID UUID in manager.simProfiles.Keys)
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{
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if (manager.simProfiles[UUID].regionHandle == handle)
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{
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return manager.simProfiles[UUID];
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}
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}
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}
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throw new Exception("Unable to find profile with handle (" + handle.ToString() + ")");
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}
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/// <summary>
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/// Returns a specific region
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/// </summary>
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/// <param name="uuid">The region ID code</param>
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/// <returns>A region profile</returns>
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override public RegionProfileData GetProfileByLLUUID(LLUUID uuid)
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{
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lock (manager.simProfiles)
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{
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if (manager.simProfiles.ContainsKey(uuid))
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return manager.simProfiles[uuid];
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}
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throw new Exception("Unable to find profile with UUID (" + uuid.ToString() +
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"). Total Registered Regions: " + manager.simProfiles.Count);
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}
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override public RegionProfileData GetProfileByString(string regionName)
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{
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throw new Exception("GetProfileByString Not supported in DB4oGridData");
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//return null;
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}
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/// <summary>
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/// Adds a new specified region to the database
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/// </summary>
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/// <param name="profile">The profile to add</param>
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/// <returns>A dataresponse enum indicating success</returns>
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override public DataResponse AddProfile(RegionProfileData profile)
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{
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lock (manager.simProfiles)
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{
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if (manager.AddRow(profile))
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{
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return DataResponse.RESPONSE_OK;
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}
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else
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{
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return DataResponse.RESPONSE_ERROR;
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}
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}
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}
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override public DataResponse UpdateProfile(RegionProfileData profile)
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{
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return AddProfile(profile);
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}
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/// <summary>
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/// Authenticates a new region using the shared secrets. NOT SECURE.
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/// </summary>
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/// <param name="uuid">The UUID the region is authenticating with</param>
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/// <param name="handle">The location the region is logging into (unused in Db4o)</param>
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/// <param name="key">The shared secret</param>
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/// <returns>Authenticated?</returns>
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override public bool AuthenticateSim(LLUUID uuid, ulong handle, string key)
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{
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if (manager.simProfiles[uuid].regionRecvKey == key)
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return true;
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return false;
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}
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/// <summary>
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/// Shuts down the database
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/// </summary>
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override public void Close()
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{
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manager = null;
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}
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/// <summary>
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/// // Returns a list of avatar and UUIDs that match the query
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/// </summary>
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public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
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{
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//Do nothing yet
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List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>();
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return returnlist;
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}
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/// <summary>
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/// Returns the providers name
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/// </summary>
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/// <returns>The name of the storage system</returns>
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override public string getName()
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{
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return "DB4o Grid Provider";
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}
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/// <summary>
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/// Returns the providers version
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/// </summary>
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/// <returns>The version of the storage system</returns>
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override public string getVersion()
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{
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return "0.1";
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}
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override public ReservationData GetReservationAtPoint(uint x, uint y)
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{
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return null;
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}
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}
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}
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@ -1,171 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using Db4objects.Db4o;
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using libsecondlife;
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using OpenSim.Framework;
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namespace OpenSim.Data.DB4o
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{
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/// <summary>
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/// A Database manager for Db4o
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/// </summary>
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internal class DB4oGridManager
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{
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/// <summary>
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/// A list of the current regions connected (in-memory cache)
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/// </summary>
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public Dictionary<LLUUID, RegionProfileData> simProfiles = new Dictionary<LLUUID, RegionProfileData>();
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/// <summary>
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/// Database File Name
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/// </summary>
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private string dbfl;
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/// <summary>
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/// Creates a new grid storage manager
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/// </summary>
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/// <param name="db4odb">Filename to the database file</param>
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public DB4oGridManager(string db4odb)
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{
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dbfl = db4odb;
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IObjectContainer database;
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database = Db4oFactory.OpenFile(dbfl);
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IObjectSet result = database.Get(typeof (RegionProfileData));
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// Loads the file into the in-memory cache
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foreach (RegionProfileData row in result)
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{
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simProfiles.Add(row.UUID, row);
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}
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database.Close();
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}
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/// <summary>
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/// Adds a new profile to the database (Warning: Probably slow.)
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/// </summary>
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/// <param name="row">The profile to add</param>
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/// <returns>Successful?</returns>
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public bool AddRow(RegionProfileData row)
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{
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if (simProfiles.ContainsKey(row.UUID))
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{
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simProfiles[row.UUID] = row;
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}
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else
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{
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simProfiles.Add(row.UUID, row);
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}
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try
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{
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IObjectContainer database;
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database = Db4oFactory.OpenFile(dbfl);
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database.Set(row);
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database.Close();
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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}
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/// <summary>
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/// A manager for the DB4o database (user profiles)
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/// </summary>
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internal class DB4oUserManager
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{
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/// <summary>
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/// A list of the user profiles (in memory cache)
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/// </summary>
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public Dictionary<LLUUID, UserProfileData> userProfiles = new Dictionary<LLUUID, UserProfileData>();
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/// <summary>
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/// Database filename
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/// </summary>
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private string dbfl;
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/// <summary>
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/// Initialises a new DB manager
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/// </summary>
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/// <param name="db4odb">The filename to the database</param>
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public DB4oUserManager(string db4odb)
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{
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dbfl = db4odb;
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IObjectContainer database;
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database = Db4oFactory.OpenFile(dbfl);
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// Load to cache
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IObjectSet result = database.Get(typeof (UserProfileData));
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foreach (UserProfileData row in result)
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{
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if (userProfiles.ContainsKey(row.ID))
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userProfiles[row.ID] = row;
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else
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userProfiles.Add(row.ID, row);
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}
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database.Close();
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}
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/// <summary>
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/// Adds or updates a record to the user database. Do this when changes are needed
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/// in the user profile that need to be persistant.
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///
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/// TODO: the logic here is not ACID, the local cache will be
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/// updated even if the persistant data is not. This may lead
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/// to unexpected results.
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/// </summary>
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/// <param name="record">The profile to update</param>
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/// <returns>true on success, false on fail to persist to db</returns>
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public bool UpdateRecord(UserProfileData record)
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{
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if (userProfiles.ContainsKey(record.ID))
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{
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userProfiles[record.ID] = record;
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}
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else
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{
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userProfiles.Add(record.ID, record);
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}
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try
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{
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IObjectContainer database;
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database = Db4oFactory.OpenFile(dbfl);
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database.Set(record);
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database.Close();
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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}
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}
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@ -1,271 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
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using System.IO;
|
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using libsecondlife;
|
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using OpenSim.Framework;
|
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|
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namespace OpenSim.Data.DB4o
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{
|
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/// <summary>
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/// A User storage interface for the DB4o database system
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/// </summary>
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public class DB4oUserData : IUserData
|
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{
|
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//private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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|
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/// <summary>
|
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/// The database manager
|
||||
/// </summary>
|
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private DB4oUserManager manager;
|
||||
|
||||
/// <summary>
|
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/// Artificial constructor called upon plugin load
|
||||
/// </summary>
|
||||
public void Initialise()
|
||||
{
|
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manager = new DB4oUserManager(Path.Combine(Util.dataDir(), "userprofiles.yap"));
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}
|
||||
|
||||
/// <summary>
|
||||
/// Loads a specified user profile from a UUID
|
||||
/// </summary>
|
||||
/// <param name="uuid">The users UUID</param>
|
||||
/// <returns>A user profile</returns>
|
||||
public UserProfileData GetUserByUUID(LLUUID uuid)
|
||||
{
|
||||
if (manager.userProfiles.ContainsKey(uuid))
|
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return manager.userProfiles[uuid];
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a user by searching for its name
|
||||
/// </summary>
|
||||
/// <param name="name">The users account name</param>
|
||||
/// <returns>A matching users profile</returns>
|
||||
public UserProfileData GetUserByName(string name)
|
||||
{
|
||||
return GetUserByName(name.Split(' ')[0], name.Split(' ')[1]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a user by searching for its name
|
||||
/// </summary>
|
||||
/// <param name="fname">The first part of the users account name</param>
|
||||
/// <param name="lname">The second part of the users account name</param>
|
||||
/// <returns>A matching users profile</returns>
|
||||
public UserProfileData GetUserByName(string fname, string lname)
|
||||
{
|
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foreach (UserProfileData profile in manager.userProfiles.Values)
|
||||
{
|
||||
if (profile.FirstName == fname && profile.SurName == lname)
|
||||
return profile;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a user by UUID direct
|
||||
/// </summary>
|
||||
/// <param name="uuid">The users account ID</param>
|
||||
/// <returns>A matching users profile</returns>
|
||||
public UserAgentData GetAgentByUUID(LLUUID uuid)
|
||||
{
|
||||
try
|
||||
{
|
||||
return GetUserByUUID(uuid).CurrentAgent;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a session by account name
|
||||
/// </summary>
|
||||
/// <param name="name">The account name</param>
|
||||
/// <returns>The users session agent</returns>
|
||||
public UserAgentData GetAgentByName(string name)
|
||||
{
|
||||
return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a session by account name
|
||||
/// </summary>
|
||||
/// <param name="fname">The first part of the users account name</param>
|
||||
/// <param name="lname">The second part of the users account name</param>
|
||||
/// <returns>A user agent</returns>
|
||||
public UserAgentData GetAgentByName(string fname, string lname)
|
||||
{
|
||||
try
|
||||
{
|
||||
return GetUserByName(fname, lname).CurrentAgent;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
|
||||
{
|
||||
UserProfileData user = GetUserByUUID(AgentID);
|
||||
user.WebLoginKey = WebLoginKey;
|
||||
UpdateUserProfile(user);
|
||||
|
||||
}
|
||||
#region User Friends List Data
|
||||
|
||||
public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
|
||||
{
|
||||
//m_log.Info("[FRIEND]: Stub AddNewUserFriend called");
|
||||
}
|
||||
|
||||
public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
|
||||
{
|
||||
//m_log.Info("[FRIEND]: Stub RemoveUserFriend called");
|
||||
}
|
||||
public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
|
||||
{
|
||||
//m_log.Info("[FRIEND]: Stub UpdateUserFriendPerms called");
|
||||
}
|
||||
|
||||
|
||||
public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
|
||||
{
|
||||
//m_log.Info("[FRIEND]: Stub GetUserFriendList called");
|
||||
return new List<FriendListItem>();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
|
||||
{
|
||||
//m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called");
|
||||
}
|
||||
|
||||
|
||||
|
||||
public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
|
||||
{
|
||||
//Do nothing yet
|
||||
List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>();
|
||||
return returnlist;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new user profile
|
||||
/// </summary>
|
||||
/// <param name="user">The profile to add to the database</param>
|
||||
public void AddNewUserProfile(UserProfileData user)
|
||||
{
|
||||
try
|
||||
{
|
||||
manager.UpdateRecord(user);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new user profile
|
||||
/// </summary>
|
||||
/// <param name="user">The profile to add to the database</param>
|
||||
/// <returns>True on success, false on error</returns>
|
||||
public bool UpdateUserProfile(UserProfileData user)
|
||||
{
|
||||
try
|
||||
{
|
||||
return manager.UpdateRecord(user);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new user agent
|
||||
/// </summary>
|
||||
/// <param name="agent">The agent to add to the database</param>
|
||||
public void AddNewUserAgent(UserAgentData agent)
|
||||
{
|
||||
// Do nothing. yet.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transfers money between two user accounts
|
||||
/// </summary>
|
||||
/// <param name="from">Starting account</param>
|
||||
/// <param name="to">End account</param>
|
||||
/// <param name="amount">The amount to move</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transfers inventory between two accounts
|
||||
/// </summary>
|
||||
/// <remarks>Move to inventory server</remarks>
|
||||
/// <param name="from">Senders account</param>
|
||||
/// <param name="to">Receivers account</param>
|
||||
/// <param name="item">Inventory item</param>
|
||||
/// <returns>Success?</returns>
|
||||
public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the name of the storage provider
|
||||
/// </summary>
|
||||
/// <returns>Storage provider name</returns>
|
||||
public string getName()
|
||||
{
|
||||
return "DB4o Userdata";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of the storage provider
|
||||
/// </summary>
|
||||
/// <returns>Storage provider version</returns>
|
||||
public string GetVersion()
|
||||
{
|
||||
return "0.1";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,65 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
|
||||
[assembly : AssemblyTitle("OpenSim.Data.DB4o")]
|
||||
[assembly : AssemblyDescription("")]
|
||||
[assembly : AssemblyConfiguration("")]
|
||||
[assembly : AssemblyCompany("")]
|
||||
[assembly : AssemblyProduct("OpenSim.Data.DB4o")]
|
||||
[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")]
|
||||
[assembly : AssemblyTrademark("")]
|
||||
[assembly : AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
|
||||
[assembly : ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
|
||||
[assembly : Guid("57991e15-79da-41b7-aa06-2e6b49165a63")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly : AssemblyVersion("1.0.0.0")]
|
||||
[assembly : AssemblyFileVersion("1.0.0.0")]
|
Binary file not shown.
Loading…
Reference in New Issue