Undo SetAppearance supression. Debug statements
parent
cf5aeb9a68
commit
62fbd2ef08
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@ -363,7 +363,8 @@ namespace OpenSim.Framework
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// This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist
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// This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist
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SetDefaultParams(m_visualparams);
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SetDefaultParams(m_visualparams);
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SetDefaultWearables();
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SetDefaultWearables();
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m_texture = null;//GetDefaultTexture();
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// m_texture = null;//GetDefaultTexture();
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m_texture = GetDefaultTexture();
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}
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}
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public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams)
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public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams)
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@ -372,7 +373,8 @@ namespace OpenSim.Framework
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m_serial = 1;
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m_serial = 1;
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m_wearables = wearables;
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m_wearables = wearables;
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m_visualparams = visualParams;
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m_visualparams = visualParams;
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m_texture = null;// GetDefaultTexture();
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// m_texture = null;// GetDefaultTexture();
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m_texture = GetDefaultTexture();
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}
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}
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@ -28,6 +28,8 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Net;
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using System.Net;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework;
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@ -43,6 +45,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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private short count = 0;
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private short count = 0;
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private short frame = 0;
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private short frame = 0;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// disable warning: public events, part of the public API
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// disable warning: public events, part of the public API
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#pragma warning disable 67
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#pragma warning disable 67
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@ -322,7 +326,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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m_firstName = first;
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m_firstName = first;
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m_lastName = last;
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m_lastName = last;
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m_startPos = startPos;
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m_startPos = startPos;
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m_log.Debug("[REGION SYNC AVATAR] instance");
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//m_scene.EventManager.OnFrame += Update;
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//m_scene.EventManager.OnFrame += Update;
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}
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}
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@ -430,10 +436,12 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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public virtual void SendWearables(AvatarWearable[] wearables, int serial)
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public virtual void SendWearables(AvatarWearable[] wearables, int serial)
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{
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{
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m_log.Debug("[REGION SYNC AVATAR] SendWearables");
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}
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}
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public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
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public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
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{
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{
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m_log.Debug("[REGION SYNC AVATAR] SendAppearance");
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}
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}
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public virtual void Kick(string message)
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public virtual void Kick(string message)
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@ -566,6 +574,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
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public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
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{
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{
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m_log.Debug("[REGION SYNC AVATAR] AttachObject");
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}
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}
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public virtual void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
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public virtual void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
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@ -484,7 +484,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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{
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{
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int delay = 30000;
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int delay = 30000;
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string name = presence.Name;
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string name = presence.Name;
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//m_log.WarnFormat("{0} Waiting {1}ms before setting appearance on presence {2} <{3}>", LogHeader, delay, name, msgID);
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m_log.WarnFormat("{0} Waiting {1}ms before setting appearance on presence {2} <{3}>", LogHeader, delay, name, msgID);
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Timer appearanceSetter = new Timer(delegate(object obj)
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Timer appearanceSetter = new Timer(delegate(object obj)
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{
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{
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//m_log.WarnFormat("{0} Ready to set appearance on presence {1} <{2}>", LogHeader, name, msgID);
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//m_log.WarnFormat("{0} Ready to set appearance on presence {1} <{2}>", LogHeader, name, msgID);
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