diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs index d08ef8bc11..2ca49b59bc 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs @@ -137,10 +137,12 @@ namespace OpenSim.Framework.Data.SQLite string temporary = asset.Temporary ? "Temporary" : "Stored"; string local = asset.Local ? "Local" : "Remote"; + int assetLength = (asset.Data != null) ? asset.Data.Length : 0; + m_log.Info("[SQLITE]: " + string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", asset.FullID, asset.Name, asset.Description, asset.Type, - asset.InvType, temporary, local, asset.Data.Length)); + asset.InvType, temporary, local, assetLength)); } public bool ExistsAsset(LLUUID uuid)