minor: remove mono compiler warnings

prebuild-update
Justin Clark-Casey (justincc) 2010-09-03 23:29:39 +01:00
parent b8da15c104
commit 63617c79d8
3 changed files with 91 additions and 92 deletions

View File

@ -305,94 +305,94 @@ namespace OpenSim.Client.MXP.ClientStack
#region MXP Outgoing Message Processing #region MXP Outgoing Message Processing
private void MXPSendPrimitive(uint localID, UUID ownerID, Vector3 acc, Vector3 rvel, PrimitiveBaseShape primShape, Vector3 pos, UUID objectID, Vector3 vel, Quaternion rotation, uint flags, string text, byte[] textColor, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim) // private void MXPSendPrimitive(uint localID, UUID ownerID, Vector3 acc, Vector3 rvel, PrimitiveBaseShape primShape, Vector3 pos, UUID objectID, Vector3 vel, Quaternion rotation, uint flags, string text, byte[] textColor, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim)
{ // {
String typeName = ToOmType(primShape.PCode); // String typeName = ToOmType(primShape.PCode);
m_log.Info("[MXP ClientStack] Transmitting Primitive" + typeName); // m_log.Info("[MXP ClientStack] Transmitting Primitive" + typeName);
//
PerceptionEventMessage pe = new PerceptionEventMessage(); // PerceptionEventMessage pe = new PerceptionEventMessage();
pe.ObjectFragment.ObjectId = objectID.Guid; // pe.ObjectFragment.ObjectId = objectID.Guid;
//
pe.ObjectFragment.ParentObjectId = Guid.Empty; // pe.ObjectFragment.ParentObjectId = Guid.Empty;
//
// Resolving parent UUID. // // Resolving parent UUID.
OpenSim.Region.Framework.Scenes.Scene scene = (OpenSim.Region.Framework.Scenes.Scene)Scene; // OpenSim.Region.Framework.Scenes.Scene scene = (OpenSim.Region.Framework.Scenes.Scene)Scene;
if (scene.Entities.ContainsKey(parentID)) // if (scene.Entities.ContainsKey(parentID))
{ // {
pe.ObjectFragment.ParentObjectId = scene.Entities[parentID].UUID.Guid; // pe.ObjectFragment.ParentObjectId = scene.Entities[parentID].UUID.Guid;
} // }
//
pe.ObjectFragment.ObjectIndex = localID; // pe.ObjectFragment.ObjectIndex = localID;
pe.ObjectFragment.ObjectName = typeName + " Object"; // pe.ObjectFragment.ObjectName = typeName + " Object";
pe.ObjectFragment.OwnerId = ownerID.Guid; // pe.ObjectFragment.OwnerId = ownerID.Guid;
pe.ObjectFragment.TypeId = Guid.Empty; // pe.ObjectFragment.TypeId = Guid.Empty;
pe.ObjectFragment.TypeName = typeName; // pe.ObjectFragment.TypeName = typeName;
pe.ObjectFragment.Acceleration = ToOmVector(acc); // pe.ObjectFragment.Acceleration = ToOmVector(acc);
pe.ObjectFragment.AngularAcceleration=new MsdQuaternion4f(); // pe.ObjectFragment.AngularAcceleration=new MsdQuaternion4f();
pe.ObjectFragment.AngularVelocity = ToOmQuaternion(rvel); // pe.ObjectFragment.AngularVelocity = ToOmQuaternion(rvel);
pe.ObjectFragment.BoundingSphereRadius = primShape.Scale.Length(); // pe.ObjectFragment.BoundingSphereRadius = primShape.Scale.Length();
//
pe.ObjectFragment.Location = ToOmVector(pos); // pe.ObjectFragment.Location = ToOmVector(pos);
//
pe.ObjectFragment.Mass = 1.0f; // pe.ObjectFragment.Mass = 1.0f;
pe.ObjectFragment.Orientation = ToOmQuaternion(rotation); // pe.ObjectFragment.Orientation = ToOmQuaternion(rotation);
pe.ObjectFragment.Velocity =ToOmVector(vel); // pe.ObjectFragment.Velocity =ToOmVector(vel);
//
OmSlPrimitiveExt ext = new OmSlPrimitiveExt(); // OmSlPrimitiveExt ext = new OmSlPrimitiveExt();
//
if (!((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass))) // if (!((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass)))
{ // {
//
ext.PathBegin = primShape.PathBegin; // ext.PathBegin = primShape.PathBegin;
ext.PathEnd = primShape.PathEnd; // ext.PathEnd = primShape.PathEnd;
ext.PathScaleX = primShape.PathScaleX; // ext.PathScaleX = primShape.PathScaleX;
ext.PathScaleY = primShape.PathScaleY; // ext.PathScaleY = primShape.PathScaleY;
ext.PathShearX = primShape.PathShearX; // ext.PathShearX = primShape.PathShearX;
ext.PathShearY = primShape.PathShearY; // ext.PathShearY = primShape.PathShearY;
ext.PathSkew = primShape.PathSkew; // ext.PathSkew = primShape.PathSkew;
ext.ProfileBegin = primShape.ProfileBegin; // ext.ProfileBegin = primShape.ProfileBegin;
ext.ProfileEnd = primShape.ProfileEnd; // ext.ProfileEnd = primShape.ProfileEnd;
ext.PathCurve = primShape.PathCurve; // ext.PathCurve = primShape.PathCurve;
ext.ProfileCurve = primShape.ProfileCurve; // ext.ProfileCurve = primShape.ProfileCurve;
ext.ProfileHollow = primShape.ProfileHollow; // ext.ProfileHollow = primShape.ProfileHollow;
ext.PathRadiusOffset = primShape.PathRadiusOffset; // ext.PathRadiusOffset = primShape.PathRadiusOffset;
ext.PathRevolutions = primShape.PathRevolutions; // ext.PathRevolutions = primShape.PathRevolutions;
ext.PathTaperX = primShape.PathTaperX; // ext.PathTaperX = primShape.PathTaperX;
ext.PathTaperY = primShape.PathTaperY; // ext.PathTaperY = primShape.PathTaperY;
ext.PathTwist = primShape.PathTwist; // ext.PathTwist = primShape.PathTwist;
ext.PathTwistBegin = primShape.PathTwistBegin; // ext.PathTwistBegin = primShape.PathTwistBegin;
//
//
} // }
//
ext.UpdateFlags = flags; // ext.UpdateFlags = flags;
ext.ExtraParams = primShape.ExtraParams; // ext.ExtraParams = primShape.ExtraParams;
ext.State = primShape.State; // ext.State = primShape.State;
ext.TextureEntry = primShape.TextureEntry; // ext.TextureEntry = primShape.TextureEntry;
ext.TextureAnim = textureanim; // ext.TextureAnim = textureanim;
ext.Scale = ToOmVector(primShape.Scale); // ext.Scale = ToOmVector(primShape.Scale);
ext.Text = text; // ext.Text = text;
ext.TextColor = ToOmColor(textColor); // ext.TextColor = ToOmColor(textColor);
ext.PSBlock = particleSystem; // ext.PSBlock = particleSystem;
ext.ClickAction = clickAction; // ext.ClickAction = clickAction;
ext.Material = material; // ext.Material = material;
//
pe.SetExtension<OmSlPrimitiveExt>(ext); // pe.SetExtension<OmSlPrimitiveExt>(ext);
//
Session.Send(pe); // Session.Send(pe);
//
if (m_objectsSynchronized != -1) // if (m_objectsSynchronized != -1)
{ // {
m_objectsSynchronized++; // m_objectsSynchronized++;
//
if (m_objectsToSynchronize >= m_objectsSynchronized) // if (m_objectsToSynchronize >= m_objectsSynchronized)
{ // {
SynchronizationEndEventMessage synchronizationEndEventMessage = new SynchronizationEndEventMessage(); // SynchronizationEndEventMessage synchronizationEndEventMessage = new SynchronizationEndEventMessage();
Session.Send(synchronizationEndEventMessage); // Session.Send(synchronizationEndEventMessage);
m_objectsSynchronized = -1; // m_objectsSynchronized = -1;
} // }
} // }
} // }
public void MXPSendAvatarData(string participantName, UUID ownerID, UUID parentId, UUID avatarID, uint avatarLocalID, Vector3 position, Quaternion rotation) public void MXPSendAvatarData(string participantName, UUID ownerID, UUID parentId, UUID avatarID, uint avatarLocalID, Vector3 position, Quaternion rotation)
{ {

View File

@ -63,7 +63,7 @@ namespace OpenSim.Client.MXP.PacketHandler
private readonly IList<MXPClientView> m_sessionsToRemove = new List<MXPClientView>(); private readonly IList<MXPClientView> m_sessionsToRemove = new List<MXPClientView>();
private readonly int m_port; private readonly int m_port;
private readonly bool m_accountsAuthenticate; // private readonly bool m_accountsAuthenticate;
private readonly String m_programName; private readonly String m_programName;
private readonly byte m_programMajorVersion; private readonly byte m_programMajorVersion;
@ -76,7 +76,7 @@ namespace OpenSim.Client.MXP.PacketHandler
public MXPPacketServer(int port, Dictionary<UUID, Scene> scenes, bool accountsAuthenticate) public MXPPacketServer(int port, Dictionary<UUID, Scene> scenes, bool accountsAuthenticate)
{ {
m_port = port; m_port = port;
m_accountsAuthenticate = accountsAuthenticate; // m_accountsAuthenticate = accountsAuthenticate;
m_scenes = scenes; m_scenes = scenes;
@ -491,7 +491,6 @@ namespace OpenSim.Client.MXP.PacketHandler
public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UserAccount account) public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UserAccount account)
{ {
UUID userId = UUID.Zero;
string firstName = ""; string firstName = "";
string lastName = ""; string lastName = "";
account = null; account = null;

View File

@ -1,4 +1,4 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *