Added exception handling.
parent
ca595e2779
commit
6361bb7664
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@ -143,69 +143,78 @@ namespace OpenSim.UserServer
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public void SetDefaultValues()
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public void SetDefaultValues()
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{
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{
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this.DST = "N";
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try
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this.StipendSinceLogin = "N";
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this.Gendered = "Y";
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this.EverLoggedIn = "Y";
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this.login = "false";
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this.firstname = "Test";
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this.lastname = "User";
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this.agentAccess = "M";
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this.startLocation = "last";
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this.allowFirstLife = "Y";
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this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271";
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this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
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this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
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this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock.";
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this.ErrorReason = "key";
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this.welcomeMessage = "Welcome to OpenSim!";
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this.seedCapability = "";
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this.home = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}";
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this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]";
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this.RegionX = (uint)255232;
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this.RegionY = (uint)254976;
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// Classifieds;
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this.AddClassifiedCategory((Int32)1, "Shopping");
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this.AddClassifiedCategory((Int32)2, "Land Rental");
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this.AddClassifiedCategory((Int32)3, "Property Rental");
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this.AddClassifiedCategory((Int32)4, "Special Attraction");
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this.AddClassifiedCategory((Int32)5, "New Products");
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this.AddClassifiedCategory((Int32)6, "Employment");
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this.AddClassifiedCategory((Int32)7, "Wanted");
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this.AddClassifiedCategory((Int32)8, "Service");
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this.AddClassifiedCategory((Int32)9, "Personal");
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int SessionRand = Util.RandomClass.Next(1, 999);
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this.SessionID = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797");
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this.SecureSessionID = LLUUID.Random();
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this.userProfile.Inventory.CreateRootFolder(this.userProfile.UUID, true);
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this.baseFolderID = this.userProfile.Inventory.GetFolderID("Textures");
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this.inventoryFolderID = this.userProfile.Inventory.GetFolderID("My Inventory-");
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Hashtable InventoryRootHash = new Hashtable();
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InventoryRootHash["folder_id"] = this.userProfile.Inventory.InventoryRoot.FolderID.ToStringHyphenated();
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this.inventoryRoot.Add(InventoryRootHash);
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Hashtable TempHash;
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foreach (InventoryFolder InvFolder in this.userProfile.Inventory.InventoryFolders.Values)
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{
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{
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TempHash = new Hashtable();
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this.DST = "N";
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TempHash["name"] = InvFolder.FolderName;
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this.StipendSinceLogin = "N";
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TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
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this.Gendered = "Y";
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TempHash["version"] = (Int32)InvFolder.Version;
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this.EverLoggedIn = "Y";
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TempHash["type_default"] = (Int32)InvFolder.DefaultType;
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this.login = "false";
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TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
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this.firstname = "Test";
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this.agentInventory.Add(TempHash);
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this.lastname = "User";
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this.agentAccess = "M";
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this.startLocation = "last";
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this.allowFirstLife = "Y";
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this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271";
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this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
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this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
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this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock.";
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this.ErrorReason = "key";
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this.welcomeMessage = "Welcome to OpenSim!";
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this.seedCapability = "";
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this.home = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}";
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this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]";
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this.RegionX = (uint)255232;
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this.RegionY = (uint)254976;
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// Classifieds;
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this.AddClassifiedCategory((Int32)1, "Shopping");
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this.AddClassifiedCategory((Int32)2, "Land Rental");
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this.AddClassifiedCategory((Int32)3, "Property Rental");
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this.AddClassifiedCategory((Int32)4, "Special Attraction");
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this.AddClassifiedCategory((Int32)5, "New Products");
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this.AddClassifiedCategory((Int32)6, "Employment");
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this.AddClassifiedCategory((Int32)7, "Wanted");
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this.AddClassifiedCategory((Int32)8, "Service");
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this.AddClassifiedCategory((Int32)9, "Personal");
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int SessionRand = Util.RandomClass.Next(1, 999);
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this.SessionID = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797");
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this.SecureSessionID = LLUUID.Random();
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this.userProfile.Inventory.CreateRootFolder(this.userProfile.UUID, true);
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this.baseFolderID = this.userProfile.Inventory.GetFolderID("Textures");
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this.inventoryFolderID = this.userProfile.Inventory.GetFolderID("My Inventory-");
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Hashtable InventoryRootHash = new Hashtable();
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InventoryRootHash["folder_id"] = this.userProfile.Inventory.InventoryRoot.FolderID.ToStringHyphenated();
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this.inventoryRoot.Add(InventoryRootHash);
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Hashtable TempHash;
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foreach (InventoryFolder InvFolder in this.userProfile.Inventory.InventoryFolders.Values)
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{
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TempHash = new Hashtable();
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TempHash["name"] = InvFolder.FolderName;
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TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
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TempHash["version"] = (Int32)InvFolder.Version;
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TempHash["type_default"] = (Int32)InvFolder.DefaultType;
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TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
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this.agentInventory.Add(TempHash);
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}
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Hashtable InitialOutfitHash = new Hashtable();
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InitialOutfitHash["folder_name"] = "Nightclub Female";
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InitialOutfitHash["gender"] = "female";
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this.initialOutfit.Add(InitialOutfitHash);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(
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OpenSim.Framework.Console.LogPriority.LOW,
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"LoginResponse: Unable to set default values: " + e.Message
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);
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}
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}
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Hashtable InitialOutfitHash = new Hashtable();
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InitialOutfitHash["folder_name"] = "Nightclub Female";
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InitialOutfitHash["gender"] = "female";
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this.initialOutfit.Add(InitialOutfitHash);
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} // SetDefaultValues
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} // SetDefaultValues
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@ -251,66 +260,79 @@ namespace OpenSim.UserServer
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public XmlRpcResponse ToXmlRpcResponse()
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public XmlRpcResponse ToXmlRpcResponse()
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{
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{
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Hashtable responseData = new Hashtable();
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try
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{
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this.loginFlagsHash = new Hashtable();
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Hashtable responseData = new Hashtable();
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this.loginFlagsHash["daylight_savings"] = this.DST;
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this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin;
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this.loginFlagsHash["gendered"] = this.Gendered;
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this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn;
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this.loginFlags.Add(this.loginFlagsHash);
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responseData["first_name"] = this.Firstname;
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this.loginFlagsHash = new Hashtable();
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responseData["last_name"] = this.Lastname;
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this.loginFlagsHash["daylight_savings"] = this.DST;
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responseData["agent_access"] = this.agentAccess;
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this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin;
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this.loginFlagsHash["gendered"] = this.Gendered;
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this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn;
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this.loginFlags.Add(this.loginFlagsHash);
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this.globalTexturesHash = new Hashtable();
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responseData["first_name"] = this.Firstname;
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this.globalTexturesHash["sun_texture_id"] = this.SunTexture;
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responseData["last_name"] = this.Lastname;
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this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture;
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responseData["agent_access"] = this.agentAccess;
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this.globalTexturesHash["moon_texture_id"] = this.MoonTexture;
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this.globalTextures.Add(this.globalTexturesHash);
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this.eventCategories.Add(this.eventCategoriesHash);
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this.AddToUIConfig("allow_first_life", this.allowFirstLife);
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this.globalTexturesHash = new Hashtable();
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this.uiConfig.Add(this.uiConfigHash);
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this.globalTexturesHash["sun_texture_id"] = this.SunTexture;
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this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture;
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this.globalTexturesHash["moon_texture_id"] = this.MoonTexture;
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this.globalTextures.Add(this.globalTexturesHash);
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this.eventCategories.Add(this.eventCategoriesHash);
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// Create a agent and session LLUUID
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this.AddToUIConfig("allow_first_life", this.allowFirstLife);
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this.agentID = this.GetAgentId();
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this.uiConfig.Add(this.uiConfigHash);
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responseData["sim_port"] = this.SimPort;
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// Create a agent and session LLUUID
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responseData["sim_ip"] = this.SimAddress;
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this.agentID = this.GetAgentId();
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responseData["agent_id"] = this.AgentID.ToStringHyphenated();
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responseData["session_id"] = this.SessionID.ToStringHyphenated();
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responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated();
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responseData["circuit_code"] = this.CircuitCode;
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responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
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responseData["login-flags"] = this.loginFlags;
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responseData["global-textures"] = this.globalTextures;
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responseData["seed_capability"] = this.seedCapability;
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responseData["event_categories"] = this.eventCategories;
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responseData["sim_port"] = this.SimPort;
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responseData["event_notifications"] = new ArrayList(); // todo
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responseData["sim_ip"] = this.SimAddress;
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responseData["classified_categories"] = this.classifiedCategories;
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responseData["agent_id"] = this.AgentID.ToStringHyphenated();
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responseData["ui-config"] = this.uiConfig;
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responseData["session_id"] = this.SessionID.ToStringHyphenated();
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responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated();
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responseData["circuit_code"] = this.CircuitCode;
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responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
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responseData["login-flags"] = this.loginFlags;
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responseData["global-textures"] = this.globalTextures;
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responseData["seed_capability"] = this.seedCapability;
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responseData["inventory-skeleton"] = this.agentInventory;
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responseData["event_categories"] = this.eventCategories;
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responseData["inventory-skel-lib"] = new ArrayList(); // todo
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responseData["event_notifications"] = new ArrayList(); // todo
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responseData["inventory-root"] = this.inventoryRoot;
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responseData["classified_categories"] = this.classifiedCategories;
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responseData["gestures"] = new ArrayList(); // todo
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responseData["ui-config"] = this.uiConfig;
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responseData["inventory-lib-owner"] = new ArrayList(); // todo
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responseData["initial-outfit"] = this.initialOutfit;
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responseData["start_location"] = this.startLocation;
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responseData["seed_capability"] = this.seedCapability;
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responseData["home"] = this.home;
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responseData["look_at"] = this.lookAt;
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responseData["message"] = this.welcomeMessage;
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responseData["region_x"] = (Int32)this.RegionX * 256;
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responseData["region_y"] = (Int32)this.RegionY * 256;
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responseData["login"] = "true";
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responseData["inventory-skeleton"] = this.agentInventory;
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this.xmlRpcResponse.Value = responseData;
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responseData["inventory-skel-lib"] = new ArrayList(); // todo
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responseData["inventory-root"] = this.inventoryRoot;
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responseData["gestures"] = new ArrayList(); // todo
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responseData["inventory-lib-owner"] = new ArrayList(); // todo
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responseData["initial-outfit"] = this.initialOutfit;
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responseData["start_location"] = this.startLocation;
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responseData["seed_capability"] = this.seedCapability;
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responseData["home"] = this.home;
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responseData["look_at"] = this.lookAt;
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responseData["message"] = this.welcomeMessage;
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responseData["region_x"] = (Int32)this.RegionX * 256;
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responseData["region_y"] = (Int32)this.RegionY * 256;
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return (this.xmlRpcResponse);
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responseData["login"] = "true";
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this.xmlRpcResponse.Value = responseData;
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return (this.xmlRpcResponse);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(
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OpenSim.Framework.Console.LogPriority.LOW,
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"LoginResponse: Error creating XML-RPC Response: " + e.Message
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);
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return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false"));
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}
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} // ToXmlRpcResponse
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} // ToXmlRpcResponse
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