Reactivate BasicCircuitTests.TestAddClient()
This checks that the initial UseCircuitCode packet is handled correctly for a normal client login.0.7.2-post-fixes
parent
7e415e3f85
commit
638afca5aa
|
@ -58,10 +58,12 @@ namespace OpenSim.Framework
|
||||||
/// <remarks>
|
/// <remarks>
|
||||||
/// None is used to execute the method in the same thread that made the call. It should only be used by regression
|
/// None is used to execute the method in the same thread that made the call. It should only be used by regression
|
||||||
/// test code that relies on predictable event ordering.
|
/// test code that relies on predictable event ordering.
|
||||||
|
/// RegressionTest is used by regression tests. It fires the call synchronously and does not catch any exceptions.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
public enum FireAndForgetMethod
|
public enum FireAndForgetMethod
|
||||||
{
|
{
|
||||||
None,
|
None,
|
||||||
|
RegressionTest,
|
||||||
UnsafeQueueUserWorkItem,
|
UnsafeQueueUserWorkItem,
|
||||||
QueueUserWorkItem,
|
QueueUserWorkItem,
|
||||||
BeginInvoke,
|
BeginInvoke,
|
||||||
|
@ -1543,11 +1545,20 @@ namespace OpenSim.Framework
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
|
public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
|
||||||
|
{
|
||||||
|
WaitCallback realCallback;
|
||||||
|
|
||||||
|
if (FireAndForgetMethod == FireAndForgetMethod.RegressionTest)
|
||||||
|
{
|
||||||
|
// If we're running regression tests, then we want any exceptions to rise up to the test code.
|
||||||
|
realCallback = o => { Culture.SetCurrentCulture(); callback(o); };
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
// When OpenSim interacts with a database or sends data over the wire, it must send this in en_US culture
|
// When OpenSim interacts with a database or sends data over the wire, it must send this in en_US culture
|
||||||
// so that we don't encounter problems where, for instance, data is saved with a culture that uses commas
|
// so that we don't encounter problems where, for instance, data is saved with a culture that uses commas
|
||||||
// for decimals places but is read by a culture that treats commas as number seperators.
|
// for decimals places but is read by a culture that treats commas as number seperators.
|
||||||
WaitCallback realCallback = delegate(object o)
|
realCallback = o =>
|
||||||
{
|
{
|
||||||
Culture.SetCurrentCulture();
|
Culture.SetCurrentCulture();
|
||||||
|
|
||||||
|
@ -1557,14 +1568,16 @@ namespace OpenSim.Framework
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
// m_log.ErrorFormat(
|
m_log.ErrorFormat(
|
||||||
// "[UTIL]: Continuing after async_call_method thread terminated with exception {0}{1}",
|
"[UTIL]: Continuing after async_call_method thread terminated with exception {0}{1}",
|
||||||
// e.Message, e.StackTrace);
|
e.Message, e.StackTrace);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
}
|
||||||
|
|
||||||
switch (FireAndForgetMethod)
|
switch (FireAndForgetMethod)
|
||||||
{
|
{
|
||||||
|
case FireAndForgetMethod.RegressionTest:
|
||||||
case FireAndForgetMethod.None:
|
case FireAndForgetMethod.None:
|
||||||
realCallback.Invoke(obj);
|
realCallback.Invoke(obj);
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -611,11 +611,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
outgoingPacket.TickCount = Environment.TickCount & Int32.MaxValue;
|
outgoingPacket.TickCount = Environment.TickCount & Int32.MaxValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PacketReceived(UDPPacketBuffer buffer)
|
public override void PacketReceived(UDPPacketBuffer buffer)
|
||||||
{
|
{
|
||||||
// Debugging/Profiling
|
// Debugging/Profiling
|
||||||
//try { Thread.CurrentThread.Name = "PacketReceived (" + m_scene.RegionInfo.RegionName + ")"; }
|
//try { Thread.CurrentThread.Name = "PacketReceived (" + m_scene.RegionInfo.RegionName + ")"; }
|
||||||
//catch (Exception) { }
|
//catch (Exception) { }
|
||||||
|
// m_log.DebugFormat(
|
||||||
|
// "[LLUDPSERVER]: Packet received from {0} in {1}", buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
LLUDPClient udpClient = null;
|
LLUDPClient udpClient = null;
|
||||||
Packet packet = null;
|
Packet packet = null;
|
||||||
|
@ -625,7 +627,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
#region Decoding
|
#region Decoding
|
||||||
|
|
||||||
if (buffer.DataLength < 7)
|
if (buffer.DataLength < 7)
|
||||||
|
{
|
||||||
|
// m_log.WarnFormat(
|
||||||
|
// "[LLUDPSERVER]: Dropping undersized packet with {0} bytes received from {1} in {2}",
|
||||||
|
// buffer.DataLength, buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
return; // Drop undersizd packet
|
return; // Drop undersizd packet
|
||||||
|
}
|
||||||
|
|
||||||
int headerLen = 7;
|
int headerLen = 7;
|
||||||
if (buffer.Data[6] == 0xFF)
|
if (buffer.Data[6] == 0xFF)
|
||||||
|
@ -637,7 +645,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
}
|
}
|
||||||
|
|
||||||
if (buffer.DataLength < headerLen)
|
if (buffer.DataLength < headerLen)
|
||||||
|
{
|
||||||
|
// m_log.WarnFormat(
|
||||||
|
// "[LLUDPSERVER]: Dropping packet with malformed header received from {0} in {1}",
|
||||||
|
// buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
return; // Malformed header
|
return; // Malformed header
|
||||||
|
}
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -650,6 +664,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
}
|
}
|
||||||
catch (IndexOutOfRangeException)
|
catch (IndexOutOfRangeException)
|
||||||
{
|
{
|
||||||
|
// m_log.WarnFormat(
|
||||||
|
// "[LLUDPSERVER]: Dropping short packet received from {0} in {1}",
|
||||||
|
// buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName);
|
||||||
|
|
||||||
return; // Drop short packet
|
return; // Drop short packet
|
||||||
}
|
}
|
||||||
catch(Exception e)
|
catch(Exception e)
|
||||||
|
|
|
@ -44,7 +44,7 @@ namespace OpenMetaverse
|
||||||
/// This method is called when an incoming packet is received
|
/// This method is called when an incoming packet is received
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="buffer">Incoming packet buffer</param>
|
/// <param name="buffer">Incoming packet buffer</param>
|
||||||
protected abstract void PacketReceived(UDPPacketBuffer buffer);
|
public abstract void PacketReceived(UDPPacketBuffer buffer);
|
||||||
|
|
||||||
/// <summary>UDP port to bind to in server mode</summary>
|
/// <summary>UDP port to bind to in server mode</summary>
|
||||||
protected int m_udpPort;
|
protected int m_udpPort;
|
||||||
|
|
|
@ -25,6 +25,7 @@
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using log4net.Config;
|
using log4net.Config;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
|
@ -32,10 +33,11 @@ using NUnit.Framework;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
using OpenMetaverse.Packets;
|
using OpenMetaverse.Packets;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Tests.Common;
|
using OpenSim.Tests.Common;
|
||||||
using OpenSim.Tests.Common.Mock;
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This will contain basic tests for the LindenUDP client stack
|
/// This will contain basic tests for the LindenUDP client stack
|
||||||
|
@ -43,17 +45,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class BasicCircuitTests
|
public class BasicCircuitTests
|
||||||
{
|
{
|
||||||
[SetUp]
|
[TestFixtureSetUp]
|
||||||
public void Init()
|
public void FixtureInit()
|
||||||
{
|
{
|
||||||
try
|
// Don't allow tests to be bamboozled by asynchronous events. Execute everything on the same thread.
|
||||||
{
|
Util.FireAndForgetMethod = FireAndForgetMethod.RegressionTest;
|
||||||
XmlConfigurator.Configure();
|
|
||||||
}
|
}
|
||||||
catch
|
|
||||||
|
[TestFixtureTearDown]
|
||||||
|
public void TearDown()
|
||||||
{
|
{
|
||||||
// I don't care, just leave log4net off
|
// We must set this back afterwards, otherwise later tests will fail since they're expecting multiple
|
||||||
}
|
// threads. Possibly, later tests should be rewritten so none of them require async stuff (which regression
|
||||||
|
// tests really shouldn't).
|
||||||
|
Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod;
|
||||||
}
|
}
|
||||||
|
|
||||||
// /// <summary>
|
// /// <summary>
|
||||||
|
@ -78,54 +83,54 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
||||||
// testLLUDPServer.LocalScene = scene;
|
// testLLUDPServer.LocalScene = scene;
|
||||||
// }
|
// }
|
||||||
|
|
||||||
/// <summary>
|
// /// <summary>
|
||||||
/// Set up a client for tests which aren't concerned with this process itself and where only one client is being
|
// /// Set up a client for tests which aren't concerned with this process itself and where only one client is being
|
||||||
/// tested
|
// /// tested
|
||||||
/// </summary>
|
// /// </summary>
|
||||||
/// <param name="circuitCode"></param>
|
// /// <param name="circuitCode"></param>
|
||||||
/// <param name="epSender"></param>
|
// /// <param name="epSender"></param>
|
||||||
/// <param name="testLLUDPServer"></param>
|
// /// <param name="testLLUDPServer"></param>
|
||||||
/// <param name="acm"></param>
|
// /// <param name="acm"></param>
|
||||||
protected void AddClient(
|
// protected void AddClient(
|
||||||
uint circuitCode, EndPoint epSender, TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
|
// uint circuitCode, EndPoint epSender, TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
|
||||||
{
|
// {
|
||||||
UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
|
// UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
|
||||||
UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
|
// UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
|
||||||
|
//
|
||||||
|
// AddClient(circuitCode, epSender, myAgentUuid, mySessionUuid, testLLUDPServer, acm);
|
||||||
|
// }
|
||||||
|
|
||||||
AddClient(circuitCode, epSender, myAgentUuid, mySessionUuid, testLLUDPServer, acm);
|
// /// <summary>
|
||||||
}
|
// /// Set up a client for tests which aren't concerned with this process itself
|
||||||
|
// /// </summary>
|
||||||
/// <summary>
|
// /// <param name="circuitCode"></param>
|
||||||
/// Set up a client for tests which aren't concerned with this process itself
|
// /// <param name="epSender"></param>
|
||||||
/// </summary>
|
// /// <param name="agentId"></param>
|
||||||
/// <param name="circuitCode"></param>
|
// /// <param name="sessionId"></param>
|
||||||
/// <param name="epSender"></param>
|
// /// <param name="testLLUDPServer"></param>
|
||||||
/// <param name="agentId"></param>
|
// /// <param name="acm"></param>
|
||||||
/// <param name="sessionId"></param>
|
// protected void AddClient(
|
||||||
/// <param name="testLLUDPServer"></param>
|
// uint circuitCode, EndPoint epSender, UUID agentId, UUID sessionId,
|
||||||
/// <param name="acm"></param>
|
// TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
|
||||||
protected void AddClient(
|
// {
|
||||||
uint circuitCode, EndPoint epSender, UUID agentId, UUID sessionId,
|
// AgentCircuitData acd = new AgentCircuitData();
|
||||||
TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
|
// acd.AgentID = agentId;
|
||||||
{
|
// acd.SessionID = sessionId;
|
||||||
AgentCircuitData acd = new AgentCircuitData();
|
//
|
||||||
acd.AgentID = agentId;
|
// UseCircuitCodePacket uccp = new UseCircuitCodePacket();
|
||||||
acd.SessionID = sessionId;
|
//
|
||||||
|
// UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
|
||||||
UseCircuitCodePacket uccp = new UseCircuitCodePacket();
|
// = new UseCircuitCodePacket.CircuitCodeBlock();
|
||||||
|
// uccpCcBlock.Code = circuitCode;
|
||||||
UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
|
// uccpCcBlock.ID = agentId;
|
||||||
= new UseCircuitCodePacket.CircuitCodeBlock();
|
// uccpCcBlock.SessionID = sessionId;
|
||||||
uccpCcBlock.Code = circuitCode;
|
// uccp.CircuitCode = uccpCcBlock;
|
||||||
uccpCcBlock.ID = agentId;
|
//
|
||||||
uccpCcBlock.SessionID = sessionId;
|
// acm.AddNewCircuit(circuitCode, acd);
|
||||||
uccp.CircuitCode = uccpCcBlock;
|
//
|
||||||
|
// testLLUDPServer.LoadReceive(uccp, epSender);
|
||||||
acm.AddNewCircuit(circuitCode, acd);
|
// testLLUDPServer.ReceiveData(null);
|
||||||
|
// }
|
||||||
testLLUDPServer.LoadReceive(uccp, epSender);
|
|
||||||
testLLUDPServer.ReceiveData(null);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Build an object name packet for test purposes
|
/// Build an object name packet for test purposes
|
||||||
|
@ -144,54 +149,60 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
||||||
return onp;
|
return onp;
|
||||||
}
|
}
|
||||||
|
|
||||||
// /// <summary>
|
/// <summary>
|
||||||
// /// Test adding a client to the stack
|
/// Test adding a client to the stack
|
||||||
// /// </summary>
|
/// </summary>
|
||||||
// [Test]
|
[Test]
|
||||||
// public void TestAddClient()
|
public void TestAddClient()
|
||||||
// {
|
{
|
||||||
// TestHelper.InMethod();
|
TestHelpers.InMethod();
|
||||||
//
|
XmlConfigurator.Configure();
|
||||||
// uint myCircuitCode = 123456;
|
|
||||||
// UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
|
TestScene scene = SceneHelpers.SetupScene();
|
||||||
// UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
|
uint myCircuitCode = 123456;
|
||||||
//
|
UUID myAgentUuid = TestHelpers.ParseTail(0x1);
|
||||||
// TestLLUDPServer testLLUDPServer;
|
UUID mySessionUuid = TestHelpers.ParseTail(0x2);
|
||||||
// TestLLPacketServer testLLPacketServer;
|
IPEndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999);
|
||||||
// AgentCircuitManager acm;
|
|
||||||
// SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
|
uint port = 0;
|
||||||
//
|
AgentCircuitManager acm = scene.AuthenticateHandler;
|
||||||
// AgentCircuitData acd = new AgentCircuitData();
|
|
||||||
// acd.AgentID = myAgentUuid;
|
LLUDPServer llUdpServer
|
||||||
// acd.SessionID = mySessionUuid;
|
= new LLUDPServer(IPAddress.Any, ref port, 0, false, new IniConfigSource(), acm);
|
||||||
//
|
llUdpServer.AddScene(scene);
|
||||||
// UseCircuitCodePacket uccp = new UseCircuitCodePacket();
|
|
||||||
//
|
UseCircuitCodePacket uccp = new UseCircuitCodePacket();
|
||||||
// UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
|
|
||||||
// = new UseCircuitCodePacket.CircuitCodeBlock();
|
UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
|
||||||
// uccpCcBlock.Code = myCircuitCode;
|
= new UseCircuitCodePacket.CircuitCodeBlock();
|
||||||
// uccpCcBlock.ID = myAgentUuid;
|
uccpCcBlock.Code = myCircuitCode;
|
||||||
// uccpCcBlock.SessionID = mySessionUuid;
|
uccpCcBlock.ID = myAgentUuid;
|
||||||
// uccp.CircuitCode = uccpCcBlock;
|
uccpCcBlock.SessionID = mySessionUuid;
|
||||||
//
|
uccp.CircuitCode = uccpCcBlock;
|
||||||
// EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999);
|
|
||||||
//
|
byte[] uccpBytes = uccp.ToBytes();
|
||||||
// testLLUDPServer.LoadReceive(uccp, testEp);
|
UDPPacketBuffer upb = new UDPPacketBuffer(testEp, uccpBytes.Length);
|
||||||
// testLLUDPServer.ReceiveData(null);
|
upb.DataLength = uccpBytes.Length; // God knows why this isn't set by the constructor.
|
||||||
//
|
Buffer.BlockCopy(uccpBytes, 0, upb.Data, 0, uccpBytes.Length);
|
||||||
// // Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet
|
|
||||||
// Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
|
llUdpServer.PacketReceived(upb);
|
||||||
//
|
|
||||||
// acm.AddNewCircuit(myCircuitCode, acd);
|
// Presence shouldn't exist since the circuit manager doesn't know about this circuit for authentication yet
|
||||||
//
|
Assert.That(scene.GetScenePresence(myAgentUuid), Is.Null);
|
||||||
// testLLUDPServer.LoadReceive(uccp, testEp);
|
|
||||||
// testLLUDPServer.ReceiveData(null);
|
AgentCircuitData acd = new AgentCircuitData();
|
||||||
//
|
acd.AgentID = myAgentUuid;
|
||||||
// // Should succeed now
|
acd.SessionID = mySessionUuid;
|
||||||
// Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode));
|
|
||||||
// Assert.IsFalse(testLLUDPServer.HasCircuit(101));
|
acm.AddNewCircuit(myCircuitCode, acd);
|
||||||
// }
|
|
||||||
//
|
llUdpServer.PacketReceived(upb);
|
||||||
|
|
||||||
|
// Should succeed now
|
||||||
|
ScenePresence sp = scene.GetScenePresence(myAgentUuid);
|
||||||
|
Assert.That(sp.UUID, Is.EqualTo(myAgentUuid));
|
||||||
|
}
|
||||||
|
|
||||||
// /// <summary>
|
// /// <summary>
|
||||||
// /// Test removing a client from the stack
|
// /// Test removing a client from the stack
|
||||||
// /// </summary>
|
// /// </summary>
|
||||||
|
|
|
@ -0,0 +1,33 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<configuration>
|
||||||
|
<configSections>
|
||||||
|
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
|
||||||
|
</configSections>
|
||||||
|
<runtime>
|
||||||
|
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||||
|
<dependentAssembly>
|
||||||
|
<assemblyIdentity name="nunit.framework" publicKeyToken="96d09a1eb7f44a77" culture="Neutral" />
|
||||||
|
<bindingRedirect oldVersion="2.0.6.0" newVersion="2.4.6.0" />
|
||||||
|
<bindingRedirect oldVersion="2.1.4.0" newVersion="2.4.6.0" />
|
||||||
|
<bindingRedirect oldVersion="2.2.8.0" newVersion="2.4.6.0" />
|
||||||
|
</dependentAssembly>
|
||||||
|
</assemblyBinding>
|
||||||
|
</runtime>
|
||||||
|
<log4net>
|
||||||
|
<!-- A1 is set to be a ConsoleAppender -->
|
||||||
|
<appender name="A1" type="log4net.Appender.ConsoleAppender">
|
||||||
|
|
||||||
|
<!-- A1 uses PatternLayout -->
|
||||||
|
<layout type="log4net.Layout.PatternLayout">
|
||||||
|
<!-- Print the date in ISO 8601 format -->
|
||||||
|
<conversionPattern value="%date [%thread] %-5level %logger %ndc - %message%newline" />
|
||||||
|
</layout>
|
||||||
|
</appender>
|
||||||
|
|
||||||
|
<!-- Set root logger level to DEBUG and its only appender to A1 -->
|
||||||
|
<root>
|
||||||
|
<level value="DEBUG" />
|
||||||
|
<appender-ref ref="A1" />
|
||||||
|
</root>
|
||||||
|
</log4net>
|
||||||
|
</configuration>
|
Loading…
Reference in New Issue