minor: Simplify test setup in SceneObjectDeRezTests since permissions module doesn't need different configuration anymore
parent
543d1fe70b
commit
641c636790
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@ -59,15 +59,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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public void TestDeRezSceneObject()
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public void TestDeRezSceneObject()
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{
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{
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TestHelpers.InMethod();
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
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UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
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TestScene scene = new SceneHelpers().SetupScene();
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TestScene scene = new SceneHelpers().SetupScene();
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IConfigSource configSource = new IniConfigSource();
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SceneHelpers.SetupSceneModules(scene, new object[] { new PermissionsModule() });
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IConfig config = configSource.AddConfig("Startup");
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config.Set("serverside_object_permissions", true);
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SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
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IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient;
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IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient;
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// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
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// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
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@ -97,8 +93,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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/// <summary>
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/// <summary>
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/// Test deleting an object from a scene where the deleter is not the owner
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/// Test deleting an object from a scene where the deleter is not the owner
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/// </summary>
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/// </summary>
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///
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/// <remarks>
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/// This test assumes that the deleter is not a god.
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/// This test assumes that the deleter is not a god.
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/// </remarks>
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[Test]
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[Test]
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public void TestDeRezSceneObjectNotOwner()
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public void TestDeRezSceneObjectNotOwner()
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{
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{
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@ -109,10 +106,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001");
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UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001");
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TestScene scene = new SceneHelpers().SetupScene();
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TestScene scene = new SceneHelpers().SetupScene();
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IConfigSource configSource = new IniConfigSource();
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SceneHelpers.SetupSceneModules(scene, new object[] { new PermissionsModule() });
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IConfig config = configSource.AddConfig("Startup");
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config.Set("serverside_object_permissions", true);
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SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
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IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient;
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IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient;
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// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
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// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
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