* Rex merge, region/storage

afrisby-3
Adam Frisby 2008-02-23 04:04:54 +00:00
parent bd57a81e76
commit 642ced53d1
6 changed files with 1451 additions and 3159 deletions

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@ -1,138 +1,133 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.LandManagement; using OpenSim.Region.Environment.LandManagement;
using OpenSim.Region.Environment; using OpenSim.Region.Environment;
using OpenSim.Region.Interfaces; using OpenSim.Region.Interfaces;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using libsecondlife; using libsecondlife;
using Db4objects.Db4o; using Db4objects.Db4o;
using Db4objects.Db4o.Query; using Db4objects.Db4o.Query;
namespace OpenSim.DataStore.DB4oStorage namespace OpenSim.DataStore.DB4oStorage
{ {
public class SceneObjectQuery : Predicate
public class SceneObjectQuery : Predicate {
{ private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private LLUUID globalIDSearch;
private LLUUID globalIDSearch;
public SceneObjectQuery(LLUUID find)
{ public SceneObjectQuery(LLUUID find)
globalIDSearch = find; {
} globalIDSearch = find;
}
public bool Match(SceneObjectGroup obj)
{ public bool Match(SceneObjectGroup obj)
return obj.UUID == globalIDSearch; {
} return obj.UUID == globalIDSearch;
} }
}
public class DB4oDataStore : IRegionDataStore public class DB4oDataStore : IRegionDataStore
{ {
private IObjectContainer db; private IObjectContainer db;
public void Initialise(string dbfile, string dbname) public void Initialise(string dbfile, string dbname)
{ {
MainLog.Instance.Verbose("DATASTORE", "DB4O - Opening " + dbfile); m_log.Info("[DATASTORE]: DB4O - Opening " + dbfile);
db = Db4oFactory.OpenFile(dbfile); db = Db4oFactory.OpenFile(dbfile);
}
return;
} public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID)
{
public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) db.Set(obj);
{ }
db.Set(obj);
} public void RemoveObject(LLUUID obj, LLUUID regionUUID)
{
public void RemoveObject(LLUUID obj, LLUUID regionUUID) IObjectSet result = db.Query(new SceneObjectQuery(obj));
{ if (result.Count > 0)
IObjectSet result = db.Query(new SceneObjectQuery(obj)); {
if (result.Count > 0) SceneObjectGroup item = (SceneObjectGroup)result.Next();
{ db.Delete(item);
SceneObjectGroup item = (SceneObjectGroup)result.Next(); }
db.Delete(item); }
}
} public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID)
{
public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) IObjectSet result = db.Get(typeof(SceneObjectGroup));
{ List<SceneObjectGroup> retvals = new List<SceneObjectGroup>();
IObjectSet result = db.Get(typeof(SceneObjectGroup));
List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); m_log.Info("[DATASTORE]: DB4O - LoadObjects found " + result.Count.ToString() + " objects");
MainLog.Instance.Verbose("DATASTORE", "DB4O - LoadObjects found " + result.Count.ToString() + " objects"); foreach (Object obj in result)
{
foreach (Object obj in result) retvals.Add((SceneObjectGroup)obj);
{ }
retvals.Add((SceneObjectGroup)obj);
} return retvals;
}
return retvals;
} public void StoreTerrain(double[,] ter)
{
public void StoreTerrain(double[,] ter) }
{
public double[,] LoadTerrain()
} {
return null;
public double[,] LoadTerrain() }
{
return null; public void RemoveLandObject(uint id)
} {
}
public void RemoveLandObject(uint id)
{ public void StoreParcel(Land parcel)
{
} }
public void StoreParcel(Land parcel) public List<Land> LoadLandObjects()
{ {
return new List<Land>();
} }
public List<Land> LoadLandObjects() public void Shutdown()
{ {
return new List<Land>(); if (db != null)
} {
db.Commit();
public void Shutdown() db.Close();
{ }
if (db != null) }
{ }
db.Commit(); }
db.Close();
}
}
}
}

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@ -1,35 +1,63 @@
using System.Reflection; /*
using System.Runtime.CompilerServices; * Copyright (c) Contributors, http://opensimulator.org/
using System.Runtime.InteropServices; * See CONTRIBUTORS.TXT for a full list of copyright holders.
*
// General Information about an assembly is controlled through the following * Redistribution and use in source and binary forms, with or without
// set of attributes. Change these attribute values to modify the information * modification, are permitted provided that the following conditions are met:
// associated with an assembly. * * Redistributions of source code must retain the above copyright
[assembly: AssemblyTitle("OpenSim.DataStore.DB4o")] * notice, this list of conditions and the following disclaimer.
[assembly: AssemblyDescription("")] * * Redistributions in binary form must reproduce the above copyright
[assembly: AssemblyConfiguration("")] * notice, this list of conditions and the following disclaimer in the
[assembly: AssemblyCompany("")] * documentation and/or other materials provided with the distribution.
[assembly: AssemblyProduct("OpenSim.DataStore.DB4o")] * * Neither the name of the OpenSim Project nor the
[assembly: AssemblyCopyright("Copyright © 2007")] * names of its contributors may be used to endorse or promote products
[assembly: AssemblyTrademark("")] * derived from this software without specific prior written permission.
[assembly: AssemblyCulture("")] *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
// Setting ComVisible to false makes the types in this assembly not visible * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// to COM components. If you need to access a type in this assembly from * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// COM, set the ComVisible attribute to true on that type. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
[assembly: ComVisible(false)] * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// The following GUID is for the ID of the typelib if this project is exposed to COM * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
[assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")] * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// Version information for an assembly consists of the following four values: * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// *
// Major Version */
// Minor Version
// Build Number using System.Reflection;
// Revision using System.Runtime.CompilerServices;
// using System.Runtime.InteropServices;
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below: // General Information about an assembly is controlled through the following
[assembly: AssemblyVersion("1.0.0.0")] // set of attributes. Change these attribute values to modify the information
[assembly: AssemblyFileVersion("1.0.0.0")] // associated with an assembly.
[assembly: AssemblyTitle("OpenSim.DataStore.DB4o")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.DataStore.DB4o")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System.Collections.Generic; using System.Collections.Generic;
using libsecondlife; using libsecondlife;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.LandManagement; using OpenSim.Region.Environment.LandManagement;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
namespace OpenSim.DataStore.NullStorage namespace OpenSim.DataStore.NullStorage
{ {
public class NullDataStore : IRegionDataStore public class NullDataStore : IRegionDataStore
{ {
public void Initialise(string dbfile, bool persistPrimInventories) public void Initialise(string dbfile, bool persistPrimInventories)
{ {
return; return;
} }
public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID)
{ {
} }
public void RemoveObject(LLUUID obj, LLUUID regionUUID) public void RemoveObject(LLUUID obj, LLUUID regionUUID)
{ {
} }
public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) // see IRegionDatastore
{ public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items)
return new List<SceneObjectGroup>(); {
} }
public void StoreTerrain(double[,] ter, LLUUID regionID) public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID)
{ {
} return new List<SceneObjectGroup>();
}
public double[,] LoadTerrain(LLUUID regionID)
{ public void StoreTerrain(double[,] ter, LLUUID regionID)
return null; {
} }
public void RemoveLandObject(LLUUID globalID) public double[,] LoadTerrain(LLUUID regionID)
{ {
} return null;
}
public void StoreLandObject(Land land, LLUUID regionUUID)
{ public void RemoveLandObject(LLUUID globalID)
} {
}
public List<LandData> LoadLandObjects(LLUUID regionUUID)
{ public void StoreLandObject(Land land, LLUUID regionUUID)
return new List<LandData>(); {
} }
public void Shutdown() public List<LandData> LoadLandObjects(LLUUID regionUUID)
{ {
} return new List<LandData>();
} }
}
public void Shutdown()
{
}
}
}

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@ -1,38 +1,66 @@
using System.Reflection; /*
using System.Runtime.InteropServices; * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
// General Information about an assembly is controlled through the following *
// set of attributes. Change these attribute values to modify the information * Redistribution and use in source and binary forms, with or without
// associated with an assembly. * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
[assembly : AssemblyTitle("OpenSim.DataStore.NullStorage")] * notice, this list of conditions and the following disclaimer.
[assembly : AssemblyDescription("")] * * Redistributions in binary form must reproduce the above copyright
[assembly : AssemblyConfiguration("")] * notice, this list of conditions and the following disclaimer in the
[assembly : AssemblyCompany("")] * documentation and/or other materials provided with the distribution.
[assembly : AssemblyProduct("OpenSim.DataStore.NullStorage")] * * Neither the name of the OpenSim Project nor the
[assembly : AssemblyCopyright("Copyright © 2007")] * names of its contributors may be used to endorse or promote products
[assembly : AssemblyTrademark("")] * derived from this software without specific prior written permission.
[assembly : AssemblyCulture("")] *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
// Setting ComVisible to false makes the types in this assembly not visible * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// to COM components. If you need to access a type in this assembly from * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// COM, set the ComVisible attribute to true on that type. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
[assembly : ComVisible(false)] * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// The following GUID is for the ID of the typelib if this project is exposed to COM * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
[assembly : Guid("b4a1656d-de22-4080-a970-fd8166acbf16")] * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
// Version information for an assembly consists of the following four values: */
//
// Major Version using System.Reflection;
// Minor Version using System.Runtime.InteropServices;
// Build Number
// Revision // General Information about an assembly is controlled through the following
// // set of attributes. Change these attribute values to modify the information
// You can specify all the values or you can default the Revision and Build Numbers // associated with an assembly.
// by using the '*' as shown below:
[assembly : AssemblyTitle("OpenSim.DataStore.NullStorage")]
[assembly : AssemblyVersion("1.0.0.0")] [assembly : AssemblyDescription("")]
[assembly : AssemblyFileVersion("1.0.0.0")] [assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.DataStore.NullStorage")]
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly : ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly : Guid("b4a1656d-de22-4080-a970-fd8166acbf16")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly : AssemblyVersion("1.0.0.0")]
[assembly : AssemblyFileVersion("1.0.0.0")]