* Remove unused OpenSim/Framework/RegionHandle.cs as per Homer's suggestion in mantis 2082. Thanks.

0.6.0-stable
Justin Clarke Casey 2008-08-30 17:57:48 +00:00
parent 8f31c47f2f
commit 645d2c49e1
1 changed files with 0 additions and 149 deletions

View File

@ -1,149 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using System.Net.Sockets;
namespace OpenSim.Framework
{
/// <summary>
/// A class for manipulating RegionHandle coordinates
/// </summary>
internal class RegionHandle
{
private UInt64 handle;
/// <summary>
/// Initialises a new grid-aware RegionHandle
/// </summary>
/// <param name="ip">IP Address of the Grid Server for this region</param>
/// <param name="x">Grid X Coordinate</param>
/// <param name="y">Grid Y Coordinate</param>
public RegionHandle(string ip, short x, short y)
{
IPAddress addr = IPAddress.Parse(ip);
if (addr.AddressFamily != AddressFamily.InterNetwork)
throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address");
uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0);
// Split the IP address in half
short a = (short) ((baseHandle << 16) & 0xFFFF);
short b = (short) ((baseHandle << 0) & 0xFFFF);
// Raise the bounds a little
uint nx = (uint) x;
uint ny = (uint) y;
// Multiply grid coords to get region coords
nx *= Constants.RegionSize;
ny *= Constants.RegionSize;
// Stuff the IP address in too
nx = (uint) a << 16;
ny = (uint) b << 16;
handle = ((UInt64) nx << 32) | (uint) ny;
}
/// <summary>
/// Initialises a new RegionHandle that is not inter-grid aware
/// </summary>
/// <param name="x">Grid X Coordinate</param>
/// <param name="y">Grid Y Coordinate</param>
public RegionHandle(uint x, uint y)
{
handle = ((x * Constants.RegionSize) << 32) | (y * Constants.RegionSize);
}
/// <summary>
/// Initialises a new RegionHandle from an existing value
/// </summary>
/// <param name="Region">A U64 RegionHandle</param>
public RegionHandle(UInt64 Region)
{
handle = Region;
}
/// <summary>
/// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy.
/// </summary>
/// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks>
/// <returns>Region Handle including IP Address encoding</returns>
public UInt64 getTeleportHandle()
{
return handle;
}
/// <summary>
/// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds.
/// </summary>
/// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns>
public UInt64 getNeighbourHandle()
{
UInt64 mask = 0x0000FFFF0000FFFF;
return handle | mask;
}
/// <summary>
/// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>Grid Server IP Address</returns>
public IPAddress getGridIP()
{
uint a = (uint) ((handle >> 16) & 0xFFFF);
uint b = (uint) ((handle >> 48) & 0xFFFF);
return new IPAddress((long) (a << 16) | (long) b);
}
/// <summary>
/// Returns the X Coordinate from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>X Coordinate</returns>
public uint getGridX()
{
uint x = (uint) ((handle >> 32) & 0xFFFF);
return x;
}
/// <summary>
/// Returns the Y Coordinate from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>Y Coordinate</returns>
public uint getGridY()
{
uint y = (uint) ((handle >> 0) & 0xFFFF);
return y;
}
}
}