Add throttle-max option to "debug lludp throttles set" to allow runtime setting of default and existing client throttles.

Doesn't yet adjust until clients submit new throttle settings.
ghosts
Justin Clark-Casey (justincc) 2014-10-07 18:34:08 +01:00
parent a529bc8f2a
commit 649891a0d8
1 changed files with 33 additions and 2 deletions

View File

@ -150,7 +150,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
"debug lludp throttles set",
"debug lludp throttles set <param> <value> [<avatar-first-name> <avatar-last-name>]",
"Set a throttle parameter for the given client.",
"Only current setting is 'adaptive' which must be 'true' or 'false'",
"Avaiable parameters are:\n"
+ "adaptive - true/false, control adaptive throttle setting\n"
+ "throttle-max - kbps, control maximum throttle setting for current and future clients\n",
HandleThrottleSetCommand);
m_console.Commands.AddCommand(
@ -182,6 +184,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
cdl.AddRow(
"Max scene throttle",
m_udpServer.MaxTotalDripRate != 0 ? string.Format("{0} kbps", m_udpServer.MaxTotalDripRate * 8 / 1000) : "unset");
cdl.AddRow(
"Max new client throttle",
string.Format("{0} kbps", m_udpServer.ThrottleRates.Total * 8 / 1000));
m_console.Output(cdl.ToString());
@ -357,6 +362,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
});
}
else if (param == "throttle-max")
{
int newValue;
if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, rawValue, out newValue))
return;
int newThrottleMaxKbps = newValue * 1000 / 8;
m_udpServer.ThrottleRates.Total = newThrottleMaxKbps;
m_udpServer.Scene.ForEachScenePresence(sp =>
{
if (all || (sp.Firstname == firstName && sp.Lastname == lastName))
{
MainConsole.Instance.OutputFormat(
"Setting param {0} to {1} for {2} ({3}) in {4}",
param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
udpClient.FlowThrottle.RequestedDripRate = newThrottleMaxKbps;
udpClient.FlowThrottle.MaxDripRate = newThrottleMaxKbps;
}
});
}
}
private void HandleThrottleGetCommand(string module, string[] args)
@ -392,7 +420,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
MainConsole.Instance.OutputFormat("Adaptive throttle: {0}", udpClient.FlowThrottle.Enabled);
ConsoleDisplayList cdl = new ConsoleDisplayList();
cdl.AddRow("Adaptive throttle", udpClient.FlowThrottle.Enabled);
cdl.AddRow("Max throttle", string.Format("{0} kbps", udpClient.FlowThrottle.RequestedDripRate / 8 * 1000));
}
});
}