Merge branch 'master' into careminster
commit
649d45a2d4
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@ -181,14 +181,14 @@ namespace OpenSim.Region.Framework.Scenes
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public delegate void ScriptNotAtTargetEvent(uint localID);
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public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent;
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public delegate void ScriptAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion atrot);
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public event ScriptAtRotTargetEvent OnScriptAtRotTargetEvent;
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public delegate void ScriptNotAtRotTargetEvent(uint localID);
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public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent;
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public delegate void ScriptAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion atrot);
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public event ScriptAtRotTargetEvent OnScriptAtRotTargetEvent;
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public delegate void ScriptNotAtRotTargetEvent(uint localID);
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public event ScriptNotAtRotTargetEvent OnScriptNotAtRotTargetEvent;
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public delegate void ScriptColliding(uint localID, ColliderArgs colliders);
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@ -395,8 +395,8 @@ namespace OpenSim.Region.Framework.Scenes
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private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent;
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private ScriptAtTargetEvent handlerScriptAtTargetEvent = null;
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private ScriptNotAtTargetEvent handlerScriptNotAtTargetEvent = null;
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private ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = null;
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private ScriptNotAtTargetEvent handlerScriptNotAtTargetEvent = null;
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private ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = null;
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private ScriptNotAtRotTargetEvent handlerScriptNotAtRotTargetEvent = null;
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private ClientMovement handlerClientMovement = null; //OnClientMovement;
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private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError;
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@ -883,24 +883,24 @@ namespace OpenSim.Region.Framework.Scenes
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{
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handlerScriptNotAtTargetEvent(localID);
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}
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}
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public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot)
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{
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handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent;
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if (handlerScriptAtRotTargetEvent != null)
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{
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handlerScriptAtRotTargetEvent(localID, handle, targetrot, currentrot);
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}
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}
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public void TriggerNotAtRotTargetEvent(uint localID)
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{
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handlerScriptNotAtRotTargetEvent = OnScriptNotAtRotTargetEvent;
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if (handlerScriptNotAtRotTargetEvent != null)
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{
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handlerScriptNotAtRotTargetEvent(localID);
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}
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}
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public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot)
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{
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handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent;
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if (handlerScriptAtRotTargetEvent != null)
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{
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handlerScriptAtRotTargetEvent(localID, handle, targetrot, currentrot);
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}
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}
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public void TriggerNotAtRotTargetEvent(uint localID)
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{
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handlerScriptNotAtRotTargetEvent = OnScriptNotAtRotTargetEvent;
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if (handlerScriptNotAtRotTargetEvent != null)
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{
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handlerScriptNotAtRotTargetEvent(localID);
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}
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}
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public void TriggerRequestChangeWaterHeight(float height)
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@ -56,7 +56,7 @@ namespace OpenSim.Region.Framework.Scenes
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land_collision = 2048,
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land_collision_end = 4096,
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land_collision_start = 8192,
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at_target = 16384,
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at_target = 16384,
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at_rot_target = 16777216,
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listen = 32768,
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money = 65536,
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@ -80,13 +80,13 @@ namespace OpenSim.Region.Framework.Scenes
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public Vector3 targetPos;
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public float tolerance;
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public uint handle;
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}
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struct scriptRotTarget
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{
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public Quaternion targetRot;
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public float tolerance;
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public uint handle;
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}
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struct scriptRotTarget
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{
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public Quaternion targetRot;
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public float tolerance;
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public uint handle;
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}
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public delegate void PrimCountTaintedDelegate();
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@ -239,13 +239,13 @@ namespace OpenSim.Region.Framework.Scenes
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protected SceneObjectPart m_rootPart;
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// private Dictionary<UUID, scriptEvents> m_scriptEvents = new Dictionary<UUID, scriptEvents>();
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private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>();
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private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>();
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private Dictionary<uint, scriptRotTarget> m_rotTargets = new Dictionary<uint, scriptRotTarget>();
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private bool m_scriptListens_atTarget = false;
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private bool m_scriptListens_notAtTarget = false;
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private bool m_scriptListens_atRotTarget = false;
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private bool m_scriptListens_notAtTarget = false;
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private bool m_scriptListens_atRotTarget = false;
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private bool m_scriptListens_notAtRotTarget = false;
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internal Dictionary<UUID, string> m_savedScriptState = null;
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@ -1378,15 +1378,15 @@ namespace OpenSim.Region.Framework.Scenes
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lock (m_targets)
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m_targets.Clear();
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m_scene.RemoveGroupTarget(this);
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}
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m_scriptListens_atRotTarget = ((aggregateScriptEvents & scriptEvents.at_rot_target) != 0);
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m_scriptListens_notAtRotTarget = ((aggregateScriptEvents & scriptEvents.not_at_rot_target) != 0);
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if (!m_scriptListens_atRotTarget && !m_scriptListens_notAtRotTarget)
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{
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lock (m_rotTargets)
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m_rotTargets.Clear();
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m_scene.RemoveGroupTarget(this);
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}
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m_scriptListens_atRotTarget = ((aggregateScriptEvents & scriptEvents.at_rot_target) != 0);
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m_scriptListens_notAtRotTarget = ((aggregateScriptEvents & scriptEvents.not_at_rot_target) != 0);
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if (!m_scriptListens_atRotTarget && !m_scriptListens_notAtRotTarget)
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{
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lock (m_rotTargets)
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m_rotTargets.Clear();
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m_scene.RemoveGroupTarget(this);
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}
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ScheduleGroupForFullUpdate();
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@ -3334,30 +3334,30 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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public int registerRotTargetWaypoint(Quaternion target, float tolerance)
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{
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scriptRotTarget waypoint = new scriptRotTarget();
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waypoint.targetRot = target;
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waypoint.tolerance = tolerance;
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uint handle = m_scene.AllocateLocalId();
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waypoint.handle = handle;
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lock (m_rotTargets)
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{
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m_rotTargets.Add(handle, waypoint);
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}
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m_scene.AddGroupTarget(this);
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return (int)handle;
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}
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public void unregisterRotTargetWaypoint(int handle)
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{
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lock (m_targets)
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{
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m_rotTargets.Remove((uint)handle);
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if (m_targets.Count == 0)
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m_scene.RemoveGroupTarget(this);
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}
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}
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public int registerRotTargetWaypoint(Quaternion target, float tolerance)
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{
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scriptRotTarget waypoint = new scriptRotTarget();
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waypoint.targetRot = target;
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waypoint.tolerance = tolerance;
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uint handle = m_scene.AllocateLocalId();
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waypoint.handle = handle;
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lock (m_rotTargets)
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{
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m_rotTargets.Add(handle, waypoint);
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}
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m_scene.AddGroupTarget(this);
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return (int)handle;
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}
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public void unregisterRotTargetWaypoint(int handle)
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{
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lock (m_targets)
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{
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m_rotTargets.Remove((uint)handle);
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if (m_targets.Count == 0)
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m_scene.RemoveGroupTarget(this);
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}
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}
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public int registerTargetWaypoint(Vector3 target, float tolerance)
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@ -3466,85 +3466,85 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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if (m_scriptListens_atRotTarget || m_scriptListens_notAtRotTarget)
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{
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if (m_rotTargets.Count > 0)
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{
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bool at_Rottarget = false;
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Dictionary<uint, scriptRotTarget> atRotTargets = new Dictionary<uint, scriptRotTarget>();
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lock (m_rotTargets)
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{
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foreach (uint idx in m_rotTargets.Keys)
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{
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scriptRotTarget target = m_rotTargets[idx];
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double angle = Math.Acos(target.targetRot.X * m_rootPart.RotationOffset.X + target.targetRot.Y * m_rootPart.RotationOffset.Y + target.targetRot.Z * m_rootPart.RotationOffset.Z + target.targetRot.W * m_rootPart.RotationOffset.W) * 2;
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if (angle < 0) angle = -angle;
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if (angle > Math.PI) angle = (Math.PI * 2 - angle);
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if (angle <= target.tolerance)
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{
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// trigger at_rot_target
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if (m_scriptListens_atRotTarget)
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{
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at_Rottarget = true;
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scriptRotTarget att = new scriptRotTarget();
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att.targetRot = target.targetRot;
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att.tolerance = target.tolerance;
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att.handle = target.handle;
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atRotTargets.Add(idx, att);
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}
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}
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}
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}
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if (atRotTargets.Count > 0)
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{
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uint[] localids = new uint[0];
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lock (m_parts)
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{
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localids = new uint[m_parts.Count];
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int cntr = 0;
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foreach (SceneObjectPart part in m_parts.Values)
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{
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localids[cntr] = part.LocalId;
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cntr++;
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}
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}
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for (int ctr = 0; ctr < localids.Length; ctr++)
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{
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foreach (uint target in atRotTargets.Keys)
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{
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scriptRotTarget att = atRotTargets[target];
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m_scene.EventManager.TriggerAtRotTargetEvent(
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localids[ctr], att.handle, att.targetRot, m_rootPart.RotationOffset);
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}
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}
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return;
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}
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if (m_scriptListens_notAtRotTarget && !at_Rottarget)
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{
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//trigger not_at_target
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uint[] localids = new uint[0];
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lock (m_parts)
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{
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localids = new uint[m_parts.Count];
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int cntr = 0;
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foreach (SceneObjectPart part in m_parts.Values)
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{
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localids[cntr] = part.LocalId;
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cntr++;
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}
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}
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for (int ctr = 0; ctr < localids.Length; ctr++)
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{
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m_scene.EventManager.TriggerNotAtRotTargetEvent(localids[ctr]);
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}
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}
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}
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}
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if (m_scriptListens_atRotTarget || m_scriptListens_notAtRotTarget)
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{
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if (m_rotTargets.Count > 0)
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{
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bool at_Rottarget = false;
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Dictionary<uint, scriptRotTarget> atRotTargets = new Dictionary<uint, scriptRotTarget>();
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lock (m_rotTargets)
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{
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foreach (uint idx in m_rotTargets.Keys)
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{
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scriptRotTarget target = m_rotTargets[idx];
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double angle = Math.Acos(target.targetRot.X * m_rootPart.RotationOffset.X + target.targetRot.Y * m_rootPart.RotationOffset.Y + target.targetRot.Z * m_rootPart.RotationOffset.Z + target.targetRot.W * m_rootPart.RotationOffset.W) * 2;
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if (angle < 0) angle = -angle;
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if (angle > Math.PI) angle = (Math.PI * 2 - angle);
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if (angle <= target.tolerance)
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{
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// trigger at_rot_target
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if (m_scriptListens_atRotTarget)
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{
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at_Rottarget = true;
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scriptRotTarget att = new scriptRotTarget();
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att.targetRot = target.targetRot;
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att.tolerance = target.tolerance;
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att.handle = target.handle;
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atRotTargets.Add(idx, att);
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}
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}
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}
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}
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if (atRotTargets.Count > 0)
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{
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uint[] localids = new uint[0];
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lock (m_parts)
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{
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localids = new uint[m_parts.Count];
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int cntr = 0;
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foreach (SceneObjectPart part in m_parts.Values)
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{
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localids[cntr] = part.LocalId;
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cntr++;
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}
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}
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for (int ctr = 0; ctr < localids.Length; ctr++)
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{
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foreach (uint target in atRotTargets.Keys)
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{
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scriptRotTarget att = atRotTargets[target];
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m_scene.EventManager.TriggerAtRotTargetEvent(
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localids[ctr], att.handle, att.targetRot, m_rootPart.RotationOffset);
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}
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}
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return;
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}
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if (m_scriptListens_notAtRotTarget && !at_Rottarget)
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{
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//trigger not_at_target
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uint[] localids = new uint[0];
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lock (m_parts)
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{
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localids = new uint[m_parts.Count];
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int cntr = 0;
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foreach (SceneObjectPart part in m_parts.Values)
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{
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localids[cntr] = part.LocalId;
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cntr++;
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}
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}
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for (int ctr = 0; ctr < localids.Length; ctr++)
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{
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m_scene.EventManager.TriggerNotAtRotTargetEvent(localids[ctr]);
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}
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}
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}
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}
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}
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|
|
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@ -4089,23 +4089,23 @@ namespace OpenSim.Region.Framework.Scenes
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{
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m_parentGroup.unregisterTargetWaypoint(handle);
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}
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}
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public int registerRotTargetWaypoint(Quaternion target, float tolerance)
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{
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if (m_parentGroup != null)
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{
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return m_parentGroup.registerRotTargetWaypoint(target, tolerance);
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}
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return 0;
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}
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public void unregisterRotTargetWaypoint(int handle)
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{
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if (m_parentGroup != null)
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{
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m_parentGroup.unregisterRotTargetWaypoint(handle);
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}
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}
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public int registerRotTargetWaypoint(Quaternion target, float tolerance)
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{
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if (m_parentGroup != null)
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{
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return m_parentGroup.registerRotTargetWaypoint(target, tolerance);
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}
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return 0;
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}
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public void unregisterRotTargetWaypoint(int handle)
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{
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if (m_parentGroup != null)
|
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{
|
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m_parentGroup.unregisterRotTargetWaypoint(handle);
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}
|
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}
|
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public void SetCameraAtOffset(Vector3 v)
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|
|
|
@ -2214,13 +2214,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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|
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public LSL_Integer llRotTarget(LSL_Rotation rot, double error)
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{
|
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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return m_host.registerRotTargetWaypoint(new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), (float)error);
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}
|
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|
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public void llRotTargetRemove(int number)
|
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{
|
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m_host.AddScriptLPS(1);
|
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m_host.AddScriptLPS(1);
|
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m_host.unregisterRotTargetWaypoint(number);
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}
|
||||
|
||||
|
|
|
@ -62,7 +62,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
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land_collision = 2048,
|
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land_collision_end = 4096,
|
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land_collision_start = 8192,
|
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at_target = 16384,
|
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at_target = 16384,
|
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at_rot_target = 16777216,
|
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listen = 32768,
|
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money = 65536,
|
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|
@ -205,7 +205,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
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return;
|
||||
}
|
||||
|
||||
m_eventFlagsMap.Add("attach", scriptEvents.attach);
|
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m_eventFlagsMap.Add("attach", scriptEvents.attach);
|
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m_eventFlagsMap.Add("at_rot_target", scriptEvents.at_rot_target);
|
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m_eventFlagsMap.Add("at_target", scriptEvents.at_target);
|
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// m_eventFlagsMap.Add("changed",(long)scriptEvents.changed);
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|
|
|
@ -58,9 +58,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
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myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end;
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myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
|
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myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target;
|
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myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target;
|
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myScriptEngine.World.EventManager.OnScriptAtRotTargetEvent += at_rot_target;
|
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myScriptEngine.World.EventManager.OnScriptNotAtRotTargetEvent += not_at_rot_target;
|
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myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target;
|
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myScriptEngine.World.EventManager.OnScriptAtRotTargetEvent += at_rot_target;
|
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myScriptEngine.World.EventManager.OnScriptNotAtRotTargetEvent += not_at_rot_target;
|
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myScriptEngine.World.EventManager.OnScriptControlEvent += control;
|
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myScriptEngine.World.EventManager.OnScriptColliderStart += collision_start;
|
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myScriptEngine.World.EventManager.OnScriptColliding += collision;
|
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|
@ -390,16 +390,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"not_at_target",new object[0],
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void at_rot_target(uint localID, uint handle, Quaternion targetrot,
|
||||
Quaternion atrot)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
}
|
||||
|
||||
public void at_rot_target(uint localID, uint handle, Quaternion targetrot,
|
||||
Quaternion atrot)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"at_rot_target", new object[] {
|
||||
new LSL_Types.LSLInteger(handle),
|
||||
new LSL_Types.Quaternion(targetrot.X,targetrot.Y,targetrot.Z,targetrot.W),
|
||||
new LSL_Types.Quaternion(atrot.X,atrot.Y,atrot.Z,atrot.W) },
|
||||
new LSL_Types.Quaternion(atrot.X,atrot.Y,atrot.Z,atrot.W) },
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue