* Minor inventory code cleanup following on from last patch
parent
a5176c2e2c
commit
649f304e76
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@ -200,7 +200,7 @@ namespace OpenSim.Framework.Communications.Cache
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/// <summary>
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/// Callback invoked when an item is received from an async request to the inventory service.
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///
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/// FIXME: We're assuming here that items are always received after all the folders have been
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/// We're assuming here that items are always received after all the folders have been
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/// received.
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/// </summary>
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/// <param name="userID"></param>
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@ -37,10 +37,6 @@ namespace OpenSim.Framework.Communications
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/// Callback used when a user's inventory is received from the inventory service
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/// </summary>
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public delegate void InventoryReceiptCallback(LLUUID userId, ICollection<InventoryFolderImpl> folders, ICollection<InventoryItemBase> items);
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//public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolderImpl folderInfo);
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//public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo);
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/// <summary>
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/// Defines all the operations one can perform on a user's inventory.
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@ -52,7 +52,6 @@ namespace OpenSim.Region.Communications.Local
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{
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if (folder.ParentID == LLUUID.Zero)
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{
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//rootFolder = RequestInventoryFolder(userID, folder, callback);
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rootFolder = new InventoryFolderImpl(folder);
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folders.Add(rootFolder);
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}
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@ -64,7 +63,6 @@ namespace OpenSim.Region.Communications.Local
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{
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if (folder.ID != rootFolder.ID)
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{
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//RequestInventoryFolder(userID, folder, callback);
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folders.Add(new InventoryFolderImpl(folder));
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}
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}
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@ -114,7 +114,6 @@ namespace OpenSim.Region.Communications.OGS1
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{
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rootFolder = new InventoryFolderImpl(folder);
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folders.Add(rootFolder);
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//request.FolderCallBack(userID, newfolder);
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}
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}
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@ -125,14 +124,12 @@ namespace OpenSim.Region.Communications.OGS1
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if (folder.ID != rootFolder.ID)
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{
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folders.Add(new InventoryFolderImpl(folder));
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//request.FolderCallBack(userID, newfolder);
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}
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}
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foreach (InventoryItemBase item in response.AllItems)
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{
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items.Add(item);
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//request.ItemCallBack(userID, item);
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}
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}
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@ -237,14 +234,10 @@ namespace OpenSim.Region.Communications.OGS1
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{
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public LLUUID UserID;
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public InventoryReceiptCallback Callback;
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//public InventoryFolderInfo FolderCallBack;
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//public InventoryItemInfo ItemCallBack;
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public InventoryRequest(LLUUID userId, InventoryReceiptCallback callback)
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{
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UserID = userId;
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//FolderCallBack = folderCall;
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//ItemCallBack = itemCall;
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Callback = callback;
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}
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}
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