Update svn properties, clean up formatting, refactor out duplicate hard-coded port numbers.
parent
1451d6fb9a
commit
64f01ade04
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@ -129,9 +129,12 @@ namespace OpenSim.Data
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cmd.CommandText = kvp.Value;
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cmd.CommandText = kvp.Value;
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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if (version == 0) {
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if (version == 0)
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{
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InsertVersion(_type, newversion);
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InsertVersion(_type, newversion);
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} else {
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}
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else
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{
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UpdateVersion(_type, newversion);
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UpdateVersion(_type, newversion);
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}
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}
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version = newversion;
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version = newversion;
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@ -160,9 +163,12 @@ namespace OpenSim.Data
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{
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{
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get { return FindVersion(_type); }
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get { return FindVersion(_type); }
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set {
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set {
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if (Version < 1) {
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if (Version < 1)
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{
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InsertVersion(_type, value);
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InsertVersion(_type, value);
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} else {
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}
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else
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{
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UpdateVersion(_type, value);
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UpdateVersion(_type, value);
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}
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}
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}
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}
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@ -172,7 +178,8 @@ namespace OpenSim.Data
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{
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{
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int version = 0;
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int version = 0;
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DbCommand cmd = _conn.CreateCommand();
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DbCommand cmd = _conn.CreateCommand();
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try {
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try
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{
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cmd.CommandText = "select version from migrations where name='" + type + "' limit 1";
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cmd.CommandText = "select version from migrations where name='" + type + "' limit 1";
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using (IDataReader reader = cmd.ExecuteReader())
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using (IDataReader reader = cmd.ExecuteReader())
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{
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{
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@ -182,7 +189,9 @@ namespace OpenSim.Data
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}
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}
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reader.Close();
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reader.Close();
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}
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}
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} catch {
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}
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catch
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{
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// Something went wrong, so we're version 0
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// Something went wrong, so we're version 0
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}
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}
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return version;
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return version;
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@ -63,7 +63,7 @@ namespace OpenSim.Framework
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configMember.addConfigurationOption("default_user_server",
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configMember.addConfigurationOption("default_user_server",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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"Default User Server URI",
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"Default User Server URI",
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"http://127.0.0.1:8002" + "/", false);
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"http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString() + "/", false);
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configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Key to send to user server", "null", false);
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"Key to send to user server", "null", false);
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configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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@ -71,7 +71,7 @@ namespace OpenSim.Framework
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configMember.addConfigurationOption("default_grid_server",
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configMember.addConfigurationOption("default_grid_server",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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"Default Grid Server URI",
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"Default Grid Server URI",
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"http://127.0.0.1:8001/", false);
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"http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString() + "/", false);
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configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Key to send to grid server", "null", false);
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"Key to send to grid server", "null", false);
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configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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@ -1122,12 +1122,9 @@ namespace OpenSim.Region.Environment.Scenes
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mapbmp.SetPixel(x, (256 - y) - 1, black);
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mapbmp.SetPixel(x, (256 - y) - 1, black);
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}
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}
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}
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}
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}
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}
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//}
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//}
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//tc = System.Environment.TickCount - tc;
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//tc = System.Environment.TickCount - tc;
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//m_log.Info("[MAPTILE]: Completed One row in " + tc + " ms");
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//m_log.Info("[MAPTILE]: Completed One row in " + tc + " ms");
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}
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}
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@ -1135,7 +1132,6 @@ namespace OpenSim.Region.Environment.Scenes
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bool drawPrimVolume = true;
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bool drawPrimVolume = true;
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try
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try
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{
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{
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IConfig startupConfig = m_config.Configs["Startup"];
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IConfig startupConfig = m_config.Configs["Startup"];
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@ -1146,7 +1142,6 @@ namespace OpenSim.Region.Environment.Scenes
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m_log.Warn("Failed to load StarupConfg");
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m_log.Warn("Failed to load StarupConfg");
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}
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}
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if (drawPrimVolume)
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if (drawPrimVolume)
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{
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{
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tc = System.Environment.TickCount;
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tc = System.Environment.TickCount;
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@ -1177,9 +1172,7 @@ namespace OpenSim.Region.Environment.Scenes
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int colorg = 255 - (int)(texcolor.G * 255f);
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int colorg = 255 - (int)(texcolor.G * 255f);
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int colorb = 255 - (int)(texcolor.B * 255f);
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int colorb = 255 - (int)(texcolor.B * 255f);
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if (colorr == 255 && colorg == 255 && colorb == 255)
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if (!(colorr == 255 && colorg == 255 && colorb == 255))
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{ }
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else
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{
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{
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//Try to set the map spot color
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//Try to set the map spot color
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try
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try
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@ -1248,7 +1241,6 @@ namespace OpenSim.Region.Environment.Scenes
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|| mapdrawendY > 255)
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|| mapdrawendY > 255)
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continue;
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continue;
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int wy = 0;
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int wy = 0;
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bool breakYN = false; // If we run into an error drawing, break out of the
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bool breakYN = false; // If we run into an error drawing, break out of the
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@ -1304,7 +1296,6 @@ namespace OpenSim.Region.Environment.Scenes
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asset.Type = 0;
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asset.Type = 0;
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asset.Temporary = temporary;
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asset.Temporary = temporary;
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AssetCache.AddAsset(asset);
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AssetCache.AddAsset(asset);
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}
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}
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else
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else
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{
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{
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@ -1322,7 +1313,6 @@ namespace OpenSim.Region.Environment.Scenes
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AssetCache.AddAsset(asset);
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AssetCache.AddAsset(asset);
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}
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}
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}
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}
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}
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}
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#endregion
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#endregion
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@ -1442,10 +1432,8 @@ namespace OpenSim.Region.Environment.Scenes
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// Un-offset the prim (it gets offset later by the consumer method)
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// Un-offset the prim (it gets offset later by the consumer method)
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pos.Z -= 0.25F;
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pos.Z -= 0.25F;
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}
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}
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return pos;
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return pos;
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}
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}
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else
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else
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@ -1889,11 +1877,9 @@ namespace OpenSim.Region.Environment.Scenes
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client.OnObjectDuplicateOnRay += doObjectDuplicateOnRay;
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client.OnObjectDuplicateOnRay += doObjectDuplicateOnRay;
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client.OnUpdatePrimFlags += m_innerScene.UpdatePrimFlags;
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client.OnUpdatePrimFlags += m_innerScene.UpdatePrimFlags;
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client.OnRequestObjectPropertiesFamily += m_innerScene.RequestObjectPropertiesFamily;
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client.OnRequestObjectPropertiesFamily += m_innerScene.RequestObjectPropertiesFamily;
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client.OnRequestGodlikePowers += handleRequestGodlikePowers;
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client.OnRequestGodlikePowers += handleRequestGodlikePowers;
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client.OnGodKickUser += HandleGodlikeKickUser;
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client.OnGodKickUser += HandleGodlikeKickUser;
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client.OnObjectPermissions += HandleObjectPermissionsUpdate;
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client.OnObjectPermissions += HandleObjectPermissionsUpdate;
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client.OnCreateNewInventoryItem += CreateNewInventoryItem;
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client.OnCreateNewInventoryItem += CreateNewInventoryItem;
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client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder;
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client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder;
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client.OnUpdateInventoryFolder += CommsManager.UserProfileCacheService.HandleUpdateInventoryFolder;
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client.OnUpdateInventoryFolder += CommsManager.UserProfileCacheService.HandleUpdateInventoryFolder;
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@ -1907,30 +1893,24 @@ namespace OpenSim.Region.Environment.Scenes
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client.OnRemoveInventoryItem += RemoveInventoryItem;
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client.OnRemoveInventoryItem += RemoveInventoryItem;
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client.OnRemoveInventoryFolder += RemoveInventoryFolder;
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client.OnRemoveInventoryFolder += RemoveInventoryFolder;
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client.OnRezScript += RezScript;
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client.OnRezScript += RezScript;
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client.OnRequestTaskInventory += RequestTaskInventory;
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client.OnRequestTaskInventory += RequestTaskInventory;
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client.OnRemoveTaskItem += RemoveTaskInventory;
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client.OnRemoveTaskItem += RemoveTaskInventory;
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client.OnUpdateTaskInventory += UpdateTaskInventory;
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client.OnUpdateTaskInventory += UpdateTaskInventory;
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client.OnMoveTaskItem += MoveTaskInventoryItem;
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client.OnMoveTaskItem += MoveTaskInventoryItem;
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client.OnGrabObject += ProcessObjectGrab;
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client.OnGrabObject += ProcessObjectGrab;
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client.OnDeGrabObject += ProcessObjectDeGrab;
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client.OnDeGrabObject += ProcessObjectDeGrab;
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client.OnMoneyTransferRequest += ProcessMoneyTransferRequest;
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client.OnMoneyTransferRequest += ProcessMoneyTransferRequest;
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client.OnParcelBuy += ProcessParcelBuy;
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client.OnParcelBuy += ProcessParcelBuy;
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client.OnAvatarPickerRequest += ProcessAvatarPickerRequest;
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client.OnAvatarPickerRequest += ProcessAvatarPickerRequest;
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client.OnPacketStats += AddPacketStats;
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client.OnPacketStats += AddPacketStats;
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client.OnObjectIncludeInSearch += m_innerScene.MakeObjectSearchable;
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client.OnObjectIncludeInSearch += m_innerScene.MakeObjectSearchable;
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client.OnTeleportHomeRequest += TeleportClientHome;
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client.OnTeleportHomeRequest += TeleportClientHome;
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client.OnSetStartLocationRequest += SetHomeRezPoint;
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client.OnSetStartLocationRequest += SetHomeRezPoint;
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client.OnUndo += m_innerScene.HandleUndo;
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client.OnUndo += m_innerScene.HandleUndo;
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client.OnObjectGroupRequest += m_innerScene.HandleObjectGroupUpdate;
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client.OnObjectGroupRequest += m_innerScene.HandleObjectGroupUpdate;
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client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel;
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client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel;
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client.OnScriptReset += ProcessScriptReset;
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client.OnScriptReset += ProcessScriptReset;
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// EventManager.TriggerOnNewClient(client);
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// EventManager.TriggerOnNewClient(client);
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}
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}
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@ -1958,7 +1938,6 @@ namespace OpenSim.Region.Environment.Scenes
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if (target != null && target2 != null)
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if (target != null && target2 != null)
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{
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{
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LLVector3 direction = LLVector3.Norm(RayEnd - RayStart);
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LLVector3 direction = LLVector3.Norm(RayEnd - RayStart);
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Vector3 AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z);
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Vector3 AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z);
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Vector3 AXdirection = new Vector3(direction.X, direction.Y, direction.Z);
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Vector3 AXdirection = new Vector3(direction.X, direction.Y, direction.Z);
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ScaleOffset = Math.Abs(ScaleOffset);
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ScaleOffset = Math.Abs(ScaleOffset);
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LLVector3 intersectionpoint = new LLVector3(ei.ipoint.x, ei.ipoint.y, ei.ipoint.z);
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LLVector3 intersectionpoint = new LLVector3(ei.ipoint.x, ei.ipoint.y, ei.ipoint.z);
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LLVector3 normal = new LLVector3(ei.normal.x, ei.normal.y, ei.normal.z);
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LLVector3 normal = new LLVector3(ei.normal.x, ei.normal.y, ei.normal.z);
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LLVector3 offset = (normal * (ScaleOffset / 2f));
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LLVector3 offset = normal * (ScaleOffset / 2f);
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pos = (intersectionpoint + offset);
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pos = intersectionpoint + offset;
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// stick in offset format from the original prim
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// stick in offset format from the original prim
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pos = pos - target.ParentGroup.AbsolutePosition;
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pos = pos - target.ParentGroup.AbsolutePosition;
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// }
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// }
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}
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}
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public uint GenerateClientFlags(LLUUID ObjectID)
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public uint GenerateClientFlags(LLUUID ObjectID)
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{
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{
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return m_scene.ExternalChecks.ExternalChecksGenerateClientFlags(m_uuid, ObjectID);
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return m_scene.ExternalChecks.ExternalChecksGenerateClientFlags(m_uuid, ObjectID);
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@ -969,8 +967,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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}
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}
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m_scene.EventManager.TriggerOnClientMovement(this);
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m_scene.EventManager.TriggerOnClientMovement(this);
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m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS);
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m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS);
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@ -1006,7 +1002,6 @@ namespace OpenSim.Region.Environment.Scenes
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//m_log.Debug("[AUTOPILOT]: " + Util.GetDistanceTo(AbsolutePosition, m_autoPilotTarget).ToString());
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//m_log.Debug("[AUTOPILOT]: " + Util.GetDistanceTo(AbsolutePosition, m_autoPilotTarget).ToString());
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if (Util.GetDistanceTo(AbsolutePosition, m_autoPilotTarget) <= 1.5)
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if (Util.GetDistanceTo(AbsolutePosition, m_autoPilotTarget) <= 1.5)
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{
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{
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if (m_sitAtAutoTarget)
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if (m_sitAtAutoTarget)
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{
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{
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SceneObjectPart part = m_scene.GetSceneObjectPart(m_requestedSitTargetUUID);
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SceneObjectPart part = m_scene.GetSceneObjectPart(m_requestedSitTargetUUID);
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@ -2140,7 +2135,6 @@ namespace OpenSim.Region.Environment.Scenes
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m_log.Info("[CLIENT]: Couldn't save attachments. :(");
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m_log.Info("[CLIENT]: Couldn't save attachments. :(");
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}
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}
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m_attachments.Clear();
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m_attachments.Clear();
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}
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}
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}
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}
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lock (m_knownPrimUUID)
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lock (m_knownPrimUUID)
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@ -2204,7 +2198,6 @@ namespace OpenSim.Region.Environment.Scenes
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m_attachmentsTransported = true;
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m_attachmentsTransported = true;
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lock (m_attachments)
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lock (m_attachments)
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{
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{
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foreach (SceneObjectGroup gobj in m_attachments)
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foreach (SceneObjectGroup gobj in m_attachments)
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{
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{
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// If the prim group is null then something must have happened to it!
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// If the prim group is null then something must have happened to it!
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