diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs index 7274fa5a4b..9bde177543 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs @@ -1189,6 +1189,10 @@ namespace OpenSim.Region.ScriptEngine.Common { return new Vector3(s.m_string); } + public static implicit operator LSLFloat(LSLString s) + { + return new LSLFloat(Convert.ToDouble(s.m_string)); + } #endregion