Removed default timeout when starting scripts after Load OAR

0.8.0.3
Oren Hurvitz 2014-03-28 13:04:19 +03:00
parent 1fe504fee5
commit 6557eba235
1 changed files with 2 additions and 2 deletions

View File

@ -357,7 +357,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
// Start the scripts. We delayed this because we want the OAR to finish loading ASAP, so
// that users can enter the scene. If we allow the scripts to start in the loop above
// then they significantly increase the time until the OAR finishes loading.
Util.FireAndForget(delegate(object o)
Util.RunThreadNoTimeout(delegate(object o)
{
Thread.Sleep(15000);
m_log.Info("[ARCHIVER]: Starting scripts in scene objects");
@ -372,7 +372,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
sceneContext.SceneObjects.Clear();
}
});
}, "ReadArchiveStartScripts", null);
m_log.InfoFormat("[ARCHIVER]: Successfully loaded archive");