a few changes on LlGetObjectDetails
parent
ab335b5926
commit
656ea163cc
|
@ -14511,19 +14511,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
ret.Add(new LSL_Integer(count));
|
ret.Add(new LSL_Integer(count));
|
||||||
break;
|
break;
|
||||||
case ScriptBaseClass.OBJECT_TOTAL_INVENTORY_COUNT:
|
case ScriptBaseClass.OBJECT_TOTAL_INVENTORY_COUNT:
|
||||||
List<SceneObjectGroup> invAttachments = av.GetAttachments();
|
if (Attachments == null)
|
||||||
int invcount = 0;
|
Attachments = av.GetAttachments();
|
||||||
|
count = 0;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
foreach (SceneObjectGroup Attachment in invAttachments)
|
foreach (SceneObjectGroup Attachment in Attachments)
|
||||||
{
|
{
|
||||||
SceneObjectPart[] parts = Attachment.Parts;
|
SceneObjectPart[] parts = Attachment.Parts;
|
||||||
int nparts = parts.Count();
|
int nparts = parts.Count();
|
||||||
for(int i = 0; i < nparts; i++)
|
for(int i = 0; i < nparts; i++)
|
||||||
invcount += parts[i].Inventory.Count;
|
count += parts[i].Inventory.Count;
|
||||||
}
|
}
|
||||||
} catch { };
|
} catch { };
|
||||||
ret.Add(new LSL_Integer(invcount));
|
ret.Add(new LSL_Integer(count));
|
||||||
break;
|
break;
|
||||||
case ScriptBaseClass.OBJECT_REZZER_KEY:
|
case ScriptBaseClass.OBJECT_REZZER_KEY:
|
||||||
ret.Add(new LSL_Key((string)id));
|
ret.Add(new LSL_Key((string)id));
|
||||||
|
@ -14534,14 +14535,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
case ScriptBaseClass.OBJECT_TEMP_ATTACHED:
|
case ScriptBaseClass.OBJECT_TEMP_ATTACHED:
|
||||||
ret.Add(new LSL_Integer(0));
|
ret.Add(new LSL_Integer(0));
|
||||||
break;
|
break;
|
||||||
|
case ScriptBaseClass.OBJECT_ATTACHED_SLOTS_AVAILABLE:
|
||||||
|
if (Attachments == null)
|
||||||
|
Attachments = av.GetAttachments();
|
||||||
|
ret.Add(new LSL_Integer(38 - Attachments.Count));
|
||||||
|
break;
|
||||||
case ScriptBaseClass.OBJECT_CREATION_TIME:
|
case ScriptBaseClass.OBJECT_CREATION_TIME:
|
||||||
ret.Add(new LSL_String(""));
|
ret.Add(new LSL_String(""));
|
||||||
break;
|
break;
|
||||||
case ScriptBaseClass.OBJECT_SELECT_COUNT:
|
case ScriptBaseClass.OBJECT_SELECT_COUNT:
|
||||||
ret.Add(new LSL_String(""));
|
ret.Add(new LSL_Integer(0));
|
||||||
break;
|
break;
|
||||||
case ScriptBaseClass.OBJECT_SIT_COUNT:
|
case ScriptBaseClass.OBJECT_SIT_COUNT:
|
||||||
ret.Add(new LSL_String(""));
|
ret.Add(new LSL_Integer(0));
|
||||||
break;
|
break;
|
||||||
case ScriptBaseClass.OBJECT_ANIMATED_COUNT:
|
case ScriptBaseClass.OBJECT_ANIMATED_COUNT:
|
||||||
count = 0;
|
count = 0;
|
||||||
|
@ -14773,9 +14779,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
break;
|
break;
|
||||||
case ScriptBaseClass.OBJECT_TOTAL_INVENTORY_COUNT:
|
case ScriptBaseClass.OBJECT_TOTAL_INVENTORY_COUNT:
|
||||||
SceneObjectPart[] parts = obj.ParentGroup.Parts;
|
SceneObjectPart[] parts = obj.ParentGroup.Parts;
|
||||||
int nparts = parts.Count();
|
|
||||||
count = 0;
|
count = 0;
|
||||||
for(int i = 0; i < nparts; i++)
|
for(int i = 0; i < parts.Count(); i++)
|
||||||
count += parts[i].Inventory.Count;
|
count += parts[i].Inventory.Count;
|
||||||
ret.Add(new LSL_Integer(count));
|
ret.Add(new LSL_Integer(count));
|
||||||
break;
|
break;
|
||||||
|
@ -14795,6 +14800,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
ret.Add(new LSL_Integer(0));
|
ret.Add(new LSL_Integer(0));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case ScriptBaseClass.OBJECT_ATTACHED_SLOTS_AVAILABLE:
|
||||||
|
ret.Add(new LSL_Integer(0));
|
||||||
|
break;
|
||||||
case ScriptBaseClass.OBJECT_CREATION_TIME:
|
case ScriptBaseClass.OBJECT_CREATION_TIME:
|
||||||
DateTime date = Util.ToDateTime(m_host.ParentGroup.RootPart.CreationDate);
|
DateTime date = Util.ToDateTime(m_host.ParentGroup.RootPart.CreationDate);
|
||||||
ret.Add(new LSL_String(date.ToString("yyyy-MM-ddTHH:mm:ssZ", CultureInfo.InvariantCulture)));
|
ret.Add(new LSL_String(date.ToString("yyyy-MM-ddTHH:mm:ssZ", CultureInfo.InvariantCulture)));
|
||||||
|
|
Loading…
Reference in New Issue