Don't filre CHANGED_INVENTORY if a prim comes in from storage
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92fea025cb
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65f03af38f
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@ -555,7 +555,7 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (TaskInventoryItem item in items)
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{
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m_items.Add(item.ItemID, item);
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m_part.TriggerScriptChangedEvent(Changed.INVENTORY);
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// m_part.TriggerScriptChangedEvent(Changed.INVENTORY);
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}
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}
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