Set filter to send proper rotations for root part

This allows the root prim, alone or in a set, to send it's
	rotation. This fixes unsitting the avatar on sit-offsest
	type teleports where the sit target is in the root prim of
	a linkset.
bulletsim
BlueWall 2011-02-13 00:30:43 -05:00
parent 0d495ced4c
commit 6601771f81
1 changed files with 1 additions and 1 deletions

View File

@ -2099,7 +2099,7 @@ namespace OpenSim.Region.Framework.Scenes
{ {
Quaternion newRot; Quaternion newRot;
if (this.LinkNum == 0) if (this.LinkNum == 0 || this.LinkNum == 1)
{ {
newRot = RotationOffset; newRot = RotationOffset;
} }