diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index 294d296a74..790911ce33 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -173,7 +173,19 @@ namespace OpenSim.Services.InventoryService
defaultHair.AssetID = AvatarWearable.DEFAULT_HAIR_ASSET;
defaultHair.Folder = bodypartFolder.ID;
defaultHair.CreatorId = UUID.Zero.ToString();
- AddItem(defaultHair);
+ AddItem(defaultHair);
+
+ InventoryItemBase defaultEyes = new InventoryItemBase();
+ defaultEyes.Name = "Default eyes";
+ defaultEyes.Description = "Default eyes description";
+ defaultEyes.AssetType = (int)AssetType.Bodypart;
+ defaultEyes.InvType = (int)InventoryType.Wearable;
+ defaultEyes.Flags = (uint)WearableType.Eyes;
+ defaultEyes.ID = UUID.Random();
+ defaultEyes.AssetID = UUID.Parse("6522e74d-1660-4e7f-b601-6f48c1659a77");
+ defaultEyes.Folder = bodypartFolder.ID;
+ defaultEyes.CreatorId = UUID.Zero.ToString();
+ AddItem(defaultEyes);
return result;
}
diff --git a/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml b/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
index 8ef0fe72f7..6c3429e426 100644
--- a/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
+++ b/bin/assets/BodyPartsAssetSet/BodyPartsAssetSet.xml
@@ -34,6 +34,14 @@
+
+
+