fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out.
parent
539ffb7769
commit
66340824e5
|
@ -239,7 +239,7 @@ namespace OpenSim.Data.SQLite
|
||||||
if (inventoryRow == null)
|
if (inventoryRow == null)
|
||||||
{
|
{
|
||||||
if (! add)
|
if (! add)
|
||||||
m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.ID);
|
m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existent inventory folder: {0}", folder.ID);
|
||||||
|
|
||||||
inventoryRow = inventoryFolderTable.NewRow();
|
inventoryRow = inventoryFolderTable.NewRow();
|
||||||
fillFolderRow(inventoryRow, folder);
|
fillFolderRow(inventoryRow, folder);
|
||||||
|
@ -298,7 +298,7 @@ namespace OpenSim.Data.SQLite
|
||||||
if (inventoryRow == null)
|
if (inventoryRow == null)
|
||||||
{
|
{
|
||||||
if (!add)
|
if (!add)
|
||||||
m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID);
|
m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existent inventory item: {0}", item.ID);
|
||||||
|
|
||||||
inventoryRow = inventoryItemTable.NewRow();
|
inventoryRow = inventoryItemTable.NewRow();
|
||||||
fillItemRow(inventoryRow, item);
|
fillItemRow(inventoryRow, item);
|
||||||
|
|
|
@ -233,7 +233,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
||||||
// testLLUDPServer.RemoveClientCircuit(myCircuitCode);
|
// testLLUDPServer.RemoveClientCircuit(myCircuitCode);
|
||||||
// Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
|
// Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
|
||||||
//
|
//
|
||||||
// // Check that removing a non-existant circuit doesn't have any bad effects
|
// // Check that removing a non-existent circuit doesn't have any bad effects
|
||||||
// testLLUDPServer.RemoveClientCircuit(101);
|
// testLLUDPServer.RemoveClientCircuit(101);
|
||||||
// Assert.IsFalse(testLLUDPServer.HasCircuit(101));
|
// Assert.IsFalse(testLLUDPServer.HasCircuit(101));
|
||||||
// }
|
// }
|
||||||
|
|
|
@ -1541,7 +1541,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// The destination region just doesn't exist
|
// The destination region just doesn't exist
|
||||||
failureReason = "Cannot cross into non-existant region";
|
failureReason = "Cannot cross into non-existent region";
|
||||||
}
|
}
|
||||||
|
|
||||||
if (neighbourRegion == null)
|
if (neighbourRegion == null)
|
||||||
|
|
|
@ -858,7 +858,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
return null;
|
return null;
|
||||||
else
|
else
|
||||||
throw new Exception(
|
throw new Exception(
|
||||||
String.Format("{0} GetLandObject for non-existant position. Region={1}, pos=<{2},{3}",
|
String.Format("{0} GetLandObject for non-existent position. Region={1}, pos=<{2},{3}",
|
||||||
LogHeader, m_scene.RegionInfo.RegionName, x, y)
|
LogHeader, m_scene.RegionInfo.RegionName, x, y)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
|
@ -465,13 +465,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore.Tests
|
||||||
Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_VALUE));
|
Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_VALUE));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Test for non-existant path
|
// Test for non-existent path
|
||||||
{
|
{
|
||||||
int result = (int)InvokeOp("JsonGetNodeType", storeId, "foo");
|
int result = (int)InvokeOp("JsonGetNodeType", storeId, "foo");
|
||||||
Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_UNDEF));
|
Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_UNDEF));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Test for non-existant store
|
// Test for non-existent store
|
||||||
{
|
{
|
||||||
UUID fakeStoreId = TestHelpers.ParseTail(0x500);
|
UUID fakeStoreId = TestHelpers.ParseTail(0x500);
|
||||||
int result = (int)InvokeOp("JsonGetNodeType", fakeStoreId, ".");
|
int result = (int)InvokeOp("JsonGetNodeType", fakeStoreId, ".");
|
||||||
|
|
Loading…
Reference in New Issue