fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out.

0.8.0.3
Michael Cerquoni 2014-07-17 09:37:24 -04:00 committed by Justin Clark-Casey
parent 539ffb7769
commit 66340824e5
5 changed files with 8 additions and 8 deletions

View File

@ -239,7 +239,7 @@ namespace OpenSim.Data.SQLite
if (inventoryRow == null) if (inventoryRow == null)
{ {
if (! add) if (! add)
m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.ID); m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existent inventory folder: {0}", folder.ID);
inventoryRow = inventoryFolderTable.NewRow(); inventoryRow = inventoryFolderTable.NewRow();
fillFolderRow(inventoryRow, folder); fillFolderRow(inventoryRow, folder);
@ -298,7 +298,7 @@ namespace OpenSim.Data.SQLite
if (inventoryRow == null) if (inventoryRow == null)
{ {
if (!add) if (!add)
m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID); m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existent inventory item: {0}", item.ID);
inventoryRow = inventoryItemTable.NewRow(); inventoryRow = inventoryItemTable.NewRow();
fillItemRow(inventoryRow, item); fillItemRow(inventoryRow, item);

View File

@ -233,7 +233,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
// testLLUDPServer.RemoveClientCircuit(myCircuitCode); // testLLUDPServer.RemoveClientCircuit(myCircuitCode);
// Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode)); // Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
// //
// // Check that removing a non-existant circuit doesn't have any bad effects // // Check that removing a non-existent circuit doesn't have any bad effects
// testLLUDPServer.RemoveClientCircuit(101); // testLLUDPServer.RemoveClientCircuit(101);
// Assert.IsFalse(testLLUDPServer.HasCircuit(101)); // Assert.IsFalse(testLLUDPServer.HasCircuit(101));
// } // }

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@ -1541,7 +1541,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
else else
{ {
// The destination region just doesn't exist // The destination region just doesn't exist
failureReason = "Cannot cross into non-existant region"; failureReason = "Cannot cross into non-existent region";
} }
if (neighbourRegion == null) if (neighbourRegion == null)

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@ -858,7 +858,7 @@ namespace OpenSim.Region.CoreModules.World.Land
return null; return null;
else else
throw new Exception( throw new Exception(
String.Format("{0} GetLandObject for non-existant position. Region={1}, pos=<{2},{3}", String.Format("{0} GetLandObject for non-existent position. Region={1}, pos=<{2},{3}",
LogHeader, m_scene.RegionInfo.RegionName, x, y) LogHeader, m_scene.RegionInfo.RegionName, x, y)
); );
} }

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@ -465,13 +465,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore.Tests
Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_VALUE)); Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_VALUE));
} }
// Test for non-existant path // Test for non-existent path
{ {
int result = (int)InvokeOp("JsonGetNodeType", storeId, "foo"); int result = (int)InvokeOp("JsonGetNodeType", storeId, "foo");
Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_UNDEF)); Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_UNDEF));
} }
// Test for non-existant store // Test for non-existent store
{ {
UUID fakeStoreId = TestHelpers.ParseTail(0x500); UUID fakeStoreId = TestHelpers.ParseTail(0x500);
int result = (int)InvokeOp("JsonGetNodeType", fakeStoreId, "."); int result = (int)InvokeOp("JsonGetNodeType", fakeStoreId, ".");
@ -898,4 +898,4 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore.Tests
public object DummyTestMethod(object o1, object o2, object o3, object o4, object o5) { return null; } public object DummyTestMethod(object o1, object o2, object o3, object o4, object o5) { return null; }
} }
} }