fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out.
parent
539ffb7769
commit
66340824e5
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@ -239,7 +239,7 @@ namespace OpenSim.Data.SQLite
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if (inventoryRow == null)
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{
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if (! add)
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m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.ID);
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m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existent inventory folder: {0}", folder.ID);
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inventoryRow = inventoryFolderTable.NewRow();
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fillFolderRow(inventoryRow, folder);
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@ -298,7 +298,7 @@ namespace OpenSim.Data.SQLite
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if (inventoryRow == null)
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{
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if (!add)
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m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID);
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m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existent inventory item: {0}", item.ID);
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inventoryRow = inventoryItemTable.NewRow();
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fillItemRow(inventoryRow, item);
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@ -233,7 +233,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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// testLLUDPServer.RemoveClientCircuit(myCircuitCode);
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// Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
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//
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// // Check that removing a non-existant circuit doesn't have any bad effects
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// // Check that removing a non-existent circuit doesn't have any bad effects
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// testLLUDPServer.RemoveClientCircuit(101);
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// Assert.IsFalse(testLLUDPServer.HasCircuit(101));
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// }
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@ -1541,7 +1541,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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else
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{
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// The destination region just doesn't exist
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failureReason = "Cannot cross into non-existant region";
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failureReason = "Cannot cross into non-existent region";
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}
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if (neighbourRegion == null)
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@ -858,7 +858,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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return null;
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else
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throw new Exception(
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String.Format("{0} GetLandObject for non-existant position. Region={1}, pos=<{2},{3}",
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String.Format("{0} GetLandObject for non-existent position. Region={1}, pos=<{2},{3}",
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LogHeader, m_scene.RegionInfo.RegionName, x, y)
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);
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}
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@ -465,13 +465,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore.Tests
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Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_VALUE));
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}
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// Test for non-existant path
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// Test for non-existent path
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{
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int result = (int)InvokeOp("JsonGetNodeType", storeId, "foo");
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Assert.That(result, Is.EqualTo(JsonStoreScriptModule.JSON_NODETYPE_UNDEF));
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}
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// Test for non-existant store
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// Test for non-existent store
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{
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UUID fakeStoreId = TestHelpers.ParseTail(0x500);
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int result = (int)InvokeOp("JsonGetNodeType", fakeStoreId, ".");
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