Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of objects, with changes:
- Set OwnerID = GroupID for deeded objects. - Close a security loophole that would have allowed a user with deed rights in a group to deed ANY object to that group, even if it's not owned by them and/or not set to that group - Set LastOwnerID correctly. Handle objects vs. prims correctly.0.6.6-post-fixes
parent
8d0eb3307f
commit
664dd58cd9
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@ -39,7 +39,7 @@ namespace OpenSim.Data.MSSQL
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/// <summary>
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/// <summary>
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/// A MSSQL Interface for the Asset server
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/// A MSSQL Interface for the Asset server
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/// </summary>
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/// </summary>
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internal class MSSQLAssetData : AssetDataBase
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public class MSSQLAssetData : AssetDataBase
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{
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{
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private const string _migrationStore = "AssetStore";
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private const string _migrationStore = "AssetStore";
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@ -124,16 +124,11 @@ namespace OpenSim.Data.MSSQL
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}
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}
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else if (_FieldMap[name].GetValue(es) is UUID)
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else if (_FieldMap[name].GetValue(es) is UUID)
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{
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{
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// UUID uuid;
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// UUID.TryParse(reader[name].ToString(), out uuid);
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_FieldMap[name].SetValue(es, new UUID((Guid) reader[name])); // uuid);
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_FieldMap[name].SetValue(es, new UUID((Guid) reader[name])); // uuid);
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}
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}
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else
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else
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{
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{
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es.EstateID = Convert.ToUInt32(reader["EstateID"].ToString());
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es.EstateID = Convert.ToUInt32(reader["EstateID"].ToString());
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//Problems converting a Int32 to a UInt32
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//_FieldMap[name].SetValue(es, reader["EstateID"]);
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}
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}
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}
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}
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}
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}
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@ -163,28 +158,7 @@ namespace OpenSim.Data.MSSQL
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foreach (string name in names)
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foreach (string name in names)
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{
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{
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insertCommand.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
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insertCommand.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
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// if (_FieldMap[name].GetValue(es) is bool)
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// {
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// SqlParameter tempBool = new SqlParameter("@" + name, SqlDbType.Bit);
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//
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// if ((bool) _FieldMap[name].GetValue(es))
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// tempBool.Value = 1;
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// else
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// tempBool.Value = 0;
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//
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// insertCommand.Parameters.Add(tempBool);
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// }
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// else
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// {
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// //cmd.Parameters.AddWithValue("@" + name, _FieldMap[name].GetValue(es));
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// SqlParameter tempPar = new SqlParameter("@" + name,
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// _Database.DbtypeFromType(_FieldMap[name].FieldType));
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// tempPar.Value = _FieldMap[name].GetValue(es).ToString();
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//
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// insertCommand.Parameters.Add(tempPar);
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// }
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}
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}
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// insertCommand.Parameters.Add(_Database.CreateParameter("@ID", es.EstateID, true));
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SqlParameter idParameter = new SqlParameter("@ID", SqlDbType.Int);
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SqlParameter idParameter = new SqlParameter("@ID", SqlDbType.Int);
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idParameter.Direction = ParameterDirection.Output;
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idParameter.Direction = ParameterDirection.Output;
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insertCommand.Parameters.Add(idParameter);
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insertCommand.Parameters.Add(idParameter);
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@ -211,7 +185,6 @@ namespace OpenSim.Data.MSSQL
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}
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}
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// Munge and transfer the ban list
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// Munge and transfer the ban list
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//
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sql = string.Format("insert into estateban select {0}, bannedUUID, bannedIp, bannedIpHostMask, '' from regionban where regionban.regionUUID = @UUID", es.EstateID);
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sql = string.Format("insert into estateban select {0}, bannedUUID, bannedIp, bannedIpHostMask, '' from regionban where regionban.regionUUID = @UUID", es.EstateID);
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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@ -253,7 +226,7 @@ namespace OpenSim.Data.MSSQL
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names.Remove("EstateID");
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names.Remove("EstateID");
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string sql = string.Format("UPDATE estate_settings SET ") ; // ({0}) values ( @{1}) WHERE EstateID = @EstateID", String.Join(",", names.ToArray()), String.Join(", @", names.ToArray()));
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string sql = string.Format("UPDATE estate_settings SET ") ;
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foreach (string name in names)
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foreach (string name in names)
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{
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{
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sql += name + " = @" + name + ", ";
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sql += name + " = @" + name + ", ";
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@ -266,33 +239,9 @@ namespace OpenSim.Data.MSSQL
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foreach (string name in names)
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foreach (string name in names)
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{
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{
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cmd.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
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cmd.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
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// if (_FieldMap[name].GetValue(es) is bool)
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// {
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// SqlParameter tempBool = new SqlParameter("@" + name, SqlDbType.Bit);
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//
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// if ((bool)_FieldMap[name].GetValue(es))
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// tempBool.Value = 1;
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// else
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// tempBool.Value = 0;
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//
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// cmd.Parameters.Add(tempBool);
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// }
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// else
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// {
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// //cmd.Parameters.AddWithValue("@" + name, _FieldMap[name].GetValue(es));
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// SqlParameter tempPar = new SqlParameter("@" + name,
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// _Database.DbtypeFromType(_FieldMap[name].FieldType));
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// tempPar.Value = _FieldMap[name].GetValue(es).ToString();
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//
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// cmd.Parameters.Add(tempPar);
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// }
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}
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}
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cmd.Parameters.Add(_Database.CreateParameter("@EstateID", es.EstateID));
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cmd.Parameters.Add(_Database.CreateParameter("@EstateID", es.EstateID));
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// SqlParameter idParameter = new SqlParameter("@EstateID", SqlDbType.Int);
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// idParameter.Value = es.EstateID;
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// cmd.Parameters.Add(idParameter);
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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}
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}
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@ -329,9 +278,6 @@ namespace OpenSim.Data.MSSQL
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{
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{
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EstateBan eb = new EstateBan();
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EstateBan eb = new EstateBan();
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// UUID uuid;
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// UUID.TryParse(reader["bannedUUID"].ToString(), out uuid);
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eb.BannedUserID = new UUID((Guid)reader["bannedUUID"]); //uuid;
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eb.BannedUserID = new UUID((Guid)reader["bannedUUID"]); //uuid;
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eb.BannedHostAddress = "0.0.0.0";
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eb.BannedHostAddress = "0.0.0.0";
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eb.BannedHostIPMask = "0.0.0.0";
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eb.BannedHostIPMask = "0.0.0.0";
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@ -355,11 +301,6 @@ namespace OpenSim.Data.MSSQL
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{
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{
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while (reader.Read())
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while (reader.Read())
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{
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{
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// EstateBan eb = new EstateBan();
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// UUID uuid;
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// UUID.TryParse(reader["uuid"].ToString(), out uuid);
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uuids.Add(new UUID((Guid)reader["uuid"])); //uuid);
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uuids.Add(new UUID((Guid)reader["uuid"])); //uuid);
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}
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}
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}
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}
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@ -317,7 +317,7 @@ IF EXISTS (SELECT UUID FROM prims WHERE UUID = @UUID)
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CameraAtOffsetY = @CameraAtOffsetY, CameraAtOffsetZ = @CameraAtOffsetZ, ForceMouselook = @ForceMouselook,
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CameraAtOffsetY = @CameraAtOffsetY, CameraAtOffsetZ = @CameraAtOffsetZ, ForceMouselook = @ForceMouselook,
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ScriptAccessPin = @ScriptAccessPin, AllowedDrop = @AllowedDrop, DieAtEdge = @DieAtEdge, SalePrice = @SalePrice,
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ScriptAccessPin = @ScriptAccessPin, AllowedDrop = @AllowedDrop, DieAtEdge = @DieAtEdge, SalePrice = @SalePrice,
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SaleType = @SaleType, ColorR = @ColorR, ColorG = @ColorG, ColorB = @ColorB, ColorA = @ColorA, ParticleSystem = @ParticleSystem,
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SaleType = @SaleType, ColorR = @ColorR, ColorG = @ColorG, ColorB = @ColorB, ColorA = @ColorA, ParticleSystem = @ParticleSystem,
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ClickAction = @ClickAction, Material = @Material, CollisionSound = @CollisionSound, CollisionSoundVolume = @CollisionSoundVolume,
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ClickAction = @ClickAction, Material = @Material, CollisionSound = @CollisionSound, CollisionSoundVolume = @CollisionSoundVolume, PassTouches = @PassTouches,
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LinkNumber = @LinkNumber
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LinkNumber = @LinkNumber
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WHERE UUID = @UUID
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WHERE UUID = @UUID
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END
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END
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@ -333,7 +333,7 @@ ELSE
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PayPrice, PayButton1, PayButton2, PayButton3, PayButton4, LoopedSound, LoopedSoundGain, TextureAnimation, OmegaX,
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PayPrice, PayButton1, PayButton2, PayButton3, PayButton4, LoopedSound, LoopedSoundGain, TextureAnimation, OmegaX,
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OmegaY, OmegaZ, CameraEyeOffsetX, CameraEyeOffsetY, CameraEyeOffsetZ, CameraAtOffsetX, CameraAtOffsetY, CameraAtOffsetZ,
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OmegaY, OmegaZ, CameraEyeOffsetX, CameraEyeOffsetY, CameraEyeOffsetZ, CameraAtOffsetX, CameraAtOffsetY, CameraAtOffsetZ,
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ForceMouselook, ScriptAccessPin, AllowedDrop, DieAtEdge, SalePrice, SaleType, ColorR, ColorG, ColorB, ColorA,
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ForceMouselook, ScriptAccessPin, AllowedDrop, DieAtEdge, SalePrice, SaleType, ColorR, ColorG, ColorB, ColorA,
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ParticleSystem, ClickAction, Material, CollisionSound, CollisionSoundVolume, LinkNumber
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ParticleSystem, ClickAction, Material, CollisionSound, CollisionSoundVolume, PassTouches, LinkNumber
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) VALUES (
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) VALUES (
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@UUID, @CreationDate, @Name, @Text, @Description, @SitName, @TouchName, @ObjectFlags, @OwnerMask, @NextOwnerMask, @GroupMask,
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@UUID, @CreationDate, @Name, @Text, @Description, @SitName, @TouchName, @ObjectFlags, @OwnerMask, @NextOwnerMask, @GroupMask,
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@EveryoneMask, @BaseMask, @PositionX, @PositionY, @PositionZ, @GroupPositionX, @GroupPositionY, @GroupPositionZ, @VelocityX,
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@EveryoneMask, @BaseMask, @PositionX, @PositionY, @PositionZ, @GroupPositionX, @GroupPositionY, @GroupPositionZ, @VelocityX,
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@ -343,7 +343,7 @@ ELSE
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@PayPrice, @PayButton1, @PayButton2, @PayButton3, @PayButton4, @LoopedSound, @LoopedSoundGain, @TextureAnimation, @OmegaX,
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@PayPrice, @PayButton1, @PayButton2, @PayButton3, @PayButton4, @LoopedSound, @LoopedSoundGain, @TextureAnimation, @OmegaX,
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@OmegaY, @OmegaZ, @CameraEyeOffsetX, @CameraEyeOffsetY, @CameraEyeOffsetZ, @CameraAtOffsetX, @CameraAtOffsetY, @CameraAtOffsetZ,
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@OmegaY, @OmegaZ, @CameraEyeOffsetX, @CameraEyeOffsetY, @CameraEyeOffsetZ, @CameraAtOffsetX, @CameraAtOffsetY, @CameraAtOffsetZ,
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@ForceMouselook, @ScriptAccessPin, @AllowedDrop, @DieAtEdge, @SalePrice, @SaleType, @ColorR, @ColorG, @ColorB, @ColorA,
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@ForceMouselook, @ScriptAccessPin, @AllowedDrop, @DieAtEdge, @SalePrice, @SaleType, @ColorR, @ColorG, @ColorB, @ColorA,
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@ParticleSystem, @ClickAction, @Material, @CollisionSound, @CollisionSoundVolume, @LinkNumber
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@ParticleSystem, @ClickAction, @Material, @CollisionSound, @CollisionSoundVolume, @PassTouches, @LinkNumber
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)
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)
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END";
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END";
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@ -723,7 +723,8 @@ VALUES
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,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se
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,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se
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,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit
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,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit
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,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position
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,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position
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,[covenant] = @covenant , [sunvectorx] = @sunvectorx, [sunvectory] = @sunvectory, [sunvectorz] = @sunvectorz, [Sandbox] = @Sandbox WHERE [regionUUID] = @regionUUID";
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,[covenant] = @covenant , [sunvectorx] = @sunvectorx, [sunvectory] = @sunvectory, [sunvectorz] = @sunvectorz, [Sandbox] = @Sandbox, [loaded_creation_date] = @loaded_creation_date, [loaded_creation_time] = @loaded_creation_time, [loaded_creation_id] = @loaded_creation_id
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WHERE [regionUUID] = @regionUUID";
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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{
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{
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@ -776,13 +777,14 @@ VALUES
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[block_show_in_search],[agent_limit],[object_bonus],[maturity],[disable_scripts],[disable_collisions],[disable_physics],
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[block_show_in_search],[agent_limit],[object_bonus],[maturity],[disable_scripts],[disable_collisions],[disable_physics],
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[terrain_texture_1],[terrain_texture_2],[terrain_texture_3],[terrain_texture_4],[elevation_1_nw],[elevation_2_nw],[elevation_1_ne],
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[terrain_texture_1],[terrain_texture_2],[terrain_texture_3],[terrain_texture_4],[elevation_1_nw],[elevation_2_nw],[elevation_1_ne],
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[elevation_2_ne],[elevation_1_se],[elevation_2_se],[elevation_1_sw],[elevation_2_sw],[water_height],[terrain_raise_limit],
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[elevation_2_ne],[elevation_1_se],[elevation_2_se],[elevation_1_sw],[elevation_2_sw],[water_height],[terrain_raise_limit],
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[terrain_lower_limit],[use_estate_sun],[fixed_sun],[sun_position],[covenant],[sunvectorx], [sunvectory], [sunvectorz],[Sandbox])
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[terrain_lower_limit],[use_estate_sun],[fixed_sun],[sun_position],[covenant],[sunvectorx], [sunvectory], [sunvectorz],[Sandbox], [loaded_creation_date], [loaded_creation_time], [loaded_creation_id]
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)
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VALUES
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VALUES
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(@regionUUID,@block_terraform,@block_fly,@allow_damage,@restrict_pushing,@allow_land_resell,@allow_land_join_divide,
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(@regionUUID,@block_terraform,@block_fly,@allow_damage,@restrict_pushing,@allow_land_resell,@allow_land_join_divide,
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@block_show_in_search,@agent_limit,@object_bonus,@maturity,@disable_scripts,@disable_collisions,@disable_physics,
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@block_show_in_search,@agent_limit,@object_bonus,@maturity,@disable_scripts,@disable_collisions,@disable_physics,
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@terrain_texture_1,@terrain_texture_2,@terrain_texture_3,@terrain_texture_4,@elevation_1_nw,@elevation_2_nw,@elevation_1_ne,
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@terrain_texture_1,@terrain_texture_2,@terrain_texture_3,@terrain_texture_4,@elevation_1_nw,@elevation_2_nw,@elevation_1_ne,
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@elevation_2_ne,@elevation_1_se,@elevation_2_se,@elevation_1_sw,@elevation_2_sw,@water_height,@terrain_raise_limit,
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@elevation_2_ne,@elevation_1_se,@elevation_2_se,@elevation_1_sw,@elevation_2_sw,@water_height,@terrain_raise_limit,
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@terrain_lower_limit,@use_estate_sun,@fixed_sun,@sun_position,@covenant,@sunvectorx,@sunvectory, @sunvectorz, @Sandbox)";
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@terrain_lower_limit,@use_estate_sun,@fixed_sun,@sun_position,@covenant,@sunvectorx,@sunvectory, @sunvectorz, @Sandbox, @loaded_creation_date, @loaded_creation_time, @loaded_creation_id )";
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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{
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{
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@ -843,6 +845,20 @@ VALUES
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);
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);
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newSettings.Covenant = new UUID((Guid)row["covenant"]);
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newSettings.Covenant = new UUID((Guid)row["covenant"]);
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if (row["loaded_creation_date"] is DBNull)
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newSettings.LoadedCreationDate = "";
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else
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newSettings.LoadedCreationDate = (String)row["loaded_creation_date"];
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if (row["loaded_creation_time"] is DBNull)
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newSettings.LoadedCreationTime = "";
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else
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newSettings.LoadedCreationTime = (String)row["loaded_creation_time"];
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if (row["loaded_creation_id"] is DBNull)
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newSettings.LoadedCreationID = "";
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else
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newSettings.LoadedCreationID = (String)row["loaded_creation_id"];
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return newSettings;
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return newSettings;
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}
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}
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prim.CollisionSound = new UUID((Guid)primRow["CollisionSound"]);
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prim.CollisionSound = new UUID((Guid)primRow["CollisionSound"]);
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prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]);
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prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]);
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if (Convert.ToInt16(primRow["PassTouches"]) != 0)
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prim.PassTouches = true;
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prim.LinkNum = Convert.ToInt32(primRow["LinkNumber"]);
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prim.LinkNum = Convert.ToInt32(primRow["LinkNumber"]);
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return prim;
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return prim;
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parameters.Add(_Database.CreateParameter("sunvectory", settings.SunVector.Y));
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parameters.Add(_Database.CreateParameter("sunvectory", settings.SunVector.Y));
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parameters.Add(_Database.CreateParameter("sunvectorz", settings.SunVector.Z));
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parameters.Add(_Database.CreateParameter("sunvectorz", settings.SunVector.Z));
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parameters.Add(_Database.CreateParameter("covenant", settings.Covenant));
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parameters.Add(_Database.CreateParameter("covenant", settings.Covenant));
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parameters.Add(_Database.CreateParameter("LoadedCreationDate", settings.LoadedCreationDate));
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parameters.Add(_Database.CreateParameter("LoadedCreationTime", settings.LoadedCreationTime));
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parameters.Add(_Database.CreateParameter("LoadedCreationID", settings.LoadedCreationID));
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return parameters.ToArray();
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return parameters.ToArray();
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}
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}
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@ -1442,6 +1462,10 @@ VALUES
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parameters.Add(_Database.CreateParameter("CollisionSound", prim.CollisionSound));
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parameters.Add(_Database.CreateParameter("CollisionSound", prim.CollisionSound));
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parameters.Add(_Database.CreateParameter("CollisionSoundVolume", prim.CollisionSoundVolume));
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parameters.Add(_Database.CreateParameter("CollisionSoundVolume", prim.CollisionSoundVolume));
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if (prim.PassTouches)
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parameters.Add(_Database.CreateParameter("PassTouches", 1));
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else
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||||||
|
parameters.Add(_Database.CreateParameter("PassTouches", 0));
|
||||||
parameters.Add(_Database.CreateParameter("LinkNumber", prim.LinkNum));
|
parameters.Add(_Database.CreateParameter("LinkNumber", prim.LinkNum));
|
||||||
|
|
||||||
return parameters.ToArray();
|
return parameters.ToArray();
|
||||||
|
|
|
@ -1125,6 +1125,10 @@ ELSE
|
||||||
retval.ID = new UUID((Guid)reader["UUID"]);
|
retval.ID = new UUID((Guid)reader["UUID"]);
|
||||||
retval.FirstName = (string)reader["username"];
|
retval.FirstName = (string)reader["username"];
|
||||||
retval.SurName = (string)reader["lastname"];
|
retval.SurName = (string)reader["lastname"];
|
||||||
|
if (reader.IsDBNull(reader.GetOrdinal("email")))
|
||||||
|
retval.Email = "";
|
||||||
|
else
|
||||||
|
retval.Email = (string)reader["email"];
|
||||||
|
|
||||||
retval.PasswordHash = (string)reader["passwordHash"];
|
retval.PasswordHash = (string)reader["passwordHash"];
|
||||||
retval.PasswordSalt = (string)reader["passwordSalt"];
|
retval.PasswordSalt = (string)reader["passwordSalt"];
|
||||||
|
|
|
@ -184,6 +184,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
||||||
m_scene.Permissions.OnAbandonParcel += CanAbandonParcel;
|
m_scene.Permissions.OnAbandonParcel += CanAbandonParcel;
|
||||||
m_scene.Permissions.OnReclaimParcel += CanReclaimParcel;
|
m_scene.Permissions.OnReclaimParcel += CanReclaimParcel;
|
||||||
m_scene.Permissions.OnDeedParcel += CanDeedParcel;
|
m_scene.Permissions.OnDeedParcel += CanDeedParcel;
|
||||||
|
m_scene.Permissions.OnDeedObject += CanDeedObject;
|
||||||
m_scene.Permissions.OnIsGod += IsGod;
|
m_scene.Permissions.OnIsGod += IsGod;
|
||||||
m_scene.Permissions.OnDuplicateObject += CanDuplicateObject;
|
m_scene.Permissions.OnDuplicateObject += CanDuplicateObject;
|
||||||
m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED
|
m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED
|
||||||
|
@ -818,6 +819,20 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
||||||
return GenericParcelOwnerPermission(user, parcel, (ulong)GroupPowers.LandDeed);
|
return GenericParcelOwnerPermission(user, parcel, (ulong)GroupPowers.LandDeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool CanDeedObject(UUID user, UUID group, Scene scene)
|
||||||
|
{
|
||||||
|
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
|
||||||
|
if (m_bypassPermissions) return m_bypassPermissionsValue;
|
||||||
|
|
||||||
|
ScenePresence sp = scene.GetScenePresence(user);
|
||||||
|
IClientAPI client = sp.ControllingClient;
|
||||||
|
|
||||||
|
if((client.GetGroupPowers(group) & (ulong)GroupPowers.DeedObject) == 0)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
private bool IsGod(UUID user, Scene scene)
|
private bool IsGod(UUID user, Scene scene)
|
||||||
{
|
{
|
||||||
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
|
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
|
||||||
|
@ -846,7 +861,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
||||||
|
|
||||||
if (part.GroupID != UUID.Zero)
|
if (part.GroupID != UUID.Zero)
|
||||||
{
|
{
|
||||||
if ((part.OwnerID == UUID.Zero) && ((owner != part.LastOwnerID) || ((part.GroupMask & PERM_TRANS) == 0)))
|
if ((part.OwnerID == part.GroupID) && ((owner != part.LastOwnerID) || ((part.GroupMask & PERM_TRANS) == 0)))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if ((part.GroupMask & PERM_COPY) == 0)
|
if ((part.GroupMask & PERM_COPY) == 0)
|
||||||
|
|
|
@ -2682,16 +2682,48 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
void ObjectOwner(IClientAPI remoteClient, UUID ownerID, UUID groupID, List<uint> localIDs)
|
void ObjectOwner(IClientAPI remoteClient, UUID ownerID, UUID groupID, List<uint> localIDs)
|
||||||
{
|
{
|
||||||
if (!Permissions.IsGod(remoteClient.AgentId))
|
if (!Permissions.IsGod(remoteClient.AgentId))
|
||||||
return;
|
{
|
||||||
|
if (ownerID != UUID.Zero)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!Permissions.CanDeedObject(remoteClient.AgentId, groupID))
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
List<SceneObjectGroup> groups = new List<SceneObjectGroup>();
|
||||||
|
|
||||||
foreach (uint localID in localIDs)
|
foreach (uint localID in localIDs)
|
||||||
{
|
{
|
||||||
SceneObjectPart part = GetSceneObjectPart(localID);
|
SceneObjectPart part = GetSceneObjectPart(localID);
|
||||||
if (part != null && part.ParentGroup != null)
|
if (!groups.Contains(part.ParentGroup))
|
||||||
|
groups.Add(part.ParentGroup);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (SceneObjectGroup sog in groups)
|
||||||
|
{
|
||||||
|
if (ownerID != null)
|
||||||
{
|
{
|
||||||
part.ParentGroup.SetOwnerId(ownerID);
|
sog.SetOwnerId(ownerID);
|
||||||
part.Inventory.ChangeInventoryOwner(ownerID);
|
sog.SetGroup(groupID, remoteClient);
|
||||||
part.ParentGroup.SetGroup(groupID, remoteClient);
|
|
||||||
|
foreach (SceneObjectPart child in sog.Children.Values)
|
||||||
|
child.Inventory.ChangeInventoryOwner(ownerID);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!Permissions.CanEditObject(sog.UUID, remoteClient.AgentId))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (sog.GroupID != groupID)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
foreach (SceneObjectPart child in sog.Children.Values)
|
||||||
|
{
|
||||||
|
child.LastOwnerID = child.OwnerID;
|
||||||
|
child.Inventory.ChangeInventoryOwner(groupID);
|
||||||
|
}
|
||||||
|
|
||||||
|
sog.SetOwnerId(groupID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -69,6 +69,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
public delegate bool AbandonParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
||||||
public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
public delegate bool ReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
||||||
public delegate bool DeedParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
public delegate bool DeedParcelHandler(UUID user, ILandObject parcel, Scene scene);
|
||||||
|
public delegate bool DeedObjectHandler(UUID user, UUID group, Scene scene);
|
||||||
public delegate bool BuyLandHandler(UUID user, ILandObject parcel, Scene scene);
|
public delegate bool BuyLandHandler(UUID user, ILandObject parcel, Scene scene);
|
||||||
public delegate bool LinkObjectHandler(UUID user, UUID objectID);
|
public delegate bool LinkObjectHandler(UUID user, UUID objectID);
|
||||||
public delegate bool DelinkObjectHandler(UUID user, UUID objectID);
|
public delegate bool DelinkObjectHandler(UUID user, UUID objectID);
|
||||||
|
@ -127,6 +128,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
public event AbandonParcelHandler OnAbandonParcel;
|
public event AbandonParcelHandler OnAbandonParcel;
|
||||||
public event ReclaimParcelHandler OnReclaimParcel;
|
public event ReclaimParcelHandler OnReclaimParcel;
|
||||||
public event DeedParcelHandler OnDeedParcel;
|
public event DeedParcelHandler OnDeedParcel;
|
||||||
|
public event DeedObjectHandler OnDeedObject;
|
||||||
public event BuyLandHandler OnBuyLand;
|
public event BuyLandHandler OnBuyLand;
|
||||||
public event LinkObjectHandler OnLinkObject;
|
public event LinkObjectHandler OnLinkObject;
|
||||||
public event DelinkObjectHandler OnDelinkObject;
|
public event DelinkObjectHandler OnDelinkObject;
|
||||||
|
@ -735,6 +737,21 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool CanDeedObject(UUID user, UUID group)
|
||||||
|
{
|
||||||
|
DeedObjectHandler handler = OnDeedObject;
|
||||||
|
if (handler != null)
|
||||||
|
{
|
||||||
|
Delegate[] list = handler.GetInvocationList();
|
||||||
|
foreach (DeedObjectHandler h in list)
|
||||||
|
{
|
||||||
|
if (h(user, group, m_scene) == false)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
public bool CanBuyLand(UUID user, ILandObject parcel)
|
public bool CanBuyLand(UUID user, ILandObject parcel)
|
||||||
{
|
{
|
||||||
BuyLandHandler handler = OnBuyLand;
|
BuyLandHandler handler = OnBuyLand;
|
||||||
|
|
Loading…
Reference in New Issue