From abbd050a13e2b4f174c37979b46cf83f6b2f62dc Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Tue, 8 May 2012 21:31:35 +0100 Subject: [PATCH 1/9] Perform SceneGraph.DuplicateObject() under existing m_updateLock already used for link and delinking, in order to avoid race conditions. DuplicateObject() relies on source object having correct link numbers for the duration of the dupe. Both link and delink can change link numbers such that they are not consistent for short periods of time. --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 180 ++++++++++-------- 1 file changed, 97 insertions(+), 83 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 67eb0fe128..481592277d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -92,8 +92,12 @@ namespace OpenSim.Region.Framework.Scenes protected internal Dictionary SceneObjectGroupsByLocalPartID = new Dictionary(); /// - /// Lock to prevent object group update, linking and delinking operations from running concurrently. + /// Lock to prevent object group update, linking, delinking and duplication operations from running concurrently. /// + /// + /// These operations rely on the parts composition of the object. If allowed to run concurrently then race + /// conditions can occur. + /// private Object m_updateLock = new Object(); #endregion @@ -1844,96 +1848,106 @@ namespace OpenSim.Region.Framework.Scenes /// /// /// - public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot) + /// null if duplication fails, otherwise the duplicated object + public SceneObjectGroup DuplicateObject( + uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot) { -// m_log.DebugFormat( -// "[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", -// originalPrimID, offset, AgentID); - - SceneObjectGroup original = GetGroupByPrim(originalPrimID); - if (original != null) + Monitor.Enter(m_updateLock); + + try { - if (m_parentScene.Permissions.CanDuplicateObject( - original.PrimCount, original.UUID, AgentID, original.AbsolutePosition)) + // m_log.DebugFormat( + // "[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", + // originalPrimID, offset, AgentID); + + SceneObjectGroup original = GetGroupByPrim(originalPrimID); + if (original == null) { - SceneObjectGroup copy = original.Copy(true); - copy.AbsolutePosition = copy.AbsolutePosition + offset; + m_log.WarnFormat( + "[SCENEGRAPH]: Attempt to duplicate nonexistant prim id {0} by {1}", originalPrimID, AgentID); - if (original.OwnerID != AgentID) - { - copy.SetOwnerId(AgentID); - copy.SetRootPartOwner(copy.RootPart, AgentID, GroupID); - - SceneObjectPart[] partList = copy.Parts; - - if (m_parentScene.Permissions.PropagatePermissions()) - { - foreach (SceneObjectPart child in partList) - { - child.Inventory.ChangeInventoryOwner(AgentID); - child.TriggerScriptChangedEvent(Changed.OWNER); - child.ApplyNextOwnerPermissions(); - } - } - - copy.RootPart.ObjectSaleType = 0; - copy.RootPart.SalePrice = 10; - } - - // FIXME: This section needs to be refactored so that it just calls AddSceneObject() - Entities.Add(copy); - - lock (SceneObjectGroupsByFullID) - SceneObjectGroupsByFullID[copy.UUID] = copy; - - SceneObjectPart[] children = copy.Parts; - - lock (SceneObjectGroupsByFullPartID) - { - SceneObjectGroupsByFullPartID[copy.UUID] = copy; - foreach (SceneObjectPart part in children) - SceneObjectGroupsByFullPartID[part.UUID] = copy; - } - - lock (SceneObjectGroupsByLocalPartID) - { - SceneObjectGroupsByLocalPartID[copy.LocalId] = copy; - foreach (SceneObjectPart part in children) - SceneObjectGroupsByLocalPartID[part.LocalId] = copy; - } - // PROBABLE END OF FIXME - - // Since we copy from a source group that is in selected - // state, but the copy is shown deselected in the viewer, - // We need to clear the selection flag here, else that - // prim never gets persisted at all. The client doesn't - // think it's selected, so it will never send a deselect... - copy.IsSelected = false; - - m_numPrim += copy.Parts.Length; - - if (rot != Quaternion.Identity) - { - copy.UpdateGroupRotationR(rot); - } - - copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 1); - copy.HasGroupChanged = true; - copy.ScheduleGroupForFullUpdate(); - copy.ResumeScripts(); - - // required for physics to update it's position - copy.AbsolutePosition = copy.AbsolutePosition; - - return copy; + return null; } + + if (!m_parentScene.Permissions.CanDuplicateObject( + original.PrimCount, original.UUID, AgentID, original.AbsolutePosition)) + return null; + + SceneObjectGroup copy = original.Copy(true); + copy.AbsolutePosition = copy.AbsolutePosition + offset; + + if (original.OwnerID != AgentID) + { + copy.SetOwnerId(AgentID); + copy.SetRootPartOwner(copy.RootPart, AgentID, GroupID); + + SceneObjectPart[] partList = copy.Parts; + + if (m_parentScene.Permissions.PropagatePermissions()) + { + foreach (SceneObjectPart child in partList) + { + child.Inventory.ChangeInventoryOwner(AgentID); + child.TriggerScriptChangedEvent(Changed.OWNER); + child.ApplyNextOwnerPermissions(); + } + } + + copy.RootPart.ObjectSaleType = 0; + copy.RootPart.SalePrice = 10; + } + + // FIXME: This section needs to be refactored so that it just calls AddSceneObject() + Entities.Add(copy); + + lock (SceneObjectGroupsByFullID) + SceneObjectGroupsByFullID[copy.UUID] = copy; + + SceneObjectPart[] children = copy.Parts; + + lock (SceneObjectGroupsByFullPartID) + { + SceneObjectGroupsByFullPartID[copy.UUID] = copy; + foreach (SceneObjectPart part in children) + SceneObjectGroupsByFullPartID[part.UUID] = copy; + } + + lock (SceneObjectGroupsByLocalPartID) + { + SceneObjectGroupsByLocalPartID[copy.LocalId] = copy; + foreach (SceneObjectPart part in children) + SceneObjectGroupsByLocalPartID[part.LocalId] = copy; + } + // PROBABLE END OF FIXME + + // Since we copy from a source group that is in selected + // state, but the copy is shown deselected in the viewer, + // We need to clear the selection flag here, else that + // prim never gets persisted at all. The client doesn't + // think it's selected, so it will never send a deselect... + copy.IsSelected = false; + + m_numPrim += copy.Parts.Length; + + if (rot != Quaternion.Identity) + { + copy.UpdateGroupRotationR(rot); + } + + copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 1); + copy.HasGroupChanged = true; + copy.ScheduleGroupForFullUpdate(); + copy.ResumeScripts(); + + // required for physics to update it's position + copy.AbsolutePosition = copy.AbsolutePosition; + + return copy; } - else + finally { - m_log.WarnFormat("[SCENE]: Attempted to duplicate nonexistant prim id {0}", GroupID); + Monitor.Exit(m_updateLock); } - - return null; } /// From 01b78235db71994ba3e37bd6ea297bed7e4576b9 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Tue, 8 May 2012 22:58:34 +0100 Subject: [PATCH 2/9] Instead of constantly looking up unchanging self item in script code, pass in self item on initialization. --- .../ScriptEngine/Interfaces/IScriptApi.cs | 20 +- .../Shared/Api/Implementation/LSL_Api.cs | 244 ++++++++---------- .../Shared/Api/Implementation/LS_Api.cs | 4 +- .../Shared/Api/Implementation/MOD_Api.cs | 10 +- .../Shared/Api/Implementation/OSSL_Api.cs | 29 +-- .../Shared/Instance/ScriptInstance.cs | 2 +- .../Shared/Tests/LSL_ApiInventoryTests.cs | 9 +- .../ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 3 +- .../Shared/Tests/OSSL_ApiAppearanceTest.cs | 8 +- .../Shared/Tests/OSSL_ApiNpcTests.cs | 6 +- 10 files changed, 145 insertions(+), 190 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs index bb5baccfd4..cced52260f 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs @@ -27,17 +27,23 @@ using System; using OpenMetaverse; +using OpenSim.Framework; using OpenSim.Region.Framework.Scenes; - namespace OpenSim.Region.ScriptEngine.Interfaces { public interface IScriptApi { - // - // Each API has an identifier, which is used to load the - // proper runtime assembly at load time. - // - void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, UUID item); + /// + /// Initialize the API + /// + /// + /// Each API has an identifier, which is used to load the + /// proper runtime assembly at load time. + /// /param> + /// + /// + /// + void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, TaskInventoryItem item); } -} +} \ No newline at end of file diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 704dfc31a7..e8e4dab02a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -87,9 +87,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api protected uint m_localID; /// - /// The UUID of the item that hosts this script + /// The item that hosts this script /// - protected UUID m_itemID; + protected TaskInventoryItem m_item; protected bool throwErrorOnNotImplemented = true; protected AsyncCommandManager AsyncCommands = null; @@ -108,12 +108,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api protected Dictionary m_userInfoCache = new Dictionary(); - public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) + public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, TaskInventoryItem item) { m_ScriptEngine = ScriptEngine; m_host = host; m_localID = localID; - m_itemID = itemID; + m_item = item; m_ScriptDelayFactor = m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f); @@ -163,7 +163,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void state(string newState) { - m_ScriptEngine.SetState(m_itemID, newState); + m_ScriptEngine.SetState(m_item.ItemID, newState); } /// @@ -173,7 +173,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llResetScript() { m_host.AddScriptLPS(1); - m_ScriptEngine.ApiResetScript(m_itemID); + m_ScriptEngine.ApiResetScript(m_item.ItemID); } public void llResetOtherScript(string name) @@ -272,20 +272,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - /// - /// Get the inventory item that hosts ourselves. - /// - /// - /// FIXME: It would be far easier to pass in TaskInventoryItem rather than just m_itemID so that we don't need - /// to keep looking ourselves up. - /// - /// - protected TaskInventoryItem GetSelfInventoryItem() - { - lock (m_host.TaskInventory) - return m_host.TaskInventory[m_itemID]; - } - protected UUID InventoryKey(string name, int type) { m_host.AddScriptLPS(1); @@ -857,7 +843,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID.TryParse(ID, out keyID); IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface(); if (wComm != null) - return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); + return wComm.Listen(m_localID, m_item.ItemID, m_host.UUID, channelID, name, keyID, msg); else return -1; } @@ -867,7 +853,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface(); if (wComm != null) - wComm.ListenControl(m_itemID, number, active); + wComm.ListenControl(m_item.ItemID, number, active); } public void llListenRemove(int number) @@ -875,7 +861,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface(); if (wComm != null) - wComm.ListenRemove(m_itemID, number); + wComm.ListenRemove(m_item.ItemID, number); } public void llSensor(string name, string id, int type, double range, double arc) @@ -884,7 +870,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID keyID = UUID.Zero; UUID.TryParse(id, out keyID); - AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); + AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_item.ItemID, name, keyID, type, range, arc, m_host); } public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) @@ -893,13 +879,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID keyID = UUID.Zero; UUID.TryParse(id, out keyID); - AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); + AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_item.ItemID, name, keyID, type, range, arc, rate, m_host); } public void llSensorRemove() { m_host.AddScriptLPS(1); - AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID); + AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_item.ItemID); } public string resolveName(UUID objecUUID) @@ -940,7 +926,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_String llDetectedName(int number) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (detectedParams == null) return String.Empty; return detectedParams.Name; @@ -949,7 +935,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_String llDetectedKey(int number) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (detectedParams == null) return String.Empty; return detectedParams.Key.ToString(); @@ -958,7 +944,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_String llDetectedOwner(int number) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (detectedParams == null) return String.Empty; return detectedParams.Owner.ToString(); @@ -967,7 +953,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Integer llDetectedType(int number) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (detectedParams == null) return 0; return new LSL_Integer(detectedParams.Type); @@ -976,7 +962,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llDetectedPos(int number) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (detectedParams == null) return new LSL_Vector(); return detectedParams.Position; @@ -985,7 +971,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llDetectedVel(int number) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (detectedParams == null) return new LSL_Vector(); return detectedParams.Velocity; @@ -994,7 +980,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llDetectedGrab(int number) { m_host.AddScriptLPS(1); - DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (parms == null) return new LSL_Vector(0, 0, 0); @@ -1004,7 +990,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Rotation llDetectedRot(int number) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (detectedParams == null) return new LSL_Rotation(); return detectedParams.Rotation; @@ -1013,7 +999,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Integer llDetectedGroup(int number) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (detectedParams == null) return new LSL_Integer(0); if (m_host.GroupID == detectedParams.Group) @@ -1024,7 +1010,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Integer llDetectedLinkNumber(int number) { m_host.AddScriptLPS(1); - DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); + DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number); if (parms == null) return new LSL_Integer(0); @@ -1037,7 +1023,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llDetectedTouchBinormal(int index) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); if (detectedParams == null) return new LSL_Vector(); return detectedParams.TouchBinormal; @@ -1049,7 +1035,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Integer llDetectedTouchFace(int index) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); if (detectedParams == null) return new LSL_Integer(-1); return new LSL_Integer(detectedParams.TouchFace); @@ -1061,7 +1047,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llDetectedTouchNormal(int index) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); if (detectedParams == null) return new LSL_Vector(); return detectedParams.TouchNormal; @@ -1073,7 +1059,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llDetectedTouchPos(int index) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); if (detectedParams == null) return new LSL_Vector(); return detectedParams.TouchPos; @@ -1085,7 +1071,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llDetectedTouchST(int index) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); if (detectedParams == null) return new LSL_Vector(-1.0, -1.0, 0.0); return detectedParams.TouchST; @@ -1097,7 +1083,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llDetectedTouchUV(int index) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index); if (detectedParams == null) return new LSL_Vector(-1.0, -1.0, 0.0); return detectedParams.TouchUV; @@ -2702,12 +2688,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter == UUID.Zero) + if (m_item.PermsGranter == UUID.Zero) return 0; - if ((item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) { LSLError("No permissions to give money"); return 0; @@ -2890,7 +2874,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api sec = m_MinTimerInterval; m_host.AddScriptLPS(1); // Setting timer repeat - AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_itemID, sec); + AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_item.ItemID, sec); } public virtual void llSleep(double sec) @@ -2945,17 +2929,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llTakeControls(int controls, int accept, int pass_on) { - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter != UUID.Zero) + if (m_item.PermsGranter != UUID.Zero) { - ScenePresence presence = World.GetScenePresence(item.PermsGranter); + ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); if (presence != null) { - if ((item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) { - presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_itemID); + presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_item.ItemID); } } } @@ -2967,20 +2949,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter != UUID.Zero) + if (m_item.PermsGranter != UUID.Zero) { - ScenePresence presence = World.GetScenePresence(item.PermsGranter); + ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); if (presence != null) { - if ((item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) { // Unregister controls from Presence - presence.UnRegisterControlEventsToScript(m_localID, m_itemID); + presence.UnRegisterControlEventsToScript(m_localID, m_item.ItemID); // Remove Take Control permission. - item.PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS; + m_item.PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS; } } } @@ -3042,12 +3022,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // if (m_host.ParentGroup.RootPart.AttachmentPoint == 0) // return; - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter != m_host.OwnerID) + if (m_item.PermsGranter != m_host.OwnerID) return; - if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0) AttachToAvatar(attachmentPoint); } @@ -3058,12 +3036,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (m_host.ParentGroup.AttachmentPoint == 0) return; - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter != m_host.OwnerID) + if (m_item.PermsGranter != m_host.OwnerID) return; - if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0) DetachFromAvatar(); } @@ -3245,7 +3221,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); try { - m_ScriptEngine.SetMinEventDelay(m_itemID, delay); + m_ScriptEngine.SetMinEventDelay(m_item.ItemID, delay); } catch (NotImplementedException) { @@ -3298,14 +3274,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter == UUID.Zero) + if (m_item.PermsGranter == UUID.Zero) return; - if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) { - ScenePresence presence = World.GetScenePresence(item.PermsGranter); + ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); if (presence != null) { @@ -3323,21 +3297,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter == UUID.Zero) + if (m_item.PermsGranter == UUID.Zero) return; - if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) { UUID animID = new UUID(); if (!UUID.TryParse(anim, out animID)) { - animID=InventoryKey(anim); + animID = InventoryKey(anim); } - ScenePresence presence = World.GetScenePresence(item.PermsGranter); + ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); if (presence != null) { @@ -3373,7 +3345,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Integer llGetStartParameter() { m_host.AddScriptLPS(1); - return m_ScriptEngine.GetStartParameter(m_itemID); + return m_ScriptEngine.GetStartParameter(m_item.ItemID); } public void llRequestPermissions(string agent, int perm) @@ -3383,16 +3355,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (!UUID.TryParse(agent, out agentID)) return; - TaskInventoryItem item = GetSelfInventoryItem(); - if (agentID == UUID.Zero || perm == 0) // Releasing permissions { llReleaseControls(); - item.PermsGranter = UUID.Zero; - item.PermsMask = 0; + m_item.PermsGranter = UUID.Zero; + m_item.PermsMask = 0; - m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( + m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams( "run_time_permissions", new Object[] { new LSL_Integer(0) }, new DetectParams[0])); @@ -3400,7 +3370,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return; } - if (item.PermsGranter != agentID || (perm & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) + if (m_item.PermsGranter != agentID || (perm & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) llReleaseControls(); m_host.AddScriptLPS(1); @@ -3417,11 +3387,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { lock (m_host.TaskInventory) { - m_host.TaskInventory[m_itemID].PermsGranter = agentID; - m_host.TaskInventory[m_itemID].PermsMask = perm; + m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID; + m_host.TaskInventory[m_item.ItemID].PermsMask = perm; } - m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( + m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams( "run_time_permissions", new Object[] { new LSL_Integer(perm) }, new DetectParams[0])); @@ -3441,11 +3411,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { lock (m_host.TaskInventory) { - m_host.TaskInventory[m_itemID].PermsGranter = agentID; - m_host.TaskInventory[m_itemID].PermsMask = perm; + m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID; + m_host.TaskInventory[m_item.ItemID].PermsMask = perm; } - m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( + m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams( "run_time_permissions", new Object[] { new LSL_Integer(perm) }, new DetectParams[0])); @@ -3466,8 +3436,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { lock (m_host.TaskInventory) { - m_host.TaskInventory[m_itemID].PermsGranter = agentID; - m_host.TaskInventory[m_itemID].PermsMask = 0; + m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID; + m_host.TaskInventory[m_item.ItemID].PermsMask = 0; } presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; @@ -3475,13 +3445,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } presence.ControllingClient.SendScriptQuestion( - m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, m_itemID, perm); + m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, m_item.ItemID, perm); return; } // Requested agent is not in range, refuse perms - m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( + m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams( "run_time_permissions", new Object[] { new LSL_Integer(0) }, new DetectParams[0])); @@ -3500,10 +3470,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api lock (m_host.TaskInventory) { - m_host.TaskInventory[m_itemID].PermsMask = answer; + m_host.TaskInventory[m_item.ItemID].PermsMask = answer; } - m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( + m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams( "run_time_permissions", new Object[] { new LSL_Integer(answer) }, new DetectParams[0])); @@ -3513,14 +3483,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - return GetSelfInventoryItem().PermsGranter.ToString(); + return m_item.PermsGranter.ToString(); } public LSL_Integer llGetPermissions() { m_host.AddScriptLPS(1); - int perms = GetSelfInventoryItem().PermsMask; + int perms = m_item.PermsMask; if (m_automaticLinkPermission) perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; @@ -3558,9 +3528,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (!UUID.TryParse(target, out targetID)) return; - TaskInventoryItem item = GetSelfInventoryItem(); - - if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 && !m_automaticLinkPermission) { ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); @@ -3568,7 +3536,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } IClientAPI client = null; - ScenePresence sp = World.GetScenePresence(item.PermsGranter); + ScenePresence sp = World.GetScenePresence(m_item.PermsGranter); if (sp != null) client = sp.ControllingClient; @@ -3615,7 +3583,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - if ((GetSelfInventoryItem().PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 && !m_automaticLinkPermission) { ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); @@ -3986,7 +3954,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { if (item.Name == name) { - if (item.ItemID == m_itemID) + if (item.ItemID == m_item.ItemID) throw new ScriptDeleteException(); else m_host.Inventory.RemoveInventoryItem(item.ItemID); @@ -4122,7 +4090,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID tid = AsyncCommands. DataserverPlugin.RegisterRequest(m_localID, - m_itemID, rq.ToString()); + m_item.ItemID, rq.ToString()); AsyncCommands. DataserverPlugin.DataserverReply(rq.ToString(), reply); @@ -4143,7 +4111,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { UUID tid = AsyncCommands. DataserverPlugin.RegisterRequest(m_localID, - m_itemID, item.AssetID.ToString()); + m_item.ItemID, item.AssetID.ToString()); Vector3 region = new Vector3( World.RegionInfo.RegionLocX * Constants.RegionSize, @@ -4498,9 +4466,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - TaskInventoryItem item = GetSelfInventoryItem(); - - return item.Name != null ? item.Name : String.Empty; + return m_item.Name != null ? m_item.Name : String.Empty; } public LSL_Integer llGetLinkNumberOfSides(int link) @@ -6598,14 +6564,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); if (xmlrpcMod.IsEnabled()) { - UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); + UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_item.ItemID, UUID.Zero); IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface(); if (xmlRpcRouter != null) { string ExternalHostName = m_ScriptEngine.World.RegionInfo.ExternalHostName; xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID, - m_itemID, String.Format("http://{0}:{1}/", ExternalHostName, + m_item.ItemID, String.Format("http://{0}:{1}/", ExternalHostName, xmlrpcMod.Port.ToString())); } object[] resobj = new object[] @@ -6617,7 +6583,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api new LSL_Integer(0), new LSL_String(String.Empty) }; - m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams("remote_data", resobj, + m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams("remote_data", resobj, new DetectParams[0])); } ScriptSleep(1000); @@ -6628,7 +6594,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); ScriptSleep(3000); - return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); + return (xmlrpcMod.SendRemoteData(m_localID, m_item.ItemID, channel, dest, idata, sdata)).ToString(); } public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) @@ -9049,13 +9015,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); if (m_UrlModule != null) - return m_UrlModule.RequestSecureURL(m_ScriptEngine.ScriptModule, m_host, m_itemID).ToString(); + return m_UrlModule.RequestSecureURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID).ToString(); return UUID.Zero.ToString(); } public LSL_String llRequestSimulatorData(string simulator, int data) { - IOSSL_Api ossl = (IOSSL_Api)m_ScriptEngine.GetApi(m_itemID, "OSSL"); + IOSSL_Api ossl = (IOSSL_Api)m_ScriptEngine.GetApi(m_item.ItemID, "OSSL"); try { @@ -9117,7 +9083,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID rq = UUID.Random(); UUID tid = AsyncCommands. - DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); + DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, rq.ToString()); AsyncCommands. DataserverPlugin.DataserverReply(rq.ToString(), reply); @@ -9136,7 +9102,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); if (m_UrlModule != null) - return m_UrlModule.RequestURL(m_ScriptEngine.ScriptModule, m_host, m_itemID).ToString(); + return m_UrlModule.RequestURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID).ToString(); return UUID.Zero.ToString(); } @@ -9602,12 +9568,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter == UUID.Zero) + if (m_item.PermsGranter == UUID.Zero) return new LSL_Vector(); - if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) { ShoutError("No permissions to track the camera"); return new LSL_Vector(); @@ -9626,12 +9590,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - TaskInventoryItem item = GetSelfInventoryItem(); - - if (item.PermsGranter == UUID.Zero) + if (m_item.PermsGranter == UUID.Zero) return new LSL_Rotation(); - if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) { ShoutError("No permissions to track the camera"); return new LSL_Rotation(); @@ -9696,7 +9658,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt) { m_host.AddScriptLPS(1); - DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); + DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, 0); if (detectedParams == null) return; // only works on the first detected avatar ScenePresence avatar = World.GetScenePresence(detectedParams.Key); @@ -9813,15 +9775,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (objectID == UUID.Zero) return; - TaskInventoryItem item = GetSelfInventoryItem(); - // we need the permission first, to know which avatar we want to set the camera for - UUID agentID = item.PermsGranter; + UUID agentID = m_item.PermsGranter; if (agentID == UUID.Zero) return; - if ((item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; ScenePresence presence = World.GetScenePresence(agentID); @@ -9867,15 +9827,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (objectID == UUID.Zero) return; - TaskInventoryItem item = GetSelfInventoryItem(); - // we need the permission first, to know which avatar we want to clear the camera for - UUID agentID = item.PermsGranter; + UUID agentID = m_item.PermsGranter; if (agentID == UUID.Zero) return; - if ((item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; ScenePresence presence = World.GetScenePresence(agentID); @@ -10025,7 +9983,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } UUID reqID = httpScriptMod. - StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); + StartHttpRequest(m_localID, m_item.ItemID, url, param, httpHeaders, body); if (reqID != UUID.Zero) return reqID.ToString(); @@ -10455,7 +10413,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } // was: UUID tid = tid = AsyncCommands. - UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, assetID.ToString()); + UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, assetID.ToString()); if (NotecardCache.IsCached(assetID)) { @@ -10517,7 +10475,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } // was: UUID tid = tid = AsyncCommands. - UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, assetID.ToString()); + UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, assetID.ToString()); if (NotecardCache.IsCached(assetID)) { @@ -10575,7 +10533,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void print(string str) { // yes, this is a real LSL function. See: http://wiki.secondlife.com/wiki/Print - IOSSL_Api ossl = (IOSSL_Api)m_ScriptEngine.GetApi(m_itemID, "OSSL"); + IOSSL_Api ossl = (IOSSL_Api)m_ScriptEngine.GetApi(m_item.ItemID, "OSSL"); if (ossl != null) { ossl.CheckThreatLevel(ThreatLevel.High, "print"); @@ -10603,7 +10561,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { UUID rq = UUID.Random(); - AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); + AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, rq.ToString()); AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), Name2Username(llKey2Name(id))); @@ -10619,7 +10577,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { UUID rq = UUID.Random(); - AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); + AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, rq.ToString()); AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), llKey2Name(id)); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index df20126ff2..cd47d96e99 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs @@ -59,16 +59,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api internal IScriptEngine m_ScriptEngine; internal SceneObjectPart m_host; internal uint m_localID; - internal UUID m_itemID; internal bool m_LSFunctionsEnabled = false; internal IScriptModuleComms m_comms = null; - public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) + public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, TaskInventoryItem item) { m_ScriptEngine = ScriptEngine; m_host = host; m_localID = localID; - m_itemID = itemID; if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) m_LSFunctionsEnabled = true; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs index 7c07e15fa3..a578b50cf1 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs @@ -58,16 +58,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api internal IScriptEngine m_ScriptEngine; internal SceneObjectPart m_host; internal uint m_localID; - internal UUID m_itemID; + internal TaskInventoryItem m_item; internal bool m_MODFunctionsEnabled = false; internal IScriptModuleComms m_comms = null; - public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) + public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, TaskInventoryItem item) { m_ScriptEngine = ScriptEngine; m_host = host; m_localID = localID; - m_itemID = itemID; + m_item = item; if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false)) m_MODFunctionsEnabled = true; @@ -252,7 +252,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // non-null but don't trust it completely try { - object result = m_comms.InvokeOperation(m_host.UUID, m_itemID, fname, convertedParms); + object result = m_comms.InvokeOperation(m_host.UUID, m_item.ItemID, fname, convertedParms); if (result != null) return result; @@ -279,7 +279,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID req = UUID.Random(); - m_comms.RaiseEvent(m_itemID, req.ToString(), module, command, k); + m_comms.RaiseEvent(m_item.ItemID, req.ToString(), module, command, k); return req.ToString(); } diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 3b67966a1a..9b2022a1c2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -134,19 +134,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api internal ILSL_Api m_LSL_Api = null; // get a reference to the LSL API so we can call methods housed there internal SceneObjectPart m_host; internal uint m_localID; - internal UUID m_itemID; + internal TaskInventoryItem m_item; internal bool m_OSFunctionsEnabled = false; internal ThreatLevel m_MaxThreatLevel = ThreatLevel.VeryLow; internal float m_ScriptDelayFactor = 1.0f; internal float m_ScriptDistanceFactor = 1.0f; internal Dictionary m_FunctionPerms = new Dictionary(); - public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) + public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, TaskInventoryItem item) { m_ScriptEngine = ScriptEngine; m_host = host; m_localID = localID; - m_itemID = itemID; + m_item = item; if (m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false)) m_OSFunctionsEnabled = true; @@ -224,7 +224,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (m_LSL_Api != null) return; - m_LSL_Api = (ILSL_Api)m_ScriptEngine.GetApi(m_itemID, "LSL"); + m_LSL_Api = (ILSL_Api)m_ScriptEngine.GetApi(m_item.ItemID, "LSL"); } // @@ -343,22 +343,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return; } - TaskInventoryItem ti = m_host.Inventory.GetInventoryItem(m_itemID); - if (ti == null) - { - OSSLError( - String.Format("{0} permission error. Can't find script in prim inventory.", - function)); - } - - UUID ownerID = ti.OwnerID; + UUID ownerID = m_item.OwnerID; //OSSL only may be used if object is in the same group as the parcel if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("PARCEL_GROUP_MEMBER")) { ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); - if (land.LandData.GroupID == ti.GroupID && land.LandData.GroupID != UUID.Zero) + if (land.LandData.GroupID == m_item.GroupID && land.LandData.GroupID != UUID.Zero) { return; } @@ -394,13 +386,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - if (!m_FunctionPerms[function].AllowedCreators.Contains(ti.CreatorID)) + if (!m_FunctionPerms[function].AllowedCreators.Contains(m_item.CreatorID)) OSSLError( String.Format("{0} permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has no permission.", function)); - if (ti.CreatorID != ownerID) + + if (m_item.CreatorID != ownerID) { - if ((ti.CurrentPermissions & (uint)PermissionMask.Modify) != 0) + if ((m_item.CurrentPermissions & (uint)PermissionMask.Modify) != 0) OSSLError( String.Format("{0} permission denied. Script permissions error.", function)); @@ -1183,7 +1176,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api CheckThreatLevel(ThreatLevel.High, "osSetStateEvents"); m_host.AddScriptLPS(1); - m_host.SetScriptEvents(m_itemID, events); + m_host.SetScriptEvents(m_item.ItemID, events); } public void osSetRegionWaterHeight(double height) diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 2c8af81d5e..dd4739346c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -232,7 +232,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance foreach (string api in am.GetApis()) { m_Apis[api] = am.CreateApi(api); - m_Apis[api].Initialize(engine, part, LocalID, itemID); + m_Apis[api].Initialize(engine, part, LocalID, ScriptTask); } try diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs index 49266e91ea..f480e1d9db 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs @@ -88,10 +88,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests // Create an object embedded inside the first UUID itemId = TestHelpers.ParseTail(0x20); - TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId); + TaskInventoryItem item + = TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId); LSL_Api api = new LSL_Api(); - api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID); + api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, null); // Create a second object SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100); @@ -124,7 +125,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10); m_scene.AddSceneObject(so1); LSL_Api api = new LSL_Api(); - api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID); + api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, null); // Create an object embedded inside the first UUID itemId = TestHelpers.ParseTail(0x20); @@ -134,7 +135,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100); m_scene.AddSceneObject(so2); LSL_Api api2 = new LSL_Api(); - api2.Initialize(m_engine, so2.RootPart, so2.RootPart.LocalId, so2.RootPart.UUID); + api2.Initialize(m_engine, so2.RootPart, so2.RootPart.LocalId, null); // *** Firstly, we test where llAllowInventoryDrop() has not been called. *** api.llGiveInventory(so2.UUID.ToString(), inventoryItemName); diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 92a63bf497..bba6c56491 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs @@ -66,8 +66,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests engine.AddRegion(scene); m_lslApi = new LSL_Api(); - m_lslApi.Initialize(engine, part, part.LocalId, part.UUID); - + m_lslApi.Initialize(engine, part, part.LocalId, null); } [Test] diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs index c51227b77c..dff8f6e1ee 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs @@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); + osslApi.Initialize(m_engine, part, part.LocalId, null); string notecardName = "appearanceNc"; osslApi.osOwnerSaveAppearance(notecardName); @@ -130,7 +130,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); + osslApi.Initialize(m_engine, part, part.LocalId, null); string notecardName = "appearanceNc"; osslApi.osOwnerSaveAppearance(notecardName); @@ -161,7 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); + osslApi.Initialize(m_engine, part, part.LocalId, null); string notecardName = "appearanceNc"; @@ -202,7 +202,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); + osslApi.Initialize(m_engine, part, part.LocalId, null); string notecardName = "appearanceNc"; diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 9c36108da3..80ac52c3ec 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs @@ -104,10 +104,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(otherSo); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); + osslApi.Initialize(m_engine, part, part.LocalId, null); OSSL_Api otherOsslApi = new OSSL_Api(); - otherOsslApi.Initialize(m_engine, otherPart, otherPart.LocalId, otherPart.UUID); + otherOsslApi.Initialize(m_engine, otherPart, otherPart.LocalId, null); string notecardName = "appearanceNc"; osslApi.osOwnerSaveAppearance(notecardName); @@ -151,7 +151,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); + osslApi.Initialize(m_engine, part, part.LocalId, null); string notecardName = "appearanceNc"; osslApi.osOwnerSaveAppearance(notecardName); From 6406d5a5b9c1c4ef261254e7d4446603b496d1fd Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Tue, 8 May 2012 23:20:27 +0100 Subject: [PATCH 3/9] refactor: Eliminate local id parameter from api initialize. This is always available from m_host.LocalId --- .../ScriptEngine/Interfaces/IScriptApi.cs | 3 +- .../Shared/Api/Implementation/LSL_Api.cs | 40 +++++++++---------- .../Shared/Api/Implementation/LS_Api.cs | 4 +- .../Shared/Api/Implementation/MOD_Api.cs | 4 +- .../Shared/Api/Implementation/OSSL_Api.cs | 4 +- .../Shared/Instance/ScriptInstance.cs | 2 +- .../Shared/Tests/LSL_ApiInventoryTests.cs | 9 ++--- .../ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 2 +- .../Shared/Tests/OSSL_ApiAppearanceTest.cs | 8 ++-- .../Shared/Tests/OSSL_ApiNpcTests.cs | 6 +-- 10 files changed, 36 insertions(+), 46 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs index cced52260f..2027ca6491 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs @@ -42,8 +42,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces /// proper runtime assembly at load time. /// /param> /// - /// /// - void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, TaskInventoryItem item); + void Initialize(IScriptEngine engine, SceneObjectPart part, TaskInventoryItem item); } } \ No newline at end of file diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index e8e4dab02a..afd943b481 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -84,7 +84,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected IScriptEngine m_ScriptEngine; protected SceneObjectPart m_host; - protected uint m_localID; /// /// The item that hosts this script @@ -108,11 +107,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api protected Dictionary m_userInfoCache = new Dictionary(); - public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, TaskInventoryItem item) + public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) { m_ScriptEngine = ScriptEngine; m_host = host; - m_localID = localID; m_item = item; m_ScriptDelayFactor = @@ -843,7 +841,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID.TryParse(ID, out keyID); IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface(); if (wComm != null) - return wComm.Listen(m_localID, m_item.ItemID, m_host.UUID, channelID, name, keyID, msg); + return wComm.Listen(m_host.LocalId, m_item.ItemID, m_host.UUID, channelID, name, keyID, msg); else return -1; } @@ -870,7 +868,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID keyID = UUID.Zero; UUID.TryParse(id, out keyID); - AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_item.ItemID, name, keyID, type, range, arc, m_host); + AsyncCommands.SensorRepeatPlugin.SenseOnce(m_host.LocalId, m_item.ItemID, name, keyID, type, range, arc, m_host); } public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) @@ -879,13 +877,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID keyID = UUID.Zero; UUID.TryParse(id, out keyID); - AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_item.ItemID, name, keyID, type, range, arc, rate, m_host); + AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_host.LocalId, m_item.ItemID, name, keyID, type, range, arc, rate, m_host); } public void llSensorRemove() { m_host.AddScriptLPS(1); - AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_item.ItemID); + AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_host.LocalId, m_item.ItemID); } public string resolveName(UUID objecUUID) @@ -2874,7 +2872,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api sec = m_MinTimerInterval; m_host.AddScriptLPS(1); // Setting timer repeat - AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_item.ItemID, sec); + AsyncCommands.TimerPlugin.SetTimerEvent(m_host.LocalId, m_item.ItemID, sec); } public virtual void llSleep(double sec) @@ -2937,7 +2935,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) { - presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_item.ItemID); + presence.RegisterControlEventsToScript(controls, accept, pass_on, m_host.LocalId, m_item.ItemID); } } } @@ -2958,7 +2956,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) { // Unregister controls from Presence - presence.UnRegisterControlEventsToScript(m_localID, m_item.ItemID); + presence.UnRegisterControlEventsToScript(m_host.LocalId, m_item.ItemID); // Remove Take Control permission. m_item.PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS; } @@ -4089,7 +4087,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID rq = UUID.Random(); UUID tid = AsyncCommands. - DataserverPlugin.RegisterRequest(m_localID, + DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString()); AsyncCommands. @@ -4110,7 +4108,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (item.Type == 3 && item.Name == name) { UUID tid = AsyncCommands. - DataserverPlugin.RegisterRequest(m_localID, + DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, item.AssetID.ToString()); Vector3 region = new Vector3( @@ -6564,7 +6562,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); if (xmlrpcMod.IsEnabled()) { - UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_item.ItemID, UUID.Zero); + UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_host.LocalId, m_item.ItemID, UUID.Zero); IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface(); if (xmlRpcRouter != null) { @@ -6594,7 +6592,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); ScriptSleep(3000); - return (xmlrpcMod.SendRemoteData(m_localID, m_item.ItemID, channel, dest, idata, sdata)).ToString(); + return (xmlrpcMod.SendRemoteData(m_host.LocalId, m_item.ItemID, channel, dest, idata, sdata)).ToString(); } public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) @@ -9083,7 +9081,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api UUID rq = UUID.Random(); UUID tid = AsyncCommands. - DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, rq.ToString()); + DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString()); AsyncCommands. DataserverPlugin.DataserverReply(rq.ToString(), reply); @@ -9982,8 +9980,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - UUID reqID = httpScriptMod. - StartHttpRequest(m_localID, m_item.ItemID, url, param, httpHeaders, body); + UUID reqID + = httpScriptMod.StartHttpRequest(m_host.LocalId, m_item.ItemID, url, param, httpHeaders, body); if (reqID != UUID.Zero) return reqID.ToString(); @@ -10413,7 +10411,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } // was: UUID tid = tid = AsyncCommands. - UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, assetID.ToString()); + UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, assetID.ToString()); if (NotecardCache.IsCached(assetID)) { @@ -10475,7 +10473,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } // was: UUID tid = tid = AsyncCommands. - UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, assetID.ToString()); + UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, assetID.ToString()); if (NotecardCache.IsCached(assetID)) { @@ -10561,7 +10559,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { UUID rq = UUID.Random(); - AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, rq.ToString()); + AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString()); AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), Name2Username(llKey2Name(id))); @@ -10577,7 +10575,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { UUID rq = UUID.Random(); - AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_item.ItemID, rq.ToString()); + AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString()); AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), llKey2Name(id)); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index cd47d96e99..795de802bb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs @@ -58,15 +58,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { internal IScriptEngine m_ScriptEngine; internal SceneObjectPart m_host; - internal uint m_localID; internal bool m_LSFunctionsEnabled = false; internal IScriptModuleComms m_comms = null; - public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, TaskInventoryItem item) + public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) { m_ScriptEngine = ScriptEngine; m_host = host; - m_localID = localID; if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) m_LSFunctionsEnabled = true; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs index a578b50cf1..4bd3dffd30 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs @@ -57,16 +57,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { internal IScriptEngine m_ScriptEngine; internal SceneObjectPart m_host; - internal uint m_localID; internal TaskInventoryItem m_item; internal bool m_MODFunctionsEnabled = false; internal IScriptModuleComms m_comms = null; - public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, TaskInventoryItem item) + public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) { m_ScriptEngine = ScriptEngine; m_host = host; - m_localID = localID; m_item = item; if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false)) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 9b2022a1c2..ad1a3585ca 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -133,7 +133,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api internal IScriptEngine m_ScriptEngine; internal ILSL_Api m_LSL_Api = null; // get a reference to the LSL API so we can call methods housed there internal SceneObjectPart m_host; - internal uint m_localID; internal TaskInventoryItem m_item; internal bool m_OSFunctionsEnabled = false; internal ThreatLevel m_MaxThreatLevel = ThreatLevel.VeryLow; @@ -141,11 +140,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api internal float m_ScriptDistanceFactor = 1.0f; internal Dictionary m_FunctionPerms = new Dictionary(); - public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, TaskInventoryItem item) + public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) { m_ScriptEngine = ScriptEngine; m_host = host; - m_localID = localID; m_item = item; if (m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false)) diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index dd4739346c..329e36131b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -232,7 +232,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance foreach (string api in am.GetApis()) { m_Apis[api] = am.CreateApi(api); - m_Apis[api].Initialize(engine, part, LocalID, ScriptTask); + m_Apis[api].Initialize(engine, part, ScriptTask); } try diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs index f480e1d9db..c73e22ffdb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs @@ -88,11 +88,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests // Create an object embedded inside the first UUID itemId = TestHelpers.ParseTail(0x20); - TaskInventoryItem item - = TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId); + TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId); LSL_Api api = new LSL_Api(); - api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, null); + api.Initialize(m_engine, so1.RootPart, null); // Create a second object SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100); @@ -125,7 +124,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10); m_scene.AddSceneObject(so1); LSL_Api api = new LSL_Api(); - api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, null); + api.Initialize(m_engine, so1.RootPart, null); // Create an object embedded inside the first UUID itemId = TestHelpers.ParseTail(0x20); @@ -135,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100); m_scene.AddSceneObject(so2); LSL_Api api2 = new LSL_Api(); - api2.Initialize(m_engine, so2.RootPart, so2.RootPart.LocalId, null); + api2.Initialize(m_engine, so2.RootPart, null); // *** Firstly, we test where llAllowInventoryDrop() has not been called. *** api.llGiveInventory(so2.UUID.ToString(), inventoryItemName); diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index bba6c56491..f96a156a6e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs @@ -66,7 +66,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests engine.AddRegion(scene); m_lslApi = new LSL_Api(); - m_lslApi.Initialize(engine, part, part.LocalId, null); + m_lslApi.Initialize(engine, part, null); } [Test] diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs index dff8f6e1ee..3965734435 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs @@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, null); + osslApi.Initialize(m_engine, part, null); string notecardName = "appearanceNc"; osslApi.osOwnerSaveAppearance(notecardName); @@ -130,7 +130,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, null); + osslApi.Initialize(m_engine, part, null); string notecardName = "appearanceNc"; osslApi.osOwnerSaveAppearance(notecardName); @@ -161,7 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, null); + osslApi.Initialize(m_engine, part, null); string notecardName = "appearanceNc"; @@ -202,7 +202,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, null); + osslApi.Initialize(m_engine, part, null); string notecardName = "appearanceNc"; diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 80ac52c3ec..0ccd8897c3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs @@ -104,10 +104,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(otherSo); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, null); + osslApi.Initialize(m_engine, part, null); OSSL_Api otherOsslApi = new OSSL_Api(); - otherOsslApi.Initialize(m_engine, otherPart, otherPart.LocalId, null); + otherOsslApi.Initialize(m_engine, otherPart, null); string notecardName = "appearanceNc"; osslApi.osOwnerSaveAppearance(notecardName); @@ -151,7 +151,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_scene.AddSceneObject(so); OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, part.LocalId, null); + osslApi.Initialize(m_engine, part, null); string notecardName = "appearanceNc"; osslApi.osOwnerSaveAppearance(notecardName); From c0658a102ebbff6ea8ef1ef510d30da890aacded Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Tue, 8 May 2012 23:29:51 +0100 Subject: [PATCH 4/9] Add automated TestllCreateLink() --- .../Shared/Tests/LSL_ApiLinkingTests.cs | 112 ++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs new file mode 100644 index 0000000000..44209157f8 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs @@ -0,0 +1,112 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using log4net; +using Nini.Config; +using NUnit.Framework; +using OpenMetaverse; +using OpenMetaverse.Assets; +using OpenMetaverse.StructuredData; +using OpenSim.Framework; +using OpenSim.Region.CoreModules.Avatar.AvatarFactory; +using OpenSim.Region.OptionalModules.World.NPC; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Region.ScriptEngine.Shared; +using OpenSim.Region.ScriptEngine.Shared.Api; +using OpenSim.Region.ScriptEngine.Shared.ScriptBase; +using OpenSim.Services.Interfaces; +using OpenSim.Tests.Common; +using OpenSim.Tests.Common.Mock; + +namespace OpenSim.Region.ScriptEngine.Shared.Tests +{ + /// + /// Tests for linking functions in LSL + /// + /// + /// This relates to LSL. Actual linking functionality should be tested in the main + /// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests. + /// + [TestFixture] + public class LSL_ApiLinkingTests + { + protected Scene m_scene; + protected XEngine.XEngine m_engine; + + [SetUp] + public void SetUp() + { + IConfigSource initConfigSource = new IniConfigSource(); + IConfig config = initConfigSource.AddConfig("XEngine"); + config.Set("Enabled", "true"); + + m_scene = new SceneHelpers().SetupScene(); + SceneHelpers.SetupSceneModules(m_scene, initConfigSource); + + m_engine = new XEngine.XEngine(); + m_engine.Initialise(initConfigSource); + m_engine.AddRegion(m_scene); + } + + [Test] + public void TestllCreateLink() + { + TestHelpers.InMethod(); + + UUID ownerId = TestHelpers.ParseTail(0x1); + + SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10); + grp1.AbsolutePosition = new Vector3(10, 10, 10); + m_scene.AddSceneObject(grp1); + + // FIXME: This should really be a script item (with accompanying script) + TaskInventoryItem grp1Item + = TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart); + grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; + + SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20); + grp2.AbsolutePosition = new Vector3(20, 20, 20); + + // <180,0,0> + grp2.UpdateGroupRotationR(Quaternion.CreateFromEulers(180 * Utils.DEG_TO_RAD, 0, 0)); + + m_scene.AddSceneObject(grp2); + + LSL_Api apiGrp1 = new LSL_Api(); + apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item); + + apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE); + + Assert.That(grp1.Parts.Length, Is.EqualTo(4)); + Assert.That(grp2.IsDeleted, Is.True); + } + } +} \ No newline at end of file From ef279c5a62d15d29ca94c95418a13d52f2a68244 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Tue, 8 May 2012 23:36:23 +0100 Subject: [PATCH 5/9] Add automated TestllBreakLink() --- .../Shared/Tests/LSL_ApiLinkingTests.cs | 27 +++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs index 44209157f8..bc3b790362 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs @@ -108,5 +108,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests Assert.That(grp1.Parts.Length, Is.EqualTo(4)); Assert.That(grp2.IsDeleted, Is.True); } + + [Test] + public void TestllBreakLink() + { + TestHelpers.InMethod(); + + UUID ownerId = TestHelpers.ParseTail(0x1); + + SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10); + grp1.AbsolutePosition = new Vector3(10, 10, 10); + m_scene.AddSceneObject(grp1); + + // FIXME: This should really be a script item (with accompanying script) + TaskInventoryItem grp1Item + = TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart); + grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; + + LSL_Api apiGrp1 = new LSL_Api(); + apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item); + + apiGrp1.llBreakLink(2); + + Assert.That(grp1.Parts.Length, Is.EqualTo(1)); + + SceneObjectGroup grp2 = m_scene.GetSceneObjectGroup("grp1-Part1"); + Assert.That(grp2, Is.Not.Null); + } } } \ No newline at end of file From c21c9e13ef09607fa6f918f27bf087247a70d5a3 Mon Sep 17 00:00:00 2001 From: Talun Date: Mon, 7 May 2012 21:44:17 +0100 Subject: [PATCH 6/9] Mantis 1456 same region teleport of a sitting avatar. Region to region was fixed some time ago in EntityTransferModule. This applies the same fix for same region teleports. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7e49a5e2cc..769824efa0 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -996,6 +996,8 @@ namespace OpenSim.Region.Framework.Scenes public void TeleportWithMomentum(Vector3 pos, Vector3? v) { + if (ParentID != (uint)0) + StandUp(); bool isFlying = Flying; Vector3 vel = Velocity; RemoveFromPhysicalScene(); From 20952c75c526180a0286fb9634b94ac1354a2770 Mon Sep 17 00:00:00 2001 From: Dan Lake Date: Tue, 8 May 2012 16:05:34 -0700 Subject: [PATCH 7/9] Trigger event when scene presences are updated --- .../Region/Framework/Scenes/EventManager.cs | 24 +++++++++++++++++++ .../Region/Framework/Scenes/ScenePresence.cs | 10 ++++++++ 2 files changed, 34 insertions(+) diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index b3debb0296..ace83135d8 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs @@ -480,6 +480,9 @@ namespace OpenSim.Region.Framework.Scenes public delegate void SceneObjectPartUpdated(SceneObjectPart sop); public event SceneObjectPartUpdated OnSceneObjectPartUpdated; + public delegate void ScenePresenceUpdated(ScenePresence sp); + public event ScenePresenceUpdated OnScenePresenceUpdated; + public delegate void RegionUp(GridRegion region); public event RegionUp OnRegionUp; @@ -2343,6 +2346,27 @@ namespace OpenSim.Region.Framework.Scenes } } + public void TriggerScenePresenceUpdated(ScenePresence sp) + { + ScenePresenceUpdated handler = OnScenePresenceUpdated; + if (handler != null) + { + foreach (ScenePresenceUpdated d in handler.GetInvocationList()) + { + try + { + d(sp); + } + catch (Exception e) + { + m_log.ErrorFormat( + "[EVENT MANAGER]: Delegate for TriggerScenePresenceUpdated failed - continuing. {0} {1}", + e.Message, e.StackTrace); + } + } + } + } + public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args, int local_id, IClientAPI remote_client) { diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7e49a5e2cc..c552447836 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -76,6 +76,11 @@ namespace OpenSim.Region.Framework.Scenes // { // m_log.Debug("[SCENE PRESENCE] Destructor called"); // } + private void TriggerScenePresenceUpdated() + { + if (m_scene != null) + m_scene.EventManager.TriggerScenePresenceUpdated(this); + } private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); @@ -489,6 +494,7 @@ namespace OpenSim.Region.Framework.Scenes //m_log.DebugFormat( // "[ENTITY BASE]: In {0} set AbsolutePosition of {1} to {2}", // Scene.RegionInfo.RegionName, Name, m_pos); + TriggerScenePresenceUpdated(); } } @@ -508,6 +514,7 @@ namespace OpenSim.Region.Framework.Scenes return; m_pos = value; + TriggerScenePresenceUpdated(); } } @@ -1523,6 +1530,7 @@ namespace OpenSim.Region.Framework.Scenes } m_scene.EventManager.TriggerOnClientMovement(this); + TriggerScenePresenceUpdated(); } /// @@ -2419,6 +2427,7 @@ namespace OpenSim.Region.Framework.Scenes m_scene.ForEachClient(SendTerseUpdateToClient); } + TriggerScenePresenceUpdated(); } public void SendCoarseLocations(List coarseLocations, List avatarUUIDs) @@ -3195,6 +3204,7 @@ namespace OpenSim.Region.Framework.Scenes Velocity = force; m_forceToApply = null; + TriggerScenePresenceUpdated(); } } From e5dbb652d5118d193de794fb948252195594b344 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Wed, 9 May 2012 00:11:10 +0100 Subject: [PATCH 8/9] Remove physics actor related race conditions in SetVehicleFlags() and SetPhysicsAxisRotation() sop.PhysActor can currently become null at any time. --- .../Region/Framework/Scenes/SceneObjectPart.cs | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4bec2d4157..f911ef87a7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -3321,10 +3321,10 @@ namespace OpenSim.Region.Framework.Scenes public void SetVehicleFlags(int param, bool remove) { - if (PhysActor != null) - { - PhysActor.VehicleFlags(param, remove); - } + PhysicsActor pa = PhysActor; + + if (pa != null) + pa.VehicleFlags(param, remove); } public void SetGroup(UUID groupID, IClientAPI client) @@ -3356,10 +3356,12 @@ namespace OpenSim.Region.Framework.Scenes public void SetPhysicsAxisRotation() { - if (PhysActor != null) + PhysicsActor pa = PhysActor; + + if (pa != null) { - PhysActor.LockAngularMotion(RotationAxis); - ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); + pa.LockAngularMotion(RotationAxis); + ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); } } From 61e99bcdcba5480aa8a2a8b8e2f2b0a66c08e6b4 Mon Sep 17 00:00:00 2001 From: Talun Date: Tue, 8 May 2012 15:52:25 +0100 Subject: [PATCH 9/9] Mantis 6015 new LSL function llGetAgentList. Details in the lsl wiki --- .../Shared/Api/Implementation/LSL_Api.cs | 85 +++++++++++++++++++ .../Shared/Api/Interface/ILSL_Api.cs | 1 + .../Shared/Api/Runtime/LSL_Constants.cs | 5 ++ .../Shared/Api/Runtime/LSL_Stub.cs | 5 ++ 4 files changed, 96 insertions(+) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index afd943b481..5b5cab860c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -5529,6 +5529,91 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); return "en-us"; } + /// + /// http://wiki.secondlife.com/wiki/LlGetAgentList + /// The list of options is currently not used in SL + /// scope is one of:- + /// AGENT_LIST_REGION - all in the region + /// AGENT_LIST_PARCEL - all in the same parcel as the scripted object + /// AGENT_LIST_PARCEL_OWNER - all in any parcel owned by the owner of the + /// current parcel. + /// + public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options) + { + m_host.AddScriptLPS(1); + + // the constants are 1, 2 and 4 so bits are being set, but you + // get an error "INVALID_SCOPE" if it is anything but 1, 2 and 4 + bool regionWide = scope == ScriptBaseClass.AGENT_LIST_REGION; + bool parcelOwned = scope == ScriptBaseClass.AGENT_LIST_PARCEL_OWNER; + bool parcel = scope == ScriptBaseClass.AGENT_LIST_PARCEL; + + LSL_List result = new LSL_List(); + + if (!regionWide && !parcelOwned && !parcel) + { + result.Add("INVALID_SCOPE"); + return result; + } + + ILandObject land; + Vector3 pos; + UUID id = UUID.Zero; + if (parcel || parcelOwned) + { + pos = m_host.ParentGroup.RootPart.GetWorldPosition(); + land = World.LandChannel.GetLandObject(pos.X, pos.Y); + if (land == null) + { + id = UUID.Zero; + } + else + { + if (parcelOwned) + { + id = land.LandData.OwnerID; + } + else + { + id = land.LandData.GlobalID; + } + } + } + List presenceIds = new List(); + + World.ForEachRootScenePresence( + delegate (ScenePresence ssp) + { + // Gods are not listed in SL + if (!ssp.IsDeleted && ssp.GodLevel == 0.0 && !ssp.IsChildAgent) + { + if (!regionWide) + { + pos = ssp.AbsolutePosition; + land = World.LandChannel.GetLandObject(pos.X, pos.Y); + if (land != null) + { + if (parcelOwned && land.LandData.OwnerID == id || + parcel && land.LandData.GlobalID == id) + { + result.Add(ssp.UUID.ToString()); + } + } + } + else + { + result.Add(ssp.UUID.ToString()); + } + } + // Maximum of 100 results + if (result.Length > 99) + { + return; + } + } + ); + return result; + } public void llAdjustSoundVolume(double volume) { diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 7a797ac27b..7f5d1feec1 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs @@ -109,6 +109,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_Vector llGetAccel(); LSL_Integer llGetAgentInfo(string id); LSL_String llGetAgentLanguage(string id); + LSL_List llGetAgentList(LSL_Integer scope, LSL_List options); LSL_Vector llGetAgentSize(string id); LSL_Float llGetAlpha(int face); LSL_Float llGetAndResetTime(); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 2a28542a96..b6c21e6cdd 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs @@ -501,6 +501,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase public const int OBJECT_STREAMING_COST = 15; public const int OBJECT_PHYSICS_COST = 16; + // for llGetAgentList + public const int AGENT_LIST_PARCEL = 1; + public const int AGENT_LIST_PARCEL_OWNER = 2; + public const int AGENT_LIST_REGION = 4; + // Can not be public const? public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0.0, 0.0, 1.0); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 80fa530410..c0bf29ca2d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs @@ -389,6 +389,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase return m_LSL_Functions.llGetAgentLanguage(id); } + public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options) + { + return m_LSL_Functions.llGetAgentList(scope, options); + } + public LSL_Vector llGetAgentSize(string id) { return m_LSL_Functions.llGetAgentSize(id);