Merge branch 'avination' into careminster
Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.csavinationmerge
commit
66bf1376b5
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@ -47,36 +47,36 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Capabilities.Handlers
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{
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public class GetTextureHandler : BaseStreamHandler
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public class GetTextureHandler
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IAssetService m_assetService;
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public const string DefaultFormat = "x-j2c";
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// TODO: Change this to a config option
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const string REDIRECT_URL = null;
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public GetTextureHandler(string path, IAssetService assService, string name, string description)
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: base("GET", path, name, description)
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public GetTextureHandler(IAssetService assService)
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{
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m_assetService = assService;
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}
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public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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public Hashtable Handle(Hashtable request)
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{
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// Try to parse the texture ID from the request URL
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NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
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string textureStr = query.GetOne("texture_id");
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string format = query.GetOne("format");
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Hashtable ret = new Hashtable();
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ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
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ret["content_type"] = "text/plain";
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ret["keepalive"] = false;
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ret["reusecontext"] = false;
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string textureStr = (string)request["texture_id"];
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string format = (string)request["format"];
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//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
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if (m_assetService == null)
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{
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m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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}
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UUID textureID;
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@ -91,30 +91,30 @@ namespace OpenSim.Capabilities.Handlers
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}
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else
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{
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formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
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formats = new string[1] { DefaultFormat }; // default
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if (((Hashtable)request["headers"])["Accept"] != null)
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formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]);
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if (formats.Length == 0)
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formats = new string[1] { DefaultFormat }; // default
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}
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// OK, we have an array with preferred formats, possibly with only one entry
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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foreach (string f in formats)
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{
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if (FetchTexture(httpRequest, httpResponse, textureID, f))
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if (FetchTexture(request, ret, textureID, f))
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break;
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}
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}
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else
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{
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m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
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m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]);
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}
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// m_log.DebugFormat(
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// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
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// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
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return null;
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return ret;
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}
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/// <summary>
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@ -125,7 +125,7 @@ namespace OpenSim.Capabilities.Handlers
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/// <param name="textureID"></param>
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/// <param name="format"></param>
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/// <returns>False for "caller try another codec"; true otherwise</returns>
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private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
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private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format)
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{
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// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
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AssetBase texture;
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@ -134,84 +134,61 @@ namespace OpenSim.Capabilities.Handlers
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if (format != DefaultFormat)
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fullID = fullID + "-" + format;
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if (!String.IsNullOrEmpty(REDIRECT_URL))
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// try the cache
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texture = m_assetService.GetCached(fullID);
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if (texture == null)
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{
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// Only try to fetch locally cached textures. Misses are redirected
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texture = m_assetService.GetCached(fullID);
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//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
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// Fetch locally or remotely. Misses return a 404
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texture = m_assetService.Get(textureID.ToString());
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if (texture != null)
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{
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if (texture.Type != (sbyte)AssetType.Texture)
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return true;
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if (format == DefaultFormat)
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{
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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WriteTextureData(request, response, texture, format);
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return true;
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}
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WriteTextureData(httpRequest, httpResponse, texture, format);
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}
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else
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{
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string textureUrl = REDIRECT_URL + textureID.ToString();
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m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
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httpResponse.RedirectLocation = textureUrl;
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return true;
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}
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}
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else // no redirect
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{
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// try the cache
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texture = m_assetService.GetCached(fullID);
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if (texture == null)
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{
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// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
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// Fetch locally or remotely. Misses return a 404
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texture = m_assetService.Get(textureID.ToString());
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if (texture != null)
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else
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{
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if (texture.Type != (sbyte)AssetType.Texture)
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{
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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return true;
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}
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if (format == DefaultFormat)
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{
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WriteTextureData(httpRequest, httpResponse, texture, format);
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return true;
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}
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else
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{
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AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
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newTexture.Data = ConvertTextureData(texture, format);
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if (newTexture.Data.Length == 0)
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return false; // !!! Caller try another codec, please!
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AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
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newTexture.Data = ConvertTextureData(texture, format);
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if (newTexture.Data.Length == 0)
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return false; // !!! Caller try another codec, please!
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newTexture.Flags = AssetFlags.Collectable;
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newTexture.Temporary = true;
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m_assetService.Store(newTexture);
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WriteTextureData(httpRequest, httpResponse, newTexture, format);
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return true;
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}
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newTexture.Flags = AssetFlags.Collectable;
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newTexture.Temporary = true;
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m_assetService.Store(newTexture);
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WriteTextureData(request, response, newTexture, format);
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return true;
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}
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}
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else // it was on the cache
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{
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// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
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WriteTextureData(httpRequest, httpResponse, texture, format);
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return true;
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}
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}
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}
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}
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else // it was on the cache
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{
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//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
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WriteTextureData(request, response, texture, format);
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return true;
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}
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// not found
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// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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return true;
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}
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private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
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private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format)
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{
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string range = request.Headers.GetOne("Range");
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Hashtable headers = new Hashtable();
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response["headers"] = headers;
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string range = String.Empty;
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if (((Hashtable)request["headers"])["Range"] != null)
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range = (string)((Hashtable)request["headers"])["Range"];
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if (!String.IsNullOrEmpty(range)) // JP2's only
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{
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@ -239,10 +216,8 @@ namespace OpenSim.Capabilities.Handlers
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// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
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// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
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// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
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// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
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response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
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response.ContentType = texture.Metadata.ContentType;
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// viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters
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response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
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}
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else
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{
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@ -256,37 +231,33 @@ namespace OpenSim.Capabilities.Handlers
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// We were accidentally sending back 404 before in this situation
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// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
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// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
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//
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// We also do not want to send back OK even if the whole range was satisfiable since this causes
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// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
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// if (end > maxEnd)
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// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
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// else
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response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
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response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
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response["content-type"] = texture.Metadata.ContentType;
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headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
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response.ContentLength = len;
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response.ContentType = texture.Metadata.ContentType;
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response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
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response.Body.Write(texture.Data, start, len);
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byte[] d = new byte[len];
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Array.Copy(texture.Data, start, d, 0, len);
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response["bin_response_data"] = d;
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// response.Body.Write(texture.Data, start, len);
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}
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}
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else
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{
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m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
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response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
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response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
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}
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}
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else // JP2's or other formats
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{
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// Full content request
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response.StatusCode = (int)System.Net.HttpStatusCode.OK;
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response.ContentLength = texture.Data.Length;
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response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
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if (format == DefaultFormat)
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response.ContentType = texture.Metadata.ContentType;
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response["content_type"] = texture.Metadata.ContentType;
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else
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response.ContentType = "image/" + format;
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response.Body.Write(texture.Data, 0, texture.Data.Length);
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response["content_type"] = "image/" + format;
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response["bin_response_data"] = texture.Data;
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// response.Body.Write(texture.Data, 0, texture.Data.Length);
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}
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// if (response.StatusCode < 200 || response.StatusCode > 299)
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|
|
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@ -33,6 +33,7 @@ using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Server.Handlers.Base;
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using OpenMetaverse;
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/*
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namespace OpenSim.Capabilities.Handlers
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{
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public class GetTextureServerConnector : ServiceConnector
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@ -63,7 +64,8 @@ namespace OpenSim.Capabilities.Handlers
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throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
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server.AddStreamHandler(
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new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null));
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new GetTextureHandler("/CAPS/GetTexture/", m_AssetService, "GetTexture", null));
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}
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}
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}
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*/
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|
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@ -39,6 +39,7 @@ using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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/*
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namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
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{
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[TestFixture]
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|
@ -61,3 +62,4 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
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}
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}
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}
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*/
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|
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@ -30,6 +30,15 @@ using OpenMetaverse;
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDAssetResource
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{
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public OSDArray instance_list = new OSDArray();
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public OSDArray texture_list = new OSDArray();
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public OSDArray mesh_list = new OSDArray();
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public string metric = String.Empty;
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}
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[OSDMap]
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public class LLSDAssetUploadRequest
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{
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|
@ -38,7 +47,7 @@ namespace OpenSim.Framework.Capabilities
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public UUID folder_id = UUID.Zero;
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public string inventory_type = String.Empty;
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public string name = String.Empty;
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public LLSDAssetResource asset_resources = new LLSDAssetResource();
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public LLSDAssetUploadRequest()
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{
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}
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|
|
|
@ -29,12 +29,33 @@ using System;
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDAssetUploadResponsePricebrkDown
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{
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public int mesh_streaming;
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public int mesh_physics;
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public int mesh_instance;
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public int texture;
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public int model;
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}
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[OSDMap]
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public class LLSDAssetUploadResponseData
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{
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public double resource_cost;
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public double model_streaming_cost;
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public double simulation_cost;
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public double physics_cost;
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public LLSDAssetUploadResponsePricebrkDown upload_price_breakdown = new LLSDAssetUploadResponsePricebrkDown();
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}
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[OSDMap]
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public class LLSDAssetUploadResponse
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{
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public string uploader = String.Empty;
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public string state = String.Empty;
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public int upload_price = 0;
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public LLSDAssetUploadResponseData data = null;
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public LLSDAssetUploadResponse()
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{
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}
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|
|
|
@ -632,7 +632,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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// Every month or so this will wrap and give bad numbers, not really a problem
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// since its just for reporting
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int tickdiff = requestEndTick - requestStartTick;
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if (tickdiff > 3000)
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if (tickdiff > 3000 && requestHandler.Name != "GetTexture")
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{
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m_log.InfoFormat(
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"[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} from {4} took {5}ms",
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|
@ -1493,7 +1493,8 @@ namespace OpenSim.Framework.Servers.HttpServer
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internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response)
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{
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int responsecode;
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string responseString;
|
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string responseString = String.Empty;
|
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byte[] responseData = null;
|
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string contentType;
|
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|
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if (responsedata == null)
|
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|
@ -1509,7 +1510,10 @@ namespace OpenSim.Framework.Servers.HttpServer
|
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{
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//m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
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responsecode = (int)responsedata["int_response_code"];
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responseString = (string)responsedata["str_response_string"];
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if (responsedata["bin_response_data"] != null)
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responseData = (byte[])responsedata["bin_response_data"];
|
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else
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responseString = (string)responsedata["str_response_string"];
|
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contentType = (string)responsedata["content_type"];
|
||||
}
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catch
|
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|
@ -1564,25 +1568,40 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
|
||||
response.AddHeader("Content-Type", contentType);
|
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|
||||
if (responsedata.ContainsKey("headers"))
|
||||
{
|
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Hashtable headerdata = (Hashtable)responsedata["headers"];
|
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|
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foreach (string header in headerdata.Keys)
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response.AddHeader(header, (string)headerdata[header]);
|
||||
}
|
||||
|
||||
byte[] buffer;
|
||||
|
||||
if (!(contentType.Contains("image")
|
||||
|| contentType.Contains("x-shockwave-flash")
|
||||
|| contentType.Contains("application/x-oar")
|
||||
|| contentType.Contains("application/vnd.ll.mesh")))
|
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if (responseData != null)
|
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{
|
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// Text
|
||||
buffer = Encoding.UTF8.GetBytes(responseString);
|
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buffer = responseData;
|
||||
}
|
||||
else
|
||||
{
|
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// Binary!
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||||
buffer = Convert.FromBase64String(responseString);
|
||||
}
|
||||
if (!(contentType.Contains("image")
|
||||
|| contentType.Contains("x-shockwave-flash")
|
||||
|| contentType.Contains("application/x-oar")
|
||||
|| contentType.Contains("application/vnd.ll.mesh")))
|
||||
{
|
||||
// Text
|
||||
buffer = Encoding.UTF8.GetBytes(responseString);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Binary!
|
||||
buffer = Convert.FromBase64String(responseString);
|
||||
}
|
||||
|
||||
response.SendChunked = false;
|
||||
response.ContentLength64 = buffer.Length;
|
||||
response.ContentEncoding = Encoding.UTF8;
|
||||
response.SendChunked = false;
|
||||
response.ContentLength64 = buffer.Length;
|
||||
response.ContentEncoding = Encoding.UTF8;
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
|
|
@ -52,7 +52,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
{
|
||||
Normal = 0,
|
||||
LslHttp = 1,
|
||||
Inventory = 2
|
||||
Inventory = 2,
|
||||
Texture = 3
|
||||
}
|
||||
|
||||
public PollServiceEventArgs(
|
||||
|
|
|
@ -231,8 +231,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
{
|
||||
if (m_running)
|
||||
{
|
||||
if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LslHttp ||
|
||||
req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Inventory)
|
||||
if (req.PollServiceArgs.Type != PollServiceEventArgs.EventType.Normal)
|
||||
{
|
||||
m_requests.Enqueue(req);
|
||||
}
|
||||
|
|
|
@ -694,6 +694,13 @@ namespace OpenSim.Framework
|
|||
//
|
||||
public static void MakeRequest<TRequest, TResponse>(string verb,
|
||||
string requestUrl, TRequest obj, Action<TResponse> action)
|
||||
{
|
||||
MakeRequest<TRequest, TResponse>(verb, requestUrl, obj, action, 0);
|
||||
}
|
||||
|
||||
public static void MakeRequest<TRequest, TResponse>(string verb,
|
||||
string requestUrl, TRequest obj, Action<TResponse> action,
|
||||
int maxConnections)
|
||||
{
|
||||
int reqnum = WebUtil.RequestNumber++;
|
||||
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
|
||||
|
@ -706,6 +713,10 @@ namespace OpenSim.Framework
|
|||
Type type = typeof(TRequest);
|
||||
|
||||
WebRequest request = WebRequest.Create(requestUrl);
|
||||
HttpWebRequest ht = (HttpWebRequest)request;
|
||||
if (maxConnections > 0 && ht.ServicePoint.ConnectionLimit < maxConnections)
|
||||
ht.ServicePoint.ConnectionLimit = maxConnections;
|
||||
|
||||
WebResponse response = null;
|
||||
TResponse deserial = default(TResponse);
|
||||
XmlSerializer deserializer = new XmlSerializer(typeof(TResponse));
|
||||
|
@ -1002,6 +1013,11 @@ namespace OpenSim.Framework
|
|||
}
|
||||
|
||||
public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout)
|
||||
{
|
||||
return MakeRequest<TRequest, TResponse>(verb, requestUrl, obj, pTimeout, 0);
|
||||
}
|
||||
|
||||
public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout, int maxConnections)
|
||||
{
|
||||
int reqnum = WebUtil.RequestNumber++;
|
||||
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
|
||||
|
@ -1013,6 +1029,10 @@ namespace OpenSim.Framework
|
|||
TResponse deserial = default(TResponse);
|
||||
|
||||
WebRequest request = WebRequest.Create(requestUrl);
|
||||
HttpWebRequest ht = (HttpWebRequest)request;
|
||||
if (maxConnections > 0 && ht.ServicePoint.ConnectionLimit < maxConnections)
|
||||
ht.ServicePoint.ConnectionLimit = maxConnections;
|
||||
|
||||
request.Method = verb;
|
||||
if (pTimeout != 0)
|
||||
request.Timeout = pTimeout * 1000;
|
||||
|
|
|
@ -74,7 +74,7 @@ namespace OpenSim
|
|||
AppDomain.CurrentDomain.UnhandledException +=
|
||||
new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
|
||||
|
||||
ServicePointManager.DefaultConnectionLimit = 6;
|
||||
ServicePointManager.DefaultConnectionLimit = 12;
|
||||
|
||||
// Add the arguments supplied when running the application to the configuration
|
||||
ArgvConfigSource configSource = new ArgvConfigSource(args);
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.Timers;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
@ -60,7 +61,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors);
|
||||
|
||||
public delegate void NewInventoryItem(UUID userID, InventoryItemBase item);
|
||||
public delegate void NewInventoryItem(UUID userID, InventoryItemBase item, uint cost);
|
||||
|
||||
public delegate void NewAsset(AssetBase asset);
|
||||
|
||||
|
@ -386,6 +387,37 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
return UUID.Zero;
|
||||
}
|
||||
|
||||
private delegate void UploadWithCostCompleteDelegate(string assetName,
|
||||
string assetDescription, UUID assetID, UUID inventoryItem,
|
||||
UUID parentFolder, byte[] data, string inventoryType,
|
||||
string assetType, uint cost);
|
||||
|
||||
private class AssetUploaderWithCost : AssetUploader
|
||||
{
|
||||
private uint m_cost;
|
||||
|
||||
public event UploadWithCostCompleteDelegate OnUpLoad;
|
||||
|
||||
public AssetUploaderWithCost(string assetName, string description, UUID assetID,
|
||||
UUID inventoryItem, UUID parentFolderID, string invType, string assetType,
|
||||
string path, IHttpServer httpServer, bool dumpAssetsToFile, uint cost) :
|
||||
base(assetName, description, assetID, inventoryItem, parentFolderID,
|
||||
invType, assetType, path, httpServer, dumpAssetsToFile)
|
||||
{
|
||||
m_cost = cost;
|
||||
|
||||
base.OnUpLoad += UploadCompleteHandler;
|
||||
}
|
||||
|
||||
private void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
|
||||
UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
|
||||
string assetType)
|
||||
{
|
||||
OnUpLoad(assetName, assetDescription, assetID, inventoryItem, parentFolder,
|
||||
data, inventoryType, assetType, m_cost);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
|
@ -396,8 +428,11 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
//m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
|
||||
//m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
|
||||
|
||||
uint cost = 0;
|
||||
|
||||
if (llsdRequest.asset_type == "texture" ||
|
||||
llsdRequest.asset_type == "animation" ||
|
||||
llsdRequest.asset_type == "mesh" ||
|
||||
llsdRequest.asset_type == "sound")
|
||||
{
|
||||
ScenePresence avatar = null;
|
||||
|
@ -428,7 +463,33 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
if (mm != null)
|
||||
{
|
||||
if (!mm.UploadCovered(client.AgentId, mm.UploadCharge))
|
||||
// XPTO: The cost should be calculated about here
|
||||
|
||||
if (llsdRequest.asset_type == "mesh")
|
||||
{
|
||||
cost += 20; // Constant for now to test showing a price
|
||||
|
||||
if (llsdRequest.asset_resources == null)
|
||||
{
|
||||
client.SendAgentAlertMessage("Unable to upload asset. missing information.", false);
|
||||
|
||||
LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
|
||||
errorResponse.uploader = "";
|
||||
errorResponse.state = "error";
|
||||
return errorResponse;
|
||||
}
|
||||
|
||||
uint textures_cost = (uint)llsdRequest.asset_resources.texture_list.Array.Count;
|
||||
textures_cost *= (uint)mm.UploadCharge;
|
||||
|
||||
cost += textures_cost;
|
||||
}
|
||||
else
|
||||
{
|
||||
cost = (uint)mm.UploadCharge;
|
||||
}
|
||||
|
||||
if (!mm.UploadCovered(client.AgentId, (int)cost))
|
||||
{
|
||||
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
|
||||
|
||||
|
@ -449,9 +510,9 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
UUID parentFolder = llsdRequest.folder_id;
|
||||
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
|
||||
|
||||
AssetUploader uploader =
|
||||
new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
|
||||
llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile);
|
||||
AssetUploaderWithCost uploader =
|
||||
new AssetUploaderWithCost(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
|
||||
llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile, cost);
|
||||
|
||||
m_HostCapsObj.HttpListener.AddStreamHandler(
|
||||
new BinaryStreamHandler(
|
||||
|
@ -469,11 +530,31 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase +
|
||||
uploaderPath;
|
||||
|
||||
|
||||
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
|
||||
uploadResponse.uploader = uploaderURL;
|
||||
uploadResponse.state = "upload";
|
||||
uploadResponse.upload_price = (int)cost;
|
||||
|
||||
// use fake values for now
|
||||
if (llsdRequest.asset_type == "mesh")
|
||||
{
|
||||
uploadResponse.data = new LLSDAssetUploadResponseData();
|
||||
uploadResponse.data.model_streaming_cost = 1.0;
|
||||
uploadResponse.data.simulation_cost = 1.5;
|
||||
|
||||
uploadResponse.data.physics_cost = 2.0;
|
||||
uploadResponse.data.resource_cost = 3.0;
|
||||
uploadResponse.data.upload_price_breakdown.mesh_instance = 1;
|
||||
uploadResponse.data.upload_price_breakdown.mesh_physics = 2;
|
||||
uploadResponse.data.upload_price_breakdown.mesh_streaming = 3;
|
||||
uploadResponse.data.upload_price_breakdown.texture = 5;
|
||||
uploadResponse.data.upload_price_breakdown.model = 4;
|
||||
}
|
||||
|
||||
uploader.OnUpLoad += UploadCompleteHandler;
|
||||
return uploadResponse;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -484,7 +565,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
/// <param name="data"></param>
|
||||
public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
|
||||
UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
|
||||
string assetType)
|
||||
string assetType, uint cost)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}",
|
||||
|
@ -703,7 +784,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
if (AddNewInventoryItem != null)
|
||||
{
|
||||
AddNewInventoryItem(m_HostCapsObj.AgentID, item);
|
||||
AddNewInventoryItem(m_HostCapsObj.AgentID, item, cost);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1014,6 +1095,9 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
public class AssetUploader
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public event UpLoadedAsset OnUpLoad;
|
||||
private UpLoadedAsset handlerUpLoad = null;
|
||||
|
||||
|
@ -1028,6 +1112,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
private string m_invType = String.Empty;
|
||||
private string m_assetType = String.Empty;
|
||||
private Timer m_timeoutTimer = new Timer();
|
||||
|
||||
public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
|
||||
UUID parentFolderID, string invType, string assetType, string path,
|
||||
|
@ -1043,6 +1128,11 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
m_assetType = assetType;
|
||||
m_invType = invType;
|
||||
m_dumpAssetsToFile = dumpAssetsToFile;
|
||||
|
||||
m_timeoutTimer.Elapsed += TimedOut;
|
||||
m_timeoutTimer.Interval = 120000;
|
||||
m_timeoutTimer.AutoReset = false;
|
||||
m_timeoutTimer.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1064,6 +1154,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
|
||||
|
||||
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
||||
m_timeoutTimer.Stop();
|
||||
|
||||
// TODO: probably make this a better set of extensions here
|
||||
string extension = ".jp2";
|
||||
|
@ -1085,6 +1176,12 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
return res;
|
||||
}
|
||||
|
||||
private void TimedOut(object sender, ElapsedEventArgs args)
|
||||
{
|
||||
m_log.InfoFormat("[CAPS]: Removing URL and handler for timed out mesh upload");
|
||||
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
||||
}
|
||||
|
||||
///Left this in and commented in case there are unforseen issues
|
||||
//private void SaveAssetToFile(string filename, byte[] data)
|
||||
//{
|
||||
|
|
|
@ -27,18 +27,13 @@
|
|||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
@ -47,64 +42,73 @@ using OpenSim.Region.Framework.Scenes;
|
|||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
/// <summary>
|
||||
/// This module implements both WebFetchTextureDescendents and FetchTextureDescendents2 capabilities.
|
||||
/// </summary>
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")]
|
||||
public class GetTextureModule : INonSharedRegionModule
|
||||
{
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
private IAssetService m_assetService;
|
||||
|
||||
private bool m_Enabled = false;
|
||||
private static GetTextureHandler m_getTextureHandler;
|
||||
|
||||
// TODO: Change this to a config option
|
||||
const string REDIRECT_URL = null;
|
||||
private IAssetService m_assetService = null;
|
||||
|
||||
private string m_URL;
|
||||
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
|
||||
private static Thread[] m_workerThreads = null;
|
||||
|
||||
private static OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs> m_queue =
|
||||
new OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs>();
|
||||
|
||||
#region ISharedRegionModule Members
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig config = source.Configs["ClientStack.LindenCaps"];
|
||||
if (config == null)
|
||||
return;
|
||||
|
||||
m_URL = config.GetString("Cap_GetTexture", string.Empty);
|
||||
// Cap doesn't exist
|
||||
if (m_URL != string.Empty)
|
||||
m_Enabled = true;
|
||||
}
|
||||
|
||||
public void AddRegion(Scene s)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_scene = s;
|
||||
m_assetService = s.AssetService;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene s)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
|
||||
m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps;
|
||||
m_scene = null;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene s)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
// We'll reuse the same handler for all requests.
|
||||
m_getTextureHandler = new GetTextureHandler(m_assetService);
|
||||
|
||||
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
m_scene.EventManager.OnDeregisterCaps += DeregisterCaps;
|
||||
|
||||
if (m_workerThreads == null)
|
||||
{
|
||||
m_workerThreads = new Thread[4];
|
||||
|
||||
for (uint i = 0; i < 4; i++)
|
||||
{
|
||||
m_workerThreads[i] = Watchdog.StartThread(DoTextureRequests,
|
||||
String.Format("TextureWorkerThread{0}", i),
|
||||
ThreadPriority.Normal,
|
||||
false,
|
||||
true,
|
||||
null,
|
||||
int.MaxValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
|
@ -122,24 +126,155 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
#endregion
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
~GetTextureModule()
|
||||
{
|
||||
UUID capID = UUID.Random();
|
||||
foreach (Thread t in m_workerThreads)
|
||||
t.Abort();
|
||||
}
|
||||
|
||||
//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
||||
if (m_URL == "localhost")
|
||||
private class PollServiceTextureEventArgs : PollServiceEventArgs
|
||||
{
|
||||
private List<Hashtable> requests =
|
||||
new List<Hashtable>();
|
||||
private Dictionary<UUID, Hashtable> responses =
|
||||
new Dictionary<UUID, Hashtable>();
|
||||
|
||||
private Scene m_scene;
|
||||
|
||||
public PollServiceTextureEventArgs(UUID pId, Scene scene) :
|
||||
base(null, null, null, null, pId, 30000)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
|
||||
caps.RegisterHandler(
|
||||
"GetTexture",
|
||||
new GetTextureHandler("/CAPS/" + capID + "/", m_assetService, "GetTexture", agentID.ToString()));
|
||||
m_scene = scene;
|
||||
|
||||
HasEvents = (x, y) => { return this.responses.ContainsKey(x); };
|
||||
GetEvents = (x, y, s) =>
|
||||
{
|
||||
try
|
||||
{
|
||||
return this.responses[x];
|
||||
}
|
||||
finally
|
||||
{
|
||||
responses.Remove(x);
|
||||
}
|
||||
};
|
||||
|
||||
Request = (x, y) =>
|
||||
{
|
||||
y["RequestID"] = x.ToString();
|
||||
lock (this.requests)
|
||||
this.requests.Add(y);
|
||||
|
||||
m_queue.Enqueue(this);
|
||||
};
|
||||
|
||||
NoEvents = (x, y) =>
|
||||
{
|
||||
lock (this.requests)
|
||||
{
|
||||
Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
|
||||
requests.Remove(request);
|
||||
}
|
||||
|
||||
Hashtable response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Script timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
return response;
|
||||
};
|
||||
}
|
||||
else
|
||||
|
||||
public void Process()
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
|
||||
caps.RegisterHandler("GetTexture", m_URL);
|
||||
Hashtable response;
|
||||
Hashtable request = null;
|
||||
|
||||
try
|
||||
{
|
||||
lock (this.requests)
|
||||
{
|
||||
request = requests[0];
|
||||
requests.RemoveAt(0);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UUID requestID = new UUID(request["RequestID"].ToString());
|
||||
|
||||
// If the avatar is gone, don't bother to get the texture
|
||||
if (m_scene.GetScenePresence(Id) == null)
|
||||
{
|
||||
response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Script timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
responses[requestID] = response;
|
||||
return;
|
||||
}
|
||||
|
||||
response = m_getTextureHandler.Handle(request);
|
||||
|
||||
responses[requestID] = response;
|
||||
}
|
||||
}
|
||||
|
||||
private void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
string capUrl = "/CAPS/" + UUID.Random() + "/";
|
||||
|
||||
// Register this as a poll service
|
||||
// absurd large timeout to tune later to make a bit less than viewer
|
||||
PollServiceTextureEventArgs args = new PollServiceTextureEventArgs(agentID, m_scene);
|
||||
|
||||
args.Type = PollServiceEventArgs.EventType.Texture;
|
||||
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
|
||||
|
||||
string hostName = m_scene.RegionInfo.ExternalHostName;
|
||||
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
string protocol = "http";
|
||||
|
||||
if (MainServer.Instance.UseSSL)
|
||||
{
|
||||
hostName = MainServer.Instance.SSLCommonName;
|
||||
port = MainServer.Instance.SSLPort;
|
||||
protocol = "https";
|
||||
}
|
||||
caps.RegisterHandler("GetTexture", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
|
||||
m_capsDict[agentID] = capUrl;
|
||||
}
|
||||
|
||||
private void DeregisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
string capUrl;
|
||||
|
||||
if (m_capsDict.TryGetValue(agentID, out capUrl))
|
||||
{
|
||||
MainServer.Instance.RemoveHTTPHandler("", capUrl);
|
||||
m_capsDict.Remove(agentID);
|
||||
}
|
||||
}
|
||||
|
||||
private void DoTextureRequests()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
PollServiceTextureEventArgs args = m_queue.Dequeue();
|
||||
|
||||
args.Process();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,296 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using Mono.Addins;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
// private IAssetService m_assetService;
|
||||
private bool m_dumpAssetsToFile = false;
|
||||
private bool m_enabled = true;
|
||||
private int m_levelUpload = 0;
|
||||
|
||||
#region IRegionModuleBase Members
|
||||
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig meshConfig = source.Configs["Mesh"];
|
||||
if (meshConfig == null)
|
||||
return;
|
||||
|
||||
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
|
||||
m_levelUpload = meshConfig.GetInt("LevelUpload", 0);
|
||||
}
|
||||
|
||||
public void AddRegion(Scene pScene)
|
||||
{
|
||||
m_scene = pScene;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
|
||||
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
|
||||
m_scene = null;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
|
||||
// m_assetService = m_scene.RequestModuleInterface<IAssetService>();
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
|
||||
|
||||
public void Close() { }
|
||||
|
||||
public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } }
|
||||
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
if(!m_enabled)
|
||||
return;
|
||||
|
||||
UUID capID = UUID.Random();
|
||||
|
||||
// m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID);
|
||||
caps.RegisterHandler(
|
||||
"NewFileAgentInventoryVariablePrice",
|
||||
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>(
|
||||
"POST",
|
||||
"/CAPS/" + capID.ToString(),
|
||||
req => NewAgentInventoryRequest(req, agentID),
|
||||
"NewFileAgentInventoryVariablePrice",
|
||||
agentID.ToString()));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID)
|
||||
{
|
||||
//TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit
|
||||
// you need to be aware of this
|
||||
|
||||
//if (llsdRequest.asset_type == "texture" ||
|
||||
// llsdRequest.asset_type == "animation" ||
|
||||
// llsdRequest.asset_type == "sound")
|
||||
// {
|
||||
// check user level
|
||||
|
||||
ScenePresence avatar = null;
|
||||
IClientAPI client = null;
|
||||
m_scene.TryGetScenePresence(agentID, out avatar);
|
||||
|
||||
if (avatar != null)
|
||||
{
|
||||
client = avatar.ControllingClient;
|
||||
|
||||
if (avatar.UserLevel < m_levelUpload)
|
||||
{
|
||||
if (client != null)
|
||||
client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
|
||||
|
||||
LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
|
||||
errorResponse.rsvp = "";
|
||||
errorResponse.state = "error";
|
||||
return errorResponse;
|
||||
}
|
||||
}
|
||||
|
||||
// check funds
|
||||
IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>();
|
||||
|
||||
if (mm != null)
|
||||
{
|
||||
if (!mm.UploadCovered(agentID, mm.UploadCharge))
|
||||
{
|
||||
if (client != null)
|
||||
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
|
||||
|
||||
LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
|
||||
errorResponse.rsvp = "";
|
||||
errorResponse.state = "error";
|
||||
return errorResponse;
|
||||
}
|
||||
}
|
||||
|
||||
// }
|
||||
|
||||
string assetName = llsdRequest.name;
|
||||
string assetDes = llsdRequest.description;
|
||||
string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/";
|
||||
UUID newAsset = UUID.Random();
|
||||
UUID newInvItem = UUID.Random();
|
||||
UUID parentFolder = llsdRequest.folder_id;
|
||||
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/";
|
||||
|
||||
AssetUploader uploader =
|
||||
new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
|
||||
llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile);
|
||||
|
||||
MainServer.Instance.AddStreamHandler(
|
||||
new BinaryStreamHandler(
|
||||
"POST",
|
||||
capsBase + uploaderPath,
|
||||
uploader.uploaderCaps,
|
||||
"NewFileAgentInventoryVariablePrice",
|
||||
agentID.ToString()));
|
||||
|
||||
string protocol = "http://";
|
||||
|
||||
if (MainServer.Instance.UseSSL)
|
||||
protocol = "https://";
|
||||
|
||||
string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase +
|
||||
uploaderPath;
|
||||
|
||||
|
||||
LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
|
||||
|
||||
uploadResponse.rsvp = uploaderURL;
|
||||
uploadResponse.state = "upload";
|
||||
uploadResponse.resource_cost = 0;
|
||||
uploadResponse.upload_price = 0;
|
||||
|
||||
uploader.OnUpLoad += //UploadCompleteHandler;
|
||||
|
||||
delegate(
|
||||
string passetName, string passetDescription, UUID passetID,
|
||||
UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType,
|
||||
string passetType)
|
||||
{
|
||||
UploadCompleteHandler(passetName, passetDescription, passetID,
|
||||
pinventoryItem, pparentFolder, pdata, pinventoryType,
|
||||
passetType,agentID);
|
||||
};
|
||||
|
||||
return uploadResponse;
|
||||
}
|
||||
|
||||
public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
|
||||
UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
|
||||
string assetType,UUID AgentID)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[NEW FILE AGENT INVENTORY VARIABLE PRICE MODULE]: Upload complete for {0}", inventoryItem);
|
||||
|
||||
sbyte assType = 0;
|
||||
sbyte inType = 0;
|
||||
|
||||
if (inventoryType == "sound")
|
||||
{
|
||||
inType = 1;
|
||||
assType = 1;
|
||||
}
|
||||
else if (inventoryType == "animation")
|
||||
{
|
||||
inType = 19;
|
||||
assType = 20;
|
||||
}
|
||||
else if (inventoryType == "wearable")
|
||||
{
|
||||
inType = 18;
|
||||
switch (assetType)
|
||||
{
|
||||
case "bodypart":
|
||||
assType = 13;
|
||||
break;
|
||||
case "clothing":
|
||||
assType = 5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (inventoryType == "mesh")
|
||||
{
|
||||
inType = (sbyte)InventoryType.Mesh;
|
||||
assType = (sbyte)AssetType.Mesh;
|
||||
}
|
||||
|
||||
AssetBase asset;
|
||||
asset = new AssetBase(assetID, assetName, assType, AgentID.ToString());
|
||||
asset.Data = data;
|
||||
|
||||
if (m_scene.AssetService != null)
|
||||
m_scene.AssetService.Store(asset);
|
||||
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
item.Owner = AgentID;
|
||||
item.CreatorId = AgentID.ToString();
|
||||
item.ID = inventoryItem;
|
||||
item.AssetID = asset.FullID;
|
||||
item.Description = assetDescription;
|
||||
item.Name = assetName;
|
||||
item.AssetType = assType;
|
||||
item.InvType = inType;
|
||||
item.Folder = parentFolder;
|
||||
item.CurrentPermissions
|
||||
= (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer);
|
||||
item.BasePermissions = (uint)PermissionMask.All;
|
||||
item.EveryOnePermissions = 0;
|
||||
item.NextPermissions = (uint)PermissionMask.All;
|
||||
item.CreationDate = Util.UnixTimeSinceEpoch();
|
||||
m_scene.AddInventoryItem(item);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -42,6 +42,7 @@ using OpenSim.Region.Framework.Scenes;
|
|||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
|
@ -58,13 +59,13 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
|
||||
private WebFetchInvDescHandler m_webFetchHandler;
|
||||
|
||||
private object m_lock = new object();
|
||||
private static WebFetchInvDescHandler m_webFetchHandler;
|
||||
|
||||
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
|
||||
private Dictionary<UUID, Hashtable> m_requests = new Dictionary<UUID, Hashtable>();
|
||||
bool m_busy = false;
|
||||
private static Thread[] m_workerThreads = null;
|
||||
|
||||
private static OpenMetaverse.BlockingQueue<PollServiceInventoryEventArgs> m_queue =
|
||||
new OpenMetaverse.BlockingQueue<PollServiceInventoryEventArgs>();
|
||||
|
||||
#region ISharedRegionModule Members
|
||||
|
||||
|
@ -94,6 +95,22 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
m_scene.EventManager.OnDeregisterCaps += DeregisterCaps;
|
||||
|
||||
if (m_workerThreads == null)
|
||||
{
|
||||
m_workerThreads = new Thread[2];
|
||||
|
||||
for (uint i = 0; i < 2; i++)
|
||||
{
|
||||
m_workerThreads[i] = Watchdog.StartThread(DoInventoryRequests,
|
||||
String.Format("InventoryWorkerThread{0}", i),
|
||||
ThreadPriority.Normal,
|
||||
false,
|
||||
true,
|
||||
null,
|
||||
int.MaxValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
|
@ -111,13 +128,103 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
#endregion
|
||||
|
||||
~WebFetchInvDescModule()
|
||||
{
|
||||
foreach (Thread t in m_workerThreads)
|
||||
t.Abort();
|
||||
}
|
||||
|
||||
private class PollServiceInventoryEventArgs : PollServiceEventArgs
|
||||
{
|
||||
private List<Hashtable> requests =
|
||||
new List<Hashtable>();
|
||||
private Dictionary<UUID, Hashtable> responses =
|
||||
new Dictionary<UUID, Hashtable>();
|
||||
|
||||
public PollServiceInventoryEventArgs(UUID pId) :
|
||||
base(null, null, null, null, pId, 30000)
|
||||
{
|
||||
HasEvents = (x, y) => { return this.responses.ContainsKey(x); };
|
||||
GetEvents = (x, y, s) =>
|
||||
{
|
||||
try
|
||||
{
|
||||
return this.responses[x];
|
||||
}
|
||||
finally
|
||||
{
|
||||
responses.Remove(x);
|
||||
}
|
||||
};
|
||||
|
||||
Request = (x, y) =>
|
||||
{
|
||||
y["RequestID"] = x.ToString();
|
||||
lock (this.requests)
|
||||
this.requests.Add(y);
|
||||
|
||||
m_queue.Enqueue(this);
|
||||
};
|
||||
|
||||
NoEvents = (x, y) =>
|
||||
{
|
||||
lock (this.requests)
|
||||
{
|
||||
Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
|
||||
requests.Remove(request);
|
||||
}
|
||||
|
||||
Hashtable response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Script timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
return response;
|
||||
};
|
||||
}
|
||||
|
||||
public void Process()
|
||||
{
|
||||
Hashtable request = null;
|
||||
|
||||
try
|
||||
{
|
||||
lock (this.requests)
|
||||
{
|
||||
request = requests[0];
|
||||
requests.RemoveAt(0);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UUID requestID = new UUID(request["RequestID"].ToString());
|
||||
|
||||
Hashtable response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 200;
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
response["str_response_string"] = m_webFetchHandler.FetchInventoryDescendentsRequest(request["body"].ToString(), String.Empty, String.Empty, null, null);
|
||||
|
||||
responses[requestID] = response;
|
||||
}
|
||||
}
|
||||
|
||||
private void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
string capUrl = "/CAPS/" + UUID.Random() + "/";
|
||||
|
||||
// Register this as a poll service
|
||||
// absurd large timeout to tune later to make a bit less than viewer
|
||||
PollServiceEventArgs args = new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, agentID, 300000);
|
||||
PollServiceInventoryEventArgs args = new PollServiceInventoryEventArgs(agentID);
|
||||
|
||||
args.Type = PollServiceEventArgs.EventType.Inventory;
|
||||
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
|
||||
|
@ -135,8 +242,6 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
|
||||
m_capsDict[agentID] = capUrl;
|
||||
|
||||
m_busy = false;
|
||||
}
|
||||
|
||||
private void DeregisterCaps(UUID agentID, Caps caps)
|
||||
|
@ -150,83 +255,14 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
}
|
||||
}
|
||||
|
||||
public void HttpRequestHandler(UUID requestID, Hashtable request)
|
||||
private void DoInventoryRequests()
|
||||
{
|
||||
// m_log.DebugFormat("[FETCH2]: Received request {0}", requestID);
|
||||
lock(m_lock)
|
||||
m_requests[requestID] = request;
|
||||
}
|
||||
|
||||
private bool HasEvents(UUID requestID, UUID sessionID)
|
||||
{
|
||||
lock (m_lock)
|
||||
while (true)
|
||||
{
|
||||
return !m_busy;
|
||||
PollServiceInventoryEventArgs args = m_queue.Dequeue();
|
||||
|
||||
args.Process();
|
||||
}
|
||||
}
|
||||
|
||||
private Hashtable NoEvents(UUID requestID, UUID sessionID)
|
||||
{
|
||||
lock(m_lock)
|
||||
m_requests.Remove(requestID);
|
||||
|
||||
Hashtable response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Script timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
lock (m_lock)
|
||||
m_busy = false;
|
||||
|
||||
return response;
|
||||
}
|
||||
|
||||
private Hashtable GetEvents(UUID requestID, UUID sessionID, string request)
|
||||
{
|
||||
lock (m_lock)
|
||||
m_busy = true;
|
||||
|
||||
Hashtable response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Internal error";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
Hashtable requestHash;
|
||||
lock (m_lock)
|
||||
{
|
||||
if (!m_requests.TryGetValue(requestID, out requestHash))
|
||||
{
|
||||
m_busy = false;
|
||||
response["str_response_string"] = "Invalid request";
|
||||
return response;
|
||||
}
|
||||
m_requests.Remove(requestID);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat("[FETCH2]: Processed request {0}", requestID);
|
||||
|
||||
string reply = m_webFetchHandler.FetchInventoryDescendentsRequest(requestHash["body"].ToString(), String.Empty, String.Empty, null, null);
|
||||
|
||||
|
||||
response["int_response_code"] = 200;
|
||||
response["str_response_string"] = reply;
|
||||
}
|
||||
finally
|
||||
{
|
||||
lock (m_lock)
|
||||
m_busy = false;
|
||||
}
|
||||
|
||||
return response;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -218,7 +218,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
id, m_mod.Scene.RegionInfo.RegionName, currentState));
|
||||
}
|
||||
|
||||
int count = 200;
|
||||
int count = 400;
|
||||
|
||||
// There should be no race condition here since no other code should be removing the agent transfer or
|
||||
// changing the state to another other than Transferring => ReceivedAtDestination.
|
||||
|
|
|
@ -101,12 +101,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
engine.StartProcessing();
|
||||
}
|
||||
|
||||
public void AddUploadedInventoryItem(UUID agentID, InventoryItemBase item)
|
||||
public void AddUploadedInventoryItem(UUID agentID, InventoryItemBase item, uint cost)
|
||||
{
|
||||
IMoneyModule money = RequestModuleInterface<IMoneyModule>();
|
||||
if (money != null)
|
||||
{
|
||||
money.ApplyUploadCharge(agentID, money.UploadCharge, "Asset upload");
|
||||
money.ApplyUploadCharge(agentID, (int)cost, "Asset upload");
|
||||
}
|
||||
|
||||
AddInventoryItem(item);
|
||||
|
|
|
@ -4315,7 +4315,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <param name='agentID'></param>
|
||||
protected virtual ScenePresence WaitGetScenePresence(UUID agentID)
|
||||
{
|
||||
int ntimes = 20;
|
||||
int ntimes = 30;
|
||||
ScenePresence sp = null;
|
||||
while ((sp = GetScenePresence(agentID)) == null && (ntimes-- > 0))
|
||||
Thread.Sleep(1000);
|
||||
|
|
|
@ -193,7 +193,7 @@ namespace OpenSim.Services.Connectors
|
|||
if (asset == null || asset.Data == null || asset.Data.Length == 0)
|
||||
{
|
||||
asset = SynchronousRestObjectRequester.
|
||||
MakeRequest<int, AssetBase>("GET", uri, 0);
|
||||
MakeRequest<int, AssetBase>("GET", uri, 0, 30);
|
||||
|
||||
if (m_Cache != null)
|
||||
m_Cache.Cache(asset);
|
||||
|
@ -321,7 +321,7 @@ namespace OpenSim.Services.Connectors
|
|||
h.Invoke(a);
|
||||
if (handlers != null)
|
||||
handlers.Clear();
|
||||
});
|
||||
}, 30);
|
||||
|
||||
success = true;
|
||||
}
|
||||
|
|
|
@ -1703,6 +1703,7 @@
|
|||
<Reference name="OpenSim.Capabilities"/>
|
||||
<Reference name="OpenSim.Capabilities.Handlers"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Monitoring"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
|
|
Loading…
Reference in New Issue