Separate out physics testing actions into a separate PhysicsBehaviour class
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									a62ccb5c4c
								
							
						
					
					
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						66c60c56a0
					
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			@ -37,6 +37,7 @@ using log4net.Repository;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using pCampBot.Interfaces;
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namespace pCampBot
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{
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			@ -119,10 +120,14 @@ namespace pCampBot
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            string password = cs.GetString("password");
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            string loginUri = cs.GetString("loginuri");
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            // Hardcoded for new
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            List<IBehaviour> behaviours = new List<IBehaviour>();
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            behaviours.Add(new PhysicsBehaviour());
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            for (int i = 0; i < botcount; i++)
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            {
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                string lastName = string.Format("{0}_{1}", lastNameStem, i);
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                startupBot(i, this, firstName, lastName, password, loginUri);
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                startupBot(i, this, behaviours, firstName, lastName, password, loginUri);
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            }
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        }
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			@ -150,14 +155,17 @@ namespace pCampBot
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        /// This starts up the bot and stores the thread for the bot in the thread array
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        /// </summary>
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        /// <param name="pos">The position in the thread array to stick the bot's thread</param>
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        /// <param name="cs">Configuration of the bot</param>
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        /// <param name="bm"></param>
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        /// <param name="behaviours">Behaviours for this bot to perform.</param>
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        /// <param name="firstName">First name</param>
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        /// <param name="lastName">Last name</param>
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        /// <param name="password">Password</param>
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        /// <param name="loginUri">Login URI</param>
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        public void startupBot(int pos, BotManager bm, string firstName, string lastName, string password, string loginUri)
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        public void startupBot(
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             int pos, BotManager bm, List<IBehaviour> behaviours,
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             string firstName, string lastName, string password, string loginUri)
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        {
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            PhysicsBot pb = new PhysicsBot(bm, firstName, lastName, password, loginUri);
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            PhysicsBot pb = new PhysicsBot(bm, behaviours, firstName, lastName, password, loginUri);
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            pb.OnConnected += handlebotEvent;
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            pb.OnDisconnected += handlebotEvent;
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			@ -0,0 +1,37 @@
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/*
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 * Copyright (c) Contributors, http://opensimulator.org/
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 * See CONTRIBUTORS.TXT for a full list of copyright holders.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *     * Redistributions of source code must retain the above copyright
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 *       notice, this list of conditions and the following disclaimer.
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 *     * Redistributions in binary form must reproduce the above copyright
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 *       notice, this list of conditions and the following disclaimer in the
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 *       documentation and/or other materials provided with the distribution.
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 *     * Neither the name of the OpenSimulator Project nor the
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 *       names of its contributors may be used to endorse or promote products
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 *       derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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using pCampBot;
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using System;
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namespace pCampBot.Interfaces
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{
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    public interface IBehaviour
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    {
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        void Action(PhysicsBot bot);
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    }
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}
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			@ -0,0 +1,97 @@
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/*
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 * Copyright (c) Contributors, http://opensimulator.org/
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 * See CONTRIBUTORS.TXT for a full list of copyright holders.
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 *
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 * Redistribution and use in source and binary forms, with or without
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		||||
 * modification, are permitted provided that the following conditions are met:
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 *     * Redistributions of source code must retain the above copyright
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		||||
 *       notice, this list of conditions and the following disclaimer.
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		||||
 *     * Redistributions in binary form must reproduce the above copyright
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 *       notice, this list of conditions and the following disclaimer in the
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 *       documentation and/or other materials provided with the distribution.
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 *     * Neither the name of the OpenSimulator Project nor the
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 *       names of its contributors may be used to endorse or promote products
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 *       derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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		||||
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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using System;
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using System.IO;
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using System.Threading;
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using OpenMetaverse;
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using OpenSim.Framework;
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using pCampBot.Interfaces;
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namespace pCampBot
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{
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    /// <summary>
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    /// This is a behaviour designed to stress physics by moving and bouncing around bots a whole lot.
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    /// </summary>
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    /// <remarks>
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    /// TODO: talkarray should be in a separate behaviour.
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    /// </remarks>
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    public class PhysicsBehaviour : IBehaviour
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    {
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        private string[] talkarray;
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        public PhysicsBehaviour()
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        {
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            talkarray = readexcuses();
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        }
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        public void Action(PhysicsBot bot)
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        {
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            int walkorrun = bot.Random.Next(4); // Randomize between walking and running. The greater this number,
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                                                // the greater the bot's chances to walk instead of run.
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            bot.Client.Self.Jump(false);
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            if (walkorrun == 0)
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            {
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                bot.Client.Self.Movement.AlwaysRun = true;
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            }
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            else
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            {
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                bot.Client.Self.Movement.AlwaysRun = false;
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            }
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            // TODO: unused: Vector3 pos = client.Self.SimPosition;
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            Vector3 newpos = new Vector3(bot.Random.Next(1, 254), bot.Random.Next(1, 254), bot.Random.Next(1, 254));
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            bot.Client.Self.Movement.TurnToward(newpos);
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            bot.Client.Self.Movement.AtPos = true;
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            Thread.Sleep(bot.Random.Next(3000, 13000));
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            bot.Client.Self.Movement.AtPos = false;
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            bot.Client.Self.Jump(true);
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            string randomf = talkarray[bot.Random.Next(talkarray.Length)];
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            if (talkarray.Length > 1 && randomf.Length > 1)
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                bot.Client.Self.Chat(randomf, 0, ChatType.Normal);
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            Thread.Sleep(bot.Random.Next(1000, 10000));
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        }
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        private string[] readexcuses()
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        {
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            string allexcuses = "";
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            string file = Path.Combine(Util.configDir(), "pCampBotSentences.txt");
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            if (File.Exists(file))
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            {
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                StreamReader csr = File.OpenText(file);
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                allexcuses = csr.ReadToEnd();
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                csr.Close();
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            }
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            return allexcuses.Split(Environment.NewLine.ToCharArray());
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        }
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    }
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}
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			@ -36,6 +36,7 @@ using log4net;
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using OpenMetaverse;
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using OpenMetaverse.Assets;
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using Nini.Config;
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using pCampBot.Interfaces;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using Timer = System.Timers.Timer;
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			@ -51,6 +52,11 @@ namespace pCampBot
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        public BotManager BotManager { get; private set; }
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        private IConfig startupConfig; // bot config, passed from BotManager
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        /// <summary>
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        /// Behaviours implemented by this bot.
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        /// </summary>
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        public List<IBehaviour> Behaviours { get; private set; }
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        /// <summary>
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        /// Is this bot connected to the grid?
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        /// </summary>
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			@ -74,25 +80,33 @@ namespace pCampBot
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        protected List<uint> objectIDs = new List<uint>();
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        protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here
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        /// <summary>
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        /// Random number generator.
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        /// </summary>
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        public Random Random { get; private set; }
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        /// <summary>
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        /// New instance of a SecondLife client
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        /// </summary>
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        public GridClient client = new GridClient();
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        protected string[] talkarray;
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        public GridClient Client { get; private set; }
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        /// <summary>
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        /// Constructor
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        /// </summary>
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        /// <param name="bm"></param>
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        /// <param name="behaviours">Behaviours for this bot to perform</param>
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        /// <param name="firstName"></param>
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        /// <param name="lastName"></param>
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        /// <param name="password"></param>
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        /// <param name="loginUri"></param>
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        public PhysicsBot(BotManager bm, string firstName, string lastName, string password, string loginUri)
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        /// <param name="behaviours"></param>
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        public PhysicsBot(
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            BotManager bm, List<IBehaviour> behaviours,
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            string firstName, string lastName, string password, string loginUri)
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        {
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            Client = new GridClient();
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            Random = new Random(Environment.TickCount);// We do stuff randomly here
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            FirstName = firstName;
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            LastName = lastName;
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            Name = string.Format("{0} {1}", FirstName, LastName);
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			@ -102,7 +116,8 @@ namespace pCampBot
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            BotManager = bm;
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            startupConfig = bm.Config;
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            readconfig();
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            talkarray = readexcuses();
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            Behaviours = behaviours;
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        }
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        //We do our actions here.  This is where one would
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			@ -110,34 +125,7 @@ namespace pCampBot
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        private void Action()
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        {
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            while (true)
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            {
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                int walkorrun = somthing.Next(4); // Randomize between walking and running. The greater this number,
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                                                  // the greater the bot's chances to walk instead of run.
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                client.Self.Jump(false);
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                if (walkorrun == 0)
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                {
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                    client.Self.Movement.AlwaysRun = true;
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                }
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                else
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                {
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                    client.Self.Movement.AlwaysRun = false;
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                }
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                // TODO: unused: Vector3 pos = client.Self.SimPosition;
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                Vector3 newpos = new Vector3(somthing.Next(1, 254), somthing.Next(1, 254), somthing.Next(1, 254));
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                client.Self.Movement.TurnToward(newpos);
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                client.Self.Movement.AtPos = true;
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                Thread.Sleep(somthing.Next(3000, 13000));
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                client.Self.Movement.AtPos = false;
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                client.Self.Jump(true);
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                string randomf = talkarray[somthing.Next(talkarray.Length)];
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                if (talkarray.Length > 1 && randomf.Length > 1)
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                    client.Self.Chat(randomf, 0, ChatType.Normal);
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                Thread.Sleep(somthing.Next(1000, 10000));
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            }
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                Behaviours.ForEach(b => b.Action(this));
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        }
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        /// <summary>
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			@ -145,7 +133,7 @@ namespace pCampBot
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        /// </summary>
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        public void readconfig()
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        {
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            wear = startupConfig.GetString("wear","no");
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            wear = startupConfig.GetString("wear", "no");
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        }
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        /// <summary>
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			@ -156,7 +144,7 @@ namespace pCampBot
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            if (m_actionThread != null)
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                m_actionThread.Abort();
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            client.Network.Logout();
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            Client.Network.Logout();
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        }
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        /// <summary>
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			@ -164,50 +152,50 @@ namespace pCampBot
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        /// </summary>
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        public void startup()
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        {
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            client.Settings.LOGIN_SERVER = LoginUri;
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            client.Settings.ALWAYS_DECODE_OBJECTS = false;
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            client.Settings.AVATAR_TRACKING = false;
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            client.Settings.OBJECT_TRACKING = false;
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            client.Settings.SEND_AGENT_THROTTLE = true;
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            client.Settings.SEND_PINGS = true;
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            client.Settings.STORE_LAND_PATCHES = false;
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            client.Settings.USE_ASSET_CACHE = false;
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            client.Settings.MULTIPLE_SIMS = true;
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            client.Throttle.Asset = 100000;
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            client.Throttle.Land = 100000;
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            client.Throttle.Task = 100000;
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            client.Throttle.Texture = 100000;
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            client.Throttle.Wind = 100000;
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            client.Throttle.Total = 400000;
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            client.Network.LoginProgress += this.Network_LoginProgress;
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            client.Network.SimConnected += this.Network_SimConnected;
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            client.Network.Disconnected += this.Network_OnDisconnected;
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            client.Objects.ObjectUpdate += Objects_NewPrim;
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            Client.Settings.LOGIN_SERVER = LoginUri;
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            Client.Settings.ALWAYS_DECODE_OBJECTS = false;
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            Client.Settings.AVATAR_TRACKING = false;
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            Client.Settings.OBJECT_TRACKING = false;
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            Client.Settings.SEND_AGENT_THROTTLE = true;
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            Client.Settings.SEND_PINGS = true;
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            Client.Settings.STORE_LAND_PATCHES = false;
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            Client.Settings.USE_ASSET_CACHE = false;
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            Client.Settings.MULTIPLE_SIMS = true;
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            Client.Throttle.Asset = 100000;
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            Client.Throttle.Land = 100000;
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            Client.Throttle.Task = 100000;
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            Client.Throttle.Texture = 100000;
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            Client.Throttle.Wind = 100000;
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            Client.Throttle.Total = 400000;
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            Client.Network.LoginProgress += this.Network_LoginProgress;
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            Client.Network.SimConnected += this.Network_SimConnected;
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            Client.Network.Disconnected += this.Network_OnDisconnected;
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            Client.Objects.ObjectUpdate += Objects_NewPrim;
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            if (client.Network.Login(FirstName, LastName, Password, "pCampBot", "Your name"))
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            if (Client.Network.Login(FirstName, LastName, Password, "pCampBot", "Your name"))
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            {
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                IsConnected = true;
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		||||
                Thread.Sleep(somthing.Next(1000, 10000));
 | 
			
		||||
                Thread.Sleep(Random.Next(1000, 10000));
 | 
			
		||||
                m_actionThread = new Thread(Action);
 | 
			
		||||
                m_actionThread.Start();
 | 
			
		||||
 | 
			
		||||
//                    OnConnected(this, EventType.CONNECTED);
 | 
			
		||||
                if (wear == "save")
 | 
			
		||||
                {
 | 
			
		||||
                    client.Appearance.SetPreviousAppearance();
 | 
			
		||||
                    Client.Appearance.SetPreviousAppearance();
 | 
			
		||||
                    SaveDefaultAppearance();
 | 
			
		||||
                }
 | 
			
		||||
                else if (wear != "no")
 | 
			
		||||
                {
 | 
			
		||||
                    MakeDefaultAppearance(wear);
 | 
			
		||||
                }
 | 
			
		||||
                client.Self.Jump(true);
 | 
			
		||||
                Client.Self.Jump(true);
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                MainConsole.Instance.OutputFormat(
 | 
			
		||||
                    "{0} {1} cannot login: {2}", FirstName, LastName, client.Network.LoginMessage);
 | 
			
		||||
                    "{0} {1} cannot login: {2}", FirstName, LastName, Client.Network.LoginMessage);
 | 
			
		||||
 | 
			
		||||
                if (OnDisconnected != null)
 | 
			
		||||
                {
 | 
			
		||||
| 
						 | 
				
			
			@ -227,11 +215,11 @@ namespace pCampBot
 | 
			
		|||
            Array wtypes = Enum.GetValues(typeof(WearableType));
 | 
			
		||||
            foreach (WearableType wtype in wtypes)
 | 
			
		||||
            {
 | 
			
		||||
                UUID wearable = client.Appearance.GetWearableAsset(wtype);
 | 
			
		||||
                UUID wearable = Client.Appearance.GetWearableAsset(wtype);
 | 
			
		||||
                if (wearable != UUID.Zero)
 | 
			
		||||
                {
 | 
			
		||||
                    client.Assets.RequestAsset(wearable, AssetType.Clothing, false, Asset_ReceivedCallback);
 | 
			
		||||
                    client.Assets.RequestAsset(wearable, AssetType.Bodypart, false, Asset_ReceivedCallback);
 | 
			
		||||
                    Client.Assets.RequestAsset(wearable, AssetType.Clothing, false, Asset_ReceivedCallback);
 | 
			
		||||
                    Client.Assets.RequestAsset(wearable, AssetType.Bodypart, false, Asset_ReceivedCallback);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
| 
						 | 
				
			
			@ -306,11 +294,11 @@ namespace pCampBot
 | 
			
		|||
                    UUID assetID = UUID.Random();
 | 
			
		||||
                    AssetClothing asset = new AssetClothing(assetID, File.ReadAllBytes(clothing[i]));
 | 
			
		||||
                    asset.Decode();
 | 
			
		||||
                    asset.Owner = client.Self.AgentID;
 | 
			
		||||
                    asset.Owner = Client.Self.AgentID;
 | 
			
		||||
                    asset.WearableType = GetWearableType(clothing[i]);
 | 
			
		||||
                    asset.Encode();
 | 
			
		||||
                    transid = client.Assets.RequestUpload(asset,true);
 | 
			
		||||
                    client.Inventory.RequestCreateItem(clothfolder.UUID, "MyClothing" + i.ToString(), "MyClothing", AssetType.Clothing,
 | 
			
		||||
                    transid = Client.Assets.RequestUpload(asset,true);
 | 
			
		||||
                    Client.Inventory.RequestCreateItem(clothfolder.UUID, "MyClothing" + i.ToString(), "MyClothing", AssetType.Clothing,
 | 
			
		||||
                         transid, InventoryType.Wearable, asset.WearableType, PermissionMask.All, delegate(bool success, InventoryItem item)
 | 
			
		||||
                    {
 | 
			
		||||
                        if (success)
 | 
			
		||||
| 
						 | 
				
			
			@ -328,11 +316,11 @@ namespace pCampBot
 | 
			
		|||
                    UUID assetID = UUID.Random();
 | 
			
		||||
                    AssetBodypart asset = new AssetBodypart(assetID, File.ReadAllBytes(bodyparts[i]));
 | 
			
		||||
                    asset.Decode();
 | 
			
		||||
                    asset.Owner = client.Self.AgentID;
 | 
			
		||||
                    asset.Owner = Client.Self.AgentID;
 | 
			
		||||
                    asset.WearableType = GetWearableType(bodyparts[i]);
 | 
			
		||||
                    asset.Encode();
 | 
			
		||||
                    transid = client.Assets.RequestUpload(asset,true);
 | 
			
		||||
                    client.Inventory.RequestCreateItem(clothfolder.UUID, "MyBodyPart" + i.ToString(), "MyBodyPart", AssetType.Bodypart,
 | 
			
		||||
                    transid = Client.Assets.RequestUpload(asset,true);
 | 
			
		||||
                    Client.Inventory.RequestCreateItem(clothfolder.UUID, "MyBodyPart" + i.ToString(), "MyBodyPart", AssetType.Bodypart,
 | 
			
		||||
                         transid, InventoryType.Wearable, asset.WearableType, PermissionMask.All, delegate(bool success, InventoryItem item)
 | 
			
		||||
                    {
 | 
			
		||||
                        if (success)
 | 
			
		||||
| 
						 | 
				
			
			@ -352,7 +340,7 @@ namespace pCampBot
 | 
			
		|||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    MainConsole.Instance.Output(String.Format("Sending {0} wearables...",listwearables.Count));
 | 
			
		||||
                    client.Appearance.WearOutfit(listwearables, false);
 | 
			
		||||
                    Client.Appearance.WearOutfit(listwearables, false);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception ex)
 | 
			
		||||
| 
						 | 
				
			
			@ -363,8 +351,8 @@ namespace pCampBot
 | 
			
		|||
 | 
			
		||||
        public InventoryFolder FindClothingFolder()
 | 
			
		||||
        {
 | 
			
		||||
            UUID rootfolder = client.Inventory.Store.RootFolder.UUID;
 | 
			
		||||
            List<InventoryBase> listfolders = client.Inventory.Store.GetContents(rootfolder);
 | 
			
		||||
            UUID rootfolder = Client.Inventory.Store.RootFolder.UUID;
 | 
			
		||||
            List<InventoryBase> listfolders = Client.Inventory.Store.GetContents(rootfolder);
 | 
			
		||||
            InventoryFolder clothfolder = new InventoryFolder(UUID.Random());
 | 
			
		||||
            foreach (InventoryBase folder in listfolders)
 | 
			
		||||
            {
 | 
			
		||||
| 
						 | 
				
			
			@ -453,10 +441,9 @@ namespace pCampBot
 | 
			
		|||
                    return;
 | 
			
		||||
 | 
			
		||||
                BotManager.AssetsReceived[textureID] = false;
 | 
			
		||||
                client.Assets.RequestImage(textureID, ImageType.Normal, Asset_TextureCallback_Texture);
 | 
			
		||||
                Client.Assets.RequestImage(textureID, ImageType.Normal, Asset_TextureCallback_Texture);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        
 | 
			
		||||
        public void Asset_TextureCallback_Texture(TextureRequestState state, AssetTexture assetTexture)
 | 
			
		||||
        {
 | 
			
		||||
| 
						 | 
				
			
			@ -473,20 +460,5 @@ namespace pCampBot
 | 
			
		|||
//                SaveAsset((AssetWearable) asset);
 | 
			
		||||
//            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public string[] readexcuses()
 | 
			
		||||
        {
 | 
			
		||||
            string allexcuses = "";
 | 
			
		||||
 | 
			
		||||
            string file = Path.Combine(Util.configDir(), "pCampBotSentences.txt");
 | 
			
		||||
            if (File.Exists(file))
 | 
			
		||||
            {
 | 
			
		||||
                StreamReader csr = File.OpenText(file);
 | 
			
		||||
                allexcuses = csr.ReadToEnd();
 | 
			
		||||
                csr.Close();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return allexcuses.Split(Environment.NewLine.ToCharArray());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -26,6 +26,8 @@
 | 
			
		|||
 */
 | 
			
		||||
 | 
			
		||||
using System;
 | 
			
		||||
using System.Reflection;
 | 
			
		||||
using log4net;
 | 
			
		||||
using Nini.Config;
 | 
			
		||||
using OpenSim.Framework;
 | 
			
		||||
using OpenSim.Framework.Console;
 | 
			
		||||
| 
						 | 
				
			
			@ -44,6 +46,8 @@ namespace pCampBot
 | 
			
		|||
 | 
			
		||||
    public class pCampBot
 | 
			
		||||
    {
 | 
			
		||||
        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
 | 
			
		||||
 | 
			
		||||
        [STAThread]
 | 
			
		||||
        public static void Main(string[] args)
 | 
			
		||||
        {
 | 
			
		||||
| 
						 | 
				
			
			@ -60,9 +64,17 @@ namespace pCampBot
 | 
			
		|||
 | 
			
		||||
                //startup specified number of bots.  1 is the default
 | 
			
		||||
                bm.dobotStartup(botcount, config);
 | 
			
		||||
 | 
			
		||||
                while (true)
 | 
			
		||||
                {
 | 
			
		||||
                    MainConsole.Instance.Prompt();
 | 
			
		||||
                    try
 | 
			
		||||
                    {
 | 
			
		||||
                        MainConsole.Instance.Prompt();
 | 
			
		||||
                    }
 | 
			
		||||
                    catch (Exception e)
 | 
			
		||||
                    {
 | 
			
		||||
                        m_log.ErrorFormat("Command error: {0}", e);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue