First pass at LocalGridServiceConnector. Nothing of this is used by the simulator yet.

remotes/origin/0.6.7-post-fixes
Diva Canto 2009-09-18 20:01:33 -07:00
parent 8f133cb46b
commit 66f8166bd0
1 changed files with 175 additions and 0 deletions

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/*
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*
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using log4net;
using Nini.Config;
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
{
public class LocalGridServicesConnector :
ISharedRegionModule, IGridService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private IGridService m_GridService;
private bool m_Enabled = false;
#region ISharedRegionModule
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "LocalGridServicesConnector"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("GridServices", "");
if (name == Name)
{
IConfig assetConfig = source.Configs["GridService"];
if (assetConfig == null)
{
m_log.Error("[GRID CONNECTOR]: GridService missing from OpenSim.ini");
return;
}
string serviceDll = assetConfig.GetString("LocalServiceModule",
String.Empty);
if (serviceDll == String.Empty)
{
m_log.Error("[GRID CONNECTOR]: No LocalServiceModule named in section GridService");
return;
}
Object[] args = new Object[] { source };
m_GridService =
ServerUtils.LoadPlugin<IGridService>(serviceDll,
args);
if (m_GridService == null)
{
m_log.Error("[GRID CONNECTOR]: Can't load asset service");
return;
}
m_Enabled = true;
m_log.Info("[GRID CONNECTOR]: Local grid connector enabled");
}
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
scene.RegisterModuleInterface<IGridService>(this);
}
public void RemoveRegion(Scene scene)
{
}
public void RegionLoaded(Scene scene)
{
}
#endregion
#region IGridService
public bool RegisterRegion(UUID scopeID, SimpleRegionInfo regionInfo)
{
return m_GridService.RegisterRegion(scopeID, regionInfo);
}
public bool DeregisterRegion(UUID regionID)
{
return m_GridService.DeregisterRegion(regionID);
}
public List<SimpleRegionInfo> GetNeighbours(UUID scopeID, int x, int y)
{
return m_GridService.GetNeighbours(scopeID, x, y);
}
public SimpleRegionInfo GetRegionByUUID(UUID scopeID, UUID regionID)
{
return m_GridService.GetRegionByUUID(scopeID, regionID);
}
public SimpleRegionInfo GetRegionByPosition(UUID scopeID, int x, int y)
{
return m_GridService.GetRegionByPosition(scopeID, x, y);
}
public SimpleRegionInfo GetRegionByName(UUID scopeID, string regionName)
{
return m_GridService.GetRegionByName(scopeID, regionName);
}
public List<SimpleRegionInfo> GetRegionsByName(UUID scopeID, string name, int maxNumber)
{
return m_GridService.GetRegionsByName(scopeID, name, maxNumber);
}
public List<SimpleRegionInfo> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax)
{
return m_GridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax);
}
#endregion
}
}