Implement the restart module

viewer-2-initial-appearance
Melanie 2010-11-25 01:22:05 +00:00
parent e14f449cc2
commit 6734c9f83a
2 changed files with 114 additions and 3 deletions

View File

@ -29,6 +29,7 @@ using System;
using System.Reflection; using System.Reflection;
using System.Timers; using System.Timers;
using System.Threading; using System.Threading;
using System.Collections.Generic;
using log4net; using log4net;
using Nini.Config; using Nini.Config;
using OpenMetaverse; using OpenMetaverse;
@ -46,6 +47,12 @@ namespace OpenSim.Region.CoreModules.World.Region
protected Scene m_Scene; protected Scene m_Scene;
protected Timer m_CountdownTimer = null; protected Timer m_CountdownTimer = null;
protected DateTime m_RestartBegin;
protected List<int> m_Alerts;
protected string m_Message;
protected UUID m_Initiator;
protected bool m_Notice = false;
protected IDialogModule m_DialogModule = null;
public void Initialise(IConfigSource config) public void Initialise(IConfigSource config)
{ {
@ -54,6 +61,7 @@ namespace OpenSim.Region.CoreModules.World.Region
public void AddRegion(Scene scene) public void AddRegion(Scene scene)
{ {
m_Scene = scene; m_Scene = scene;
m_DialogModule = m_Scene.RequestModuleInterface<IDialogModule>();
} }
public void RegionLoaded(Scene scene) public void RegionLoaded(Scene scene)
@ -80,14 +88,117 @@ namespace OpenSim.Region.CoreModules.World.Region
public TimeSpan TimeUntilRestart public TimeSpan TimeUntilRestart
{ {
get { return TimeSpan.FromSeconds(0); } get { return DateTime.Now - m_RestartBegin; }
} }
public void ScheduleRestart(UUID initiator, string message, int seconds, int[] alerts, bool notice)
public void ScheduleRestart(UUID initiator, string message, int[] alerts, bool notice)
{ {
if (m_CountdownTimer != null)
return;
if (alerts == null)
{
m_Scene.RestartNow();
return;
}
m_Message = message;
m_Initiator = initiator;
m_Notice = notice;
m_Alerts = new List<int>(alerts);
m_Alerts.Sort();
m_Alerts.Reverse();
if (m_Alerts[0] == 0)
{
m_Scene.RestartNow();
return;
}
int nextInterval = DoOneNotice();
SetTimer(nextInterval);
}
public int DoOneNotice()
{
if (m_Alerts.Count == 0 || m_Alerts[0] == 0)
{
m_Scene.RestartNow();
return 0;
}
int nextAlert = 0;
while (m_Alerts.Count > 1)
{
if (m_Alerts[1] == m_Alerts[0])
{
m_Alerts.RemoveAt(0);
continue;
}
nextAlert = m_Alerts[1];
}
int currentAlert = m_Alerts[0];
m_Alerts.RemoveAt(0);
int minutes = currentAlert / 60;
string currentAlertString = "";
if (minutes > 0)
{
if (minutes == 1)
currentAlertString += "1 minute";
else
currentAlertString += String.Format("{0} minutes", minutes);
if ((currentAlert % 60) != 0)
currentAlertString += " and ";
}
if ((currentAlert % 60) != 0)
{
int seconds = currentAlert % 60;
if (seconds == 1)
currentAlertString += "1 second";
else
currentAlertString += String.Format("{0} seconds", seconds);
}
string msg = String.Format(m_Message, currentAlertString);
if (m_DialogModule != null)
{
if (m_Notice)
m_DialogModule.SendGeneralAlert(msg);
else
m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg);
}
return currentAlert - nextAlert;
}
public void SetTimer(int intervalSeconds)
{
m_CountdownTimer = new Timer();
m_CountdownTimer.AutoReset = false;
m_CountdownTimer.Interval = intervalSeconds * 1000;
m_CountdownTimer.Elapsed += OnTimer;
m_CountdownTimer.Start();
}
private void OnTimer(object source, ElapsedEventArgs e)
{
int nextInterval = DoOneNotice();
SetTimer(nextInterval);
} }
public void AbortRestart(string message) public void AbortRestart(string message)
{ {
if (m_CountdownTimer != null)
{
m_CountdownTimer.Stop();
m_CountdownTimer = null;
}
} }
} }
} }

View File

@ -33,7 +33,7 @@ namespace OpenSim.Region.Framework.Interfaces
public interface IRestartModule public interface IRestartModule
{ {
TimeSpan TimeUntilRestart { get; } TimeSpan TimeUntilRestart { get; }
void ScheduleRestart(UUID initiator, string message, int seconds, int[] alerts, bool notice); void ScheduleRestart(UUID initiator, string message, int[] alerts, bool notice);
void AbortRestart(string message); void AbortRestart(string message);
} }
} }