DynamicTextureModule memory leaks

LSLKeyTest
UbitUmarov 2016-08-24 01:05:01 +01:00
parent 35cc0420c8
commit 6744ec95a9
1 changed files with 41 additions and 34 deletions

View File

@ -553,37 +553,44 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
ManagedImage managedImage;
Image image;
if (OpenJPEG.DecodeToImage(frontImage, out managedImage, out image))
if (!OpenJPEG.DecodeToImage(frontImage, out managedImage, out image) || image == null)
return null;
Bitmap image1 = new Bitmap(image);
image.Dispose();
if (!OpenJPEG.DecodeToImage(backImage, out managedImage, out image) || image == null)
{
Bitmap image1 = new Bitmap(image);
if (OpenJPEG.DecodeToImage(backImage, out managedImage, out image))
{
Bitmap image2 = new Bitmap(image);
if (setNewAlpha)
SetAlpha(ref image1, newAlpha);
Bitmap joint = MergeBitMaps(image1, image2);
byte[] result = new byte[0];
try
{
result = OpenJPEG.EncodeFromImage(joint, true);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[DYNAMICTEXTUREMODULE]: OpenJpeg Encode Failed. Exception {0}{1}",
e.Message, e.StackTrace);
}
return result;
}
image1.Dispose();
return null;
}
return null;
Bitmap image2 = new Bitmap(image);
image.Dispose();
if (setNewAlpha)
SetAlpha(ref image1, newAlpha);
using(Bitmap joint = MergeBitMaps(image1, image2))
{
image1.Dispose();
image2.Dispose();
byte[] result = new byte[0];
try
{
result = OpenJPEG.EncodeFromImage(joint, true);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[DYNAMICTEXTUREMODULE]: OpenJpeg Encode Failed. Exception {0}{1}",
e.Message, e.StackTrace);
}
return result;
}
}
public Bitmap MergeBitMaps(Bitmap front, Bitmap back)
@ -592,12 +599,12 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
Graphics jG;
joint = new Bitmap(back.Width, back.Height, PixelFormat.Format32bppArgb);
jG = Graphics.FromImage(joint);
jG.DrawImage(back, 0, 0, back.Width, back.Height);
jG.DrawImage(front, 0, 0, back.Width, back.Height);
return joint;
using(jG = Graphics.FromImage(joint))
{
jG.DrawImage(back, 0, 0, back.Width, back.Height);
jG.DrawImage(front, 0, 0, back.Width, back.Height);
return joint;
}
}
private void SetAlpha(ref Bitmap b, byte alpha)