BulletSim: add new Bullet 2.82 constraint type codes and rename the
BulletSim fixed constraint to not be confused with the native version.bullet-2.82
parent
64cf75866e
commit
674be72225
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@ -43,9 +43,11 @@ public enum ConstraintType : int
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SLIDER_CONSTRAINT_TYPE,
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CONTACT_CONSTRAINT_TYPE,
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D6_SPRING_CONSTRAINT_TYPE,
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GEAR_CONSTRAINT_TYPE, // added in Bullet 2.82
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FIXED_CONSTRAINT_TYPE, // added in Bullet 2.82
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MAX_CONSTRAINT_TYPE, // last type defined by Bullet
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//
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FIXED_CONSTRAINT_TYPE = 1234 // BulletSim constraint that is fixed and unmoving
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BS_FIXED_CONSTRAINT_TYPE = 1234 // BulletSim constraint that is fixed and unmoving
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}
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// ===============================================================================
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@ -78,7 +78,7 @@ public sealed class BSLinksetConstraints : BSLinkset
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public override void ResetLink()
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{
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// constraintType = ConstraintType.D6_CONSTRAINT_TYPE;
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constraintType = ConstraintType.FIXED_CONSTRAINT_TYPE;
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constraintType = ConstraintType.BS_FIXED_CONSTRAINT_TYPE;
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linearLimitLow = OMV.Vector3.Zero;
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linearLimitHigh = OMV.Vector3.Zero;
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angularLimitLow = OMV.Vector3.Zero;
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@ -115,7 +115,7 @@ public sealed class BSLinksetConstraints : BSLinkset
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member.PhysScene.DetailLog("{0},BSLinkInfoConstraint.SetLinkParameters,type={1}", member.LocalID, constraintType);
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switch (constraintType)
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{
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case ConstraintType.FIXED_CONSTRAINT_TYPE:
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case ConstraintType.BS_FIXED_CONSTRAINT_TYPE:
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case ConstraintType.D6_CONSTRAINT_TYPE:
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BSConstraint6Dof constrain6dof = constrain as BSConstraint6Dof;
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if (constrain6dof != null)
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@ -179,7 +179,7 @@ public sealed class BSLinksetConstraints : BSLinkset
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public override bool ShouldUpdateChildProperties()
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{
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bool ret = true;
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if (constraintType == ConstraintType.FIXED_CONSTRAINT_TYPE)
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if (constraintType == ConstraintType.BS_FIXED_CONSTRAINT_TYPE)
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ret = false;
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return ret;
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@ -363,7 +363,7 @@ public sealed class BSLinksetConstraints : BSLinkset
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switch (linkInfo.constraintType)
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{
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case ConstraintType.FIXED_CONSTRAINT_TYPE:
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case ConstraintType.BS_FIXED_CONSTRAINT_TYPE:
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case ConstraintType.D6_CONSTRAINT_TYPE:
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// Relative position normalized to the root prim
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// Essentually a vector pointing from center of rootPrim to center of li.member
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@ -536,7 +536,7 @@ public sealed class BSLinksetConstraints : BSLinkset
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{
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int requestedType = (int)pParams[2];
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DetailLog("{0},BSLinksetConstraint.ChangeLinkType,requestedType={1}", LinksetRoot.LocalID, requestedType);
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if (requestedType == (int)ConstraintType.FIXED_CONSTRAINT_TYPE
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if (requestedType == (int)ConstraintType.BS_FIXED_CONSTRAINT_TYPE
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|| requestedType == (int)ConstraintType.D6_CONSTRAINT_TYPE
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|| requestedType == (int)ConstraintType.D6_SPRING_CONSTRAINT_TYPE
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|| requestedType == (int)ConstraintType.HINGE_CONSTRAINT_TYPE
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@ -646,7 +646,7 @@ public sealed class BSLinksetConstraints : BSLinkset
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case ExtendedPhysics.PHYS_PARAM_LINK_TYPE:
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valueInt = (int)pParams[opIndex + 1];
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ConstraintType valueType = (ConstraintType)valueInt;
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if (valueType == ConstraintType.FIXED_CONSTRAINT_TYPE
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if (valueType == ConstraintType.BS_FIXED_CONSTRAINT_TYPE
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|| valueType == ConstraintType.D6_CONSTRAINT_TYPE
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|| valueType == ConstraintType.D6_SPRING_CONSTRAINT_TYPE
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|| valueType == ConstraintType.HINGE_CONSTRAINT_TYPE
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