Reverse a comparison, this is probably the cause of attach issues
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61a7566381
commit
6771fb7d5d
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@ -777,7 +777,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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// If this didn't come from inventory, it also shouldn't go there
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// If this didn't come from inventory, it also shouldn't go there
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// on detach. It's likely a temp attachment.
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// on detach. It's likely a temp attachment.
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if (so.FromItemID != UUID.Zero)
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if (so.FromItemID == UUID.Zero)
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{
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{
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lock (sp.AttachmentsSyncLock)
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lock (sp.AttachmentsSyncLock)
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{
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{
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