cross mouse buttons state
parent
12a6625dc7
commit
67e540e05c
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@ -375,6 +375,7 @@ namespace OpenSim.Framework
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public string ActiveGroupTitle = null;
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public UUID agentCOF;
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public byte CrossingFlags;
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public byte CrossExtraFlags;
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public Dictionary<ulong, string> ChildrenCapSeeds = null;
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public Animation[] Anims;
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@ -454,6 +455,8 @@ namespace OpenSim.Framework
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args["agent_cof"] = OSD.FromUUID(agentCOF);
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args["crossingflags"] = OSD.FromInteger(CrossingFlags);
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if(CrossingFlags != 0)
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args["crossExtraFlags"] = OSD.FromInteger(CrossExtraFlags);
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args["active_group_id"] = OSD.FromUUID(ActiveGroupID);
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args["active_group_name"] = OSD.FromString(ActiveGroupName);
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@ -646,6 +649,12 @@ namespace OpenSim.Framework
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if (args.ContainsKey("crossingflags") && args["crossingflags"] != null)
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CrossingFlags = (byte)args["crossingflags"].AsInteger();
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if(CrossingFlags != 0)
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{
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if (args.ContainsKey("crossExtraFlags") && args["crossExtraFlags"] != null)
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CrossExtraFlags = (byte)args["crossExtraFlags"].AsInteger();
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}
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if (args.ContainsKey("active_group_id") && args["active_group_id"] != null)
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ActiveGroupID = args["active_group_id"].AsUUID();
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@ -4668,6 +4668,11 @@ namespace OpenSim.Region.Framework.Scenes
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{
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cAgent.CrossingFlags = crossingFlags;
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cAgent.CrossingFlags |= 1;
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cAgent.CrossExtraFlags = 0;
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if((LastCommands & ScriptControlled.CONTROL_LBUTTON) != 0)
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cAgent.CrossExtraFlags |= 1;
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if((LastCommands & ScriptControlled.CONTROL_ML_LBUTTON) != 0)
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cAgent.CrossExtraFlags |= 2;
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}
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else
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cAgent.CrossingFlags = 0;
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@ -4782,6 +4787,15 @@ namespace OpenSim.Region.Framework.Scenes
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crossingFlags = cAgent.CrossingFlags;
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gotCrossUpdate = (crossingFlags != 0);
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if(gotCrossUpdate)
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{
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LastCommands &= ~(ScriptControlled.CONTROL_LBUTTON | ScriptControlled.CONTROL_ML_LBUTTON);
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if((cAgent.CrossExtraFlags & 1) != 0)
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LastCommands |= ScriptControlled.CONTROL_LBUTTON;
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if((cAgent.CrossExtraFlags & 2) != 0)
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LastCommands |= ScriptControlled.CONTROL_ML_LBUTTON;
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MouseDown = (cAgent.CrossExtraFlags & 3) != 0;
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}
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haveGroupInformation = false;
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// using this as protocol detection don't want to mess with the numbers for now
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