Updated methods for handling LSL script errors, deprecated, and not implemented
parent
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commit
67ec95bde8
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@ -101,7 +101,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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/// </summary>
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/// </summary>
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protected TaskInventoryItem m_item;
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protected TaskInventoryItem m_item;
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protected bool throwErrorOnNotImplemented = true;
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protected bool throwErrorOnNotImplemented = false;
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protected AsyncCommandManager AsyncCommands = null;
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protected AsyncCommandManager AsyncCommands = null;
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protected float m_ScriptDelayFactor = 1.0f;
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protected float m_ScriptDelayFactor = 1.0f;
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protected float m_ScriptDistanceFactor = 1.0f;
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protected float m_ScriptDistanceFactor = 1.0f;
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@ -11245,20 +11245,71 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return item.ItemID;
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return item.ItemID;
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}
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}
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internal void ShoutError(string msg)
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/// <summary>
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/// Reports the script error in the viewer's Script Warning/Error dialog and shouts it on the debug channel.
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/// </summary>
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/// <param name="command">The name of the command that generated the error.</param>
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/// <param name="message">The error message to report to the user.</param>
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internal void Error(string command, string message)
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{
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{
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llShout(ScriptBaseClass.DEBUG_CHANNEL, msg);
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string text = command + ": " + message;
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if (text.Length > 1023)
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{
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text = text.Substring(0, 1023);
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}
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}
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internal void NotImplemented(string command)
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World.SimChat(Utils.StringToBytes(text), ChatTypeEnum.DebugChannel, ScriptBaseClass.DEBUG_CHANNEL,
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m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, false);
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IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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if (wComm != null)
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{
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wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, text);
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}
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}
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/// <summary>
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/// Reports that the command is not implemented as a script error.
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/// </summary>
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/// <param name="command">The name of the command that is not implemented.</param>
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/// <param name="message">Additional information to report to the user. (Optional)</param>
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internal void NotImplemented(string command, string message = "")
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{
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{
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if (throwErrorOnNotImplemented)
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if (throwErrorOnNotImplemented)
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throw new NotImplementedException("Command not implemented: " + command);
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{
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if (message != "")
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{
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message = " - " + message;
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}
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}
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internal void Deprecated(string command)
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throw new NotImplementedException("Command not implemented: " + command + message);
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}
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else
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{
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{
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throw new ScriptException("Command deprecated: " + command);
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string text = "Command not implemented";
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if (message != "")
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{
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text = text + " - " + message;
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}
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Error(command, text);
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}
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}
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/// <summary>
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/// Reports that the command is deprecated as a script error.
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/// </summary>
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/// <param name="command">The name of the command that is deprecated.</param>
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/// <param name="message">Additional information to report to the user. (Optional)</param>
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internal void Deprecated(string command, string message = "")
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{
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string text = "Command deprecated";
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if (message != "")
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{
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text = text + " - " + message;
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}
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Error(command, text);
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}
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}
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internal void LSLError(string msg)
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internal void LSLError(string msg)
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