* Deleted unused OGS directory

tourmaline
lbsa71 2007-03-26 14:10:54 +00:00
parent 52655cc407
commit 67ed203685
13 changed files with 69 additions and 783 deletions

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@ -1,38 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual C# Express 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OGS-UserServer", "userserver\src\OGS-UserServer.csproj", "{D45B6E48-5668-478D-B9CB-6D46E665FACF}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OGS-GridServer", "gridserver\src\OGS-GridServer.csproj", "{FE50A574-C8ED-433B-95F0-213A5EED2AB2}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ServerConsole", "ServerConsole\ServerConsole.csproj", "{7667E6E2-F227-41A2-B1B2-315613E1BAFC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework", "..\OpenSim.FrameWork\OpenSim.Framework.csproj", "{2E46A825-3168-492F-93BC-637126B5B72B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D45B6E48-5668-478D-B9CB-6D46E665FACF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D45B6E48-5668-478D-B9CB-6D46E665FACF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D45B6E48-5668-478D-B9CB-6D46E665FACF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D45B6E48-5668-478D-B9CB-6D46E665FACF}.Release|Any CPU.Build.0 = Release|Any CPU
{FE50A574-C8ED-433B-95F0-213A5EED2AB2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FE50A574-C8ED-433B-95F0-213A5EED2AB2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FE50A574-C8ED-433B-95F0-213A5EED2AB2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FE50A574-C8ED-433B-95F0-213A5EED2AB2}.Release|Any CPU.Build.0 = Release|Any CPU
{7667E6E2-F227-41A2-B1B2-315613E1BAFC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7667E6E2-F227-41A2-B1B2-315613E1BAFC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7667E6E2-F227-41A2-B1B2-315613E1BAFC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7667E6E2-F227-41A2-B1B2-315613E1BAFC}.Release|Any CPU.Build.0 = Release|Any CPU
{2E46A825-3168-492F-93BC-637126B5B72B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2E46A825-3168-492F-93BC-637126B5B72B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2E46A825-3168-492F-93BC-637126B5B72B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2E46A825-3168-492F-93BC-637126B5B72B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -1,33 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ServerConsole")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ServerConsole")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("c4d85def-4c2e-449d-bf4a-449b8cf03736")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,98 +0,0 @@
/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
namespace ServerConsole
{
public class MainConsole {
private static ConsoleBase instance;
public static ConsoleBase Instance
{
get
{
return instance;
}
set
{
instance = value;
}
}
public MainConsole()
{
}
}
public abstract class conscmd_callback {
public abstract void RunCmd(string cmd, string[] cmdparams);
public abstract void Show(string ShowWhat);
}
public abstract class ConsoleBase
{
public enum ConsoleType {
Local, // Use stdio
TCP, // Use TCP/telnet
SimChat // Use in-world chat (for gods)
}
public abstract void Close();
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
public abstract void WriteLine(string Line) ;
public abstract string ReadLine();
public abstract int Read() ;
public abstract void Write(string Line) ;
public abstract string PasswdPrompt(string prompt);
// Displays a command prompt and waits for the user to enter a string, then returns that string
public abstract string CmdPrompt(string prompt) ;
// Displays a command prompt and returns a default value if the user simply presses enter
public abstract string CmdPrompt(string prompt, string defaultresponse);
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public abstract string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) ;
// Runs a command with a number of parameters
public abstract Object RunCmd(string Cmd, string[] cmdparams) ;
// Shows data about something
public abstract void ShowCommands(string ShowWhat) ;
// Displays a prompt to the user and then runs the command they entered
public abstract void MainConsolePrompt() ;
}
}

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@ -1,40 +0,0 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{7667E6E2-F227-41A2-B1B2-315613E1BAFC}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ServerConsole</RootNamespace>
<AssemblyName>ServerConsole</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\common\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ServerConsole.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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@ -1,48 +0,0 @@
<?xml version="1.0"?>
<project name="ServerConsole" default="build" basedir=".">
<property name="debug" value="true" overwrite="false" />
<target name="clean" description="remove all generated files">
<delete file="../common/bin/ServerConsole.dll" failonerror="false" />
<delete file="../common/bin/ServerConsole.dll.mdb" failonerror="false" />
</target>
<target name="svnupdate" description="updates to latest SVN">
<exec program="svn">
<arg value="update" />
</exec>
</target>
<target name="upgrade" description="updates from SVN and then builds" depends="clean,svnupdate,build">
</target>
<target name="build" description="compiles the source code">
<loadfile file="../VERSION" property="svnver"/>
<asminfo output="AssemblyInfo.cs" language="CSharp">
<imports>
<import namespace="System" />
<import namespace="System.Reflection" />
<import namespace="System.Runtime.InteropServices" />
</imports>
<attributes>
<attribute type="ComVisibleAttribute" value="false" />
<attribute type="CLSCompliantAttribute" value="false" />
<attribute type="AssemblyVersionAttribute" value="${svnver}" />
<attribute type="AssemblyTitleAttribute" value="ogs-serverconsole" />
<attribute type="AssemblyDescriptionAttribute" value="The default server console" />
<attribute type="AssemblyCopyrightAttribute" value="Copyright © OGS development team 2007"/>
</attributes>
</asminfo>
<csc target="library" output="../common/bin/ServerConsole.dll" debug="${debug}" verbose="true" warninglevel="4">
<references>
<include name="System" />
<include name="System.Xml" />
</references>
<sources>
<include name="*.cs" />
</sources>
</csc>
</target>
</project>

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@ -1,181 +0,0 @@
/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.IO;
using System.Net;
using ServerConsole;
namespace OpenGridServices
{
/// <summary>
/// Description of ServerConsole.
/// </summary>
public class MServerConsole : ConsoleBase
{
private ConsoleType ConsType;
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
// STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!!
// constype - the type of console to use (see enum ConsoleType)
// sparam - depending on the console type:
// TCP - the IP to bind to (127.0.0.1 if blank)
// Local - param ignored
// and for the iparam:
// TCP - the port to bind to
// Local - param ignored
// LogFile - duh
// componentname - which component of the OGS system? (user, asset etc)
// cmdparser - a reference to a conscmd_callback object
public MServerConsole(ConsoleType constype, string sparam, int iparam, string LogFile, string componentname, conscmd_callback cmdparser) {
ConsType = constype;
this.componentname = componentname;
this.cmdparser = cmdparser;
switch(constype) {
case ConsoleType.Local:
Console.WriteLine("ServerConsole.cs - creating new local console");
Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log=File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " " + VersionInfo.Version + " Started at " + DateTime.Now.ToString());
break;
case ConsoleType.TCP:
break;
default:
Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!");
break;
}
}
public override void Close() {
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
public override void WriteLine(string Line) {
Log.WriteLine(Line);
Console.WriteLine(Line);
return;
}
public override string ReadLine() {
string TempStr=Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public override int Read() {
int TempInt= Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
public override void Write(string Line) {
Console.Write(Line);
Log.Write(Line);
return;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public override string PasswdPrompt(string prompt) {
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg=Console.ForegroundColor;
Console.ForegroundColor=Console.BackgroundColor;
string temp=Console.ReadLine();
Console.ForegroundColor=oldfg;
return temp;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public override string CmdPrompt(string prompt) {
this.Write(prompt);
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public override string CmdPrompt(string prompt, string defaultresponse) {
string temp=CmdPrompt(prompt);
if(temp=="") {
return defaultresponse;
} else {
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public override string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) {
bool itisdone=false;
string temp=CmdPrompt(prompt,defaultresponse);
while(itisdone==false) {
if((temp==OptionA) || (temp==OptionB)) {
itisdone=true;
} else {
this.WriteLine("Valid options are " + OptionA + " or " + OptionB);
temp=CmdPrompt(prompt,defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public override Object RunCmd(string Cmd, string[] cmdparams) {
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
// Shows data about something
public override void ShowCommands(string ShowWhat) {
cmdparser.Show(ShowWhat);
}
public override void MainConsolePrompt() {
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd=tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray,tempstrarray.Length-1);
Array.Reverse(tempstrarray);
string[] cmdparams=(string[])tempstrarray;
RunCmd(cmd,cmdparams);
}
}
}

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@ -1,37 +0,0 @@
/*
Copyright (c) OpenSim project, http://osgrid.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenGridServices
{
/// <summary>
/// </summary>
public class VersionInfo
{
public static string Version = "0.1, Build 1173843165, Revision 193:206M";
}
}

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@ -1,181 +0,0 @@
/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.IO;
using System.Net;
using ServerConsole;
namespace OpenGridServices
{
/// <summary>
/// Description of ServerConsole.
/// </summary>
public class MServerConsole : ConsoleBase
{
private ConsoleType ConsType;
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
// STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!!
// constype - the type of console to use (see enum ConsoleType)
// sparam - depending on the console type:
// TCP - the IP to bind to (127.0.0.1 if blank)
// Local - param ignored
// and for the iparam:
// TCP - the port to bind to
// Local - param ignored
// LogFile - duh
// componentname - which component of the OGS system? (user, asset etc)
// cmdparser - a reference to a conscmd_callback object
public MServerConsole(ConsoleType constype, string sparam, int iparam, string LogFile, string componentname, conscmd_callback cmdparser) {
ConsType = constype;
this.componentname = componentname;
this.cmdparser = cmdparser;
switch(constype) {
case ConsoleType.Local:
Console.WriteLine("ServerConsole.cs - creating new local console");
Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log=File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " " + VersionInfo.Version + " Started at " + DateTime.Now.ToString());
break;
case ConsoleType.TCP:
break;
default:
Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!");
break;
}
}
public override void Close() {
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
public override void WriteLine(string Line) {
Log.WriteLine(Line);
Console.WriteLine(Line);
return;
}
public override string ReadLine() {
string TempStr=Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public override int Read() {
int TempInt= Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
public override void Write(string Line) {
Console.Write(Line);
Log.Write(Line);
return;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public override string PasswdPrompt(string prompt) {
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg=Console.ForegroundColor;
Console.ForegroundColor=Console.BackgroundColor;
string temp=Console.ReadLine();
Console.ForegroundColor=oldfg;
return temp;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public override string CmdPrompt(string prompt) {
this.Write(prompt);
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public override string CmdPrompt(string prompt, string defaultresponse) {
string temp=CmdPrompt(prompt);
if(temp=="") {
return defaultresponse;
} else {
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public override string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) {
bool itisdone=false;
string temp=CmdPrompt(prompt,defaultresponse);
while(itisdone==false) {
if((temp==OptionA) || (temp==OptionB)) {
itisdone=true;
} else {
this.WriteLine("Valid options are " + OptionA + " or " + OptionB);
temp=CmdPrompt(prompt,defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public override Object RunCmd(string Cmd, string[] cmdparams) {
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
// Shows data about something
public override void ShowCommands(string ShowWhat) {
cmdparser.Show(ShowWhat);
}
public override void MainConsolePrompt() {
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd=tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray,tempstrarray.Length-1);
Array.Reverse(tempstrarray);
string[] cmdparams=(string[])tempstrarray;
RunCmd(cmd,cmdparams);
}
}
}

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@ -1,37 +0,0 @@
/*
Copyright (c) OpenSim project, http://osgrid.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenGridServices
{
/// <summary>
/// </summary>
public class VersionInfo
{
public static string Version = "@@VERSION";
}
}

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@ -31,94 +31,73 @@ EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics\PhysXPlugin\OpenSim.Physics.PhysXPlugin.csproj", "{69C8F939-AF90-46A1-8888-D779C5A8868E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
({C7215018-D379-492D-9BB0-4B9DA0C6B9A0}).5 = ({26E437F6-BA50-44CD-BB44-E911E25CA88C})
({C7215018-D379-492D-9BB0-4B9DA0C6B9A0}).6 = ({F5AD51E9-CF59-4C70-A586-CBD161EBB85F})
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