refactor path delimiter in iar utils

0.6.8-post-fixes
Justin Clark-Casey (justincc) 2009-11-09 16:08:17 +00:00
parent a7af92d5d0
commit 6820cc93ec
1 changed files with 7 additions and 5 deletions

View File

@ -45,7 +45,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
// Character used for escaping the path delimter ("\/") and itself ("\\") in human escaped strings
public static readonly char ESCAPE_CHARACTER = '\\';
public static readonly string PATH_DELIMITER = "/";
// The character used to separate inventory path components (different folders and items)
public static readonly char PATH_DELIMITER = '/';
/// <summary>
/// Find a folder given a PATH_DELIMITER delimited path starting from a user's root folder
@ -110,10 +112,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
path = path.Trim();
if (path == PATH_DELIMITER)
if (path == PATH_DELIMITER.ToString())
return startFolder;
string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None);
string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None);
InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID);
foreach (InventoryFolderBase folder in contents.Folders)
@ -244,7 +246,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
}
else
{
if (PATH_DELIMITER == path[i].ToString() && !singleEscapeChar)
if (PATH_DELIMITER == path[i] && !singleEscapeChar)
return new string[2] { path.Remove(i), path.Substring(i + 1) };
else
singleEscapeChar = false;
@ -276,7 +278,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
if (singleEscapeChar)
{
if (PATH_DELIMITER == path[i].ToString())
if (PATH_DELIMITER == path[i])
sb.Append(PATH_DELIMITER);
}
else