From 689cf2d3670ab4f9493acd5ef5adec4f446a4a47 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Thu, 22 Aug 2013 01:24:55 +0100 Subject: [PATCH] minor: Make logging in GatekeeperService.LoginAgent() a bit more detailed so that we can distinguish between simultaneous logins --- .../Services/HypergridService/GatekeeperService.cs | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/OpenSim/Services/HypergridService/GatekeeperService.cs b/OpenSim/Services/HypergridService/GatekeeperService.cs index 0a3e70b5d5..e10c4cb5bc 100644 --- a/OpenSim/Services/HypergridService/GatekeeperService.cs +++ b/OpenSim/Services/HypergridService/GatekeeperService.cs @@ -326,7 +326,7 @@ namespace OpenSim.Services.HypergridService return false; } - m_log.DebugFormat("[GATEKEEPER SERVICE]: User is OK"); + m_log.DebugFormat("[GATEKEEPER SERVICE]: User {0} is ok", aCircuit.Name); bool isFirstLogin = false; // @@ -345,7 +345,8 @@ namespace OpenSim.Services.HypergridService aCircuit.firstname, aCircuit.lastname); return false; } - m_log.DebugFormat("[GATEKEEPER SERVICE]: Login presence ok"); + + m_log.DebugFormat("[GATEKEEPER SERVICE]: Login presence {0} is ok", aCircuit.Name); // Also login foreigners with GridUser service if (m_GridUserService != null && account == null) @@ -376,7 +377,9 @@ namespace OpenSim.Services.HypergridService reason = "Destination region not found"; return false; } - m_log.DebugFormat("[GATEKEEPER SERVICE]: destination ok: {0}", destination.RegionName); + + m_log.DebugFormat( + "[GATEKEEPER SERVICE]: Destination {0} is ok for {1}", destination.RegionName, aCircuit.Name); // // Adjust the visible name @@ -410,7 +413,8 @@ namespace OpenSim.Services.HypergridService // Preserve our TeleportFlags we have gathered so-far loginFlag |= (Constants.TeleportFlags) aCircuit.teleportFlags; - m_log.DebugFormat("[GATEKEEPER SERVICE]: launching agent {0}", loginFlag); + m_log.DebugFormat("[GATEKEEPER SERVICE]: Launching {0} {1}", aCircuit.Name, loginFlag); + return m_SimulationService.CreateAgent(destination, aCircuit, (uint)loginFlag, out reason); }