Merge branch 'httptests' of opensimulator.org:/var/git/opensim into httptests
commit
68a4e363dd
|
@ -30,6 +30,7 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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@ -59,7 +60,6 @@ namespace OpenSim.Capabilities.Handlers
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m_LibraryService = libService;
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m_Scene = s;
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}
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public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
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{
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@ -93,8 +93,8 @@ namespace OpenSim.Capabilities.Handlers
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ArrayList foldersrequested = (ArrayList)hash["folders"];
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string response = "";
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string bad_folders_response = "";
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StringBuilder tmpresponse = new StringBuilder(1024);
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StringBuilder tmpbadfolders = new StringBuilder(1024);
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List<LLSDFetchInventoryDescendents> folders = new List<LLSDFetchInventoryDescendents>();
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for (int i = 0; i < foldersrequested.Count; i++)
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@ -136,49 +136,44 @@ namespace OpenSim.Capabilities.Handlers
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string inventoryitemstr = string.Empty;
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foreach (InventoryCollectionWithDescendents icoll in invcollSet)
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{
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LLSDInventoryDescendents reply = ToLLSD(icoll.Collection, icoll.Descendents);
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inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
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inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
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inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
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response += inventoryitemstr;
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LLSDInventoryFolderContents thiscontents = contentsToLLSD(icoll.Collection, icoll.Descendents);
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inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(thiscontents);
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// inventoryitemstr = inventoryitemstr.Replace("<llsd>", "");
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// inventoryitemstr = inventoryitemstr.Replace("</llsd>", "");
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// inventoryitemstr = inventoryitemstr.Substring(6,inventoryitemstr.Length - 13);
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// tmpresponse.Append(inventoryitemstr);
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tmpresponse.Append(inventoryitemstr.Substring(6,inventoryitemstr.Length - 13));
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}
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//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders));
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foreach (UUID bad in bad_folders)
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bad_folders_response += "<uuid>" + bad + "</uuid>";
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{
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tmpbadfolders.Append("<map><key>folder_id</key><uuid>");
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tmpbadfolders.Append(bad.ToString());
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tmpbadfolders.Append("</uuid><key>error</key><string>Unknown</string></map>");
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}
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}
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if (response.Length == 0)
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StringBuilder lastresponse = new StringBuilder(1024);
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lastresponse.Append("<llsd>");
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if(tmpresponse.Length > 0)
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{
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/* Viewers expect a bad_folders array when not available */
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if (bad_folders_response.Length != 0)
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{
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response = "<llsd><map><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
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}
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else
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{
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response = "<llsd><map><key>folders</key><array /></map></llsd>";
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}
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lastresponse.Append("<map><key>folders</key><array>");
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lastresponse.Append(tmpresponse.ToString());
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lastresponse.Append("</array></map>");
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}
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else
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lastresponse.Append("<map><key>folders</key><array /></map>");
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if(tmpbadfolders.Length > 0)
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{
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if (bad_folders_response.Length != 0)
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{
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response = "<llsd><map><key>folders</key><array>" + response + "</array><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
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}
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else
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{
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response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
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}
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lastresponse.Append("<map><key>bad_folders</key><array>");
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lastresponse.Append(tmpbadfolders.ToString());
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lastresponse.Append("</array></map>");
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}
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lastresponse.Append("</llsd>");
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//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request for {0} folders. Item count {1}", folders.Count, item_count);
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//m_log.Debug("[WEB FETCH INV DESC HANDLER] " + response);
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return response;
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return lastresponse.ToString();
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}
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/// <summary>
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@ -240,24 +235,19 @@ namespace OpenSim.Capabilities.Handlers
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return reply;
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}
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private LLSDInventoryDescendents ToLLSD(InventoryCollection inv, int descendents)
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private LLSDInventoryFolderContents contentsToLLSD(InventoryCollection inv, int descendents)
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{
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LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
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LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
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contents.agent_id = inv.OwnerID;
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contents.owner_id = inv.OwnerID;
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contents.folder_id = inv.FolderID;
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reply.folders.Array.Add(contents);
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if (inv.Folders != null)
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{
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foreach (InventoryFolderBase invFolder in inv.Folders)
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{
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contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
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}
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descendents += inv.Folders.Count;
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}
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if (inv.Items != null)
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@ -271,7 +261,7 @@ namespace OpenSim.Capabilities.Handlers
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contents.descendents = descendents;
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contents.version = inv.Version;
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return reply;
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return contents;
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}
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/// <summary>
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/// Old style. Soon to be deprecated.
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@ -285,8 +275,8 @@ namespace OpenSim.Capabilities.Handlers
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{
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//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request for {0} folders", foldersrequested.Count);
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string response = "";
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string bad_folders_response = "";
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StringBuilder tmpresponse = new StringBuilder(1024);
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StringBuilder tmpbadfolders = new StringBuilder(1024);
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for (int i = 0; i < foldersrequested.Count; i++)
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{
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@ -308,7 +298,9 @@ namespace OpenSim.Capabilities.Handlers
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if (null == reply)
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{
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bad_folders_response += "<uuid>" + llsdRequest.folder_id.ToString() + "</uuid>";
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tmpbadfolders.Append("<map><key>folder_id</key><uuid>");
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tmpbadfolders.Append(llsdRequest.folder_id.ToString());
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tmpbadfolders.Append("</uuid><key>error</key><string>Unknown</string></map>");
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}
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else
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{
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@ -317,39 +309,29 @@ namespace OpenSim.Capabilities.Handlers
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inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
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}
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response += inventoryitemstr;
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tmpresponse.Append(inventoryitemstr);
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}
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if (response.Length == 0)
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StringBuilder lastresponse = new StringBuilder(1024);
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lastresponse.Append("<llsd>");
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if(tmpresponse.Length > 0)
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{
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/* Viewers expect a bad_folders array when not available */
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if (bad_folders_response.Length != 0)
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{
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response = "<llsd><map><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
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}
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else
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{
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response = "<llsd><map><key>folders</key><array /></map></llsd>";
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}
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lastresponse.Append("<map><key>folders</key><array>");
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lastresponse.Append(tmpresponse.ToString());
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lastresponse.Append("</array></map>");
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}
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else
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lastresponse.Append("<map><key>folders</key><array /></map>");
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if(tmpbadfolders.Length > 0)
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{
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if (bad_folders_response.Length != 0)
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{
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response = "<llsd><map><key>folders</key><array>" + response + "</array><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
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}
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else
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{
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response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
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}
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lastresponse.Append("<map><key>bad_folders</key><array>");
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lastresponse.Append(tmpbadfolders.ToString());
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lastresponse.Append("</array></map>");
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}
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lastresponse.Append("</llsd>");
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// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
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//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
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return response;
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// }
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return lastresponse.ToString();
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}
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/// <summary>
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@ -436,108 +418,7 @@ namespace OpenSim.Capabilities.Handlers
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itemsToReturn.Insert(0, linkedItem);
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}
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}
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// Now scan for folder links and insert the items they target and those links at the head of the return data
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/* dont send contents of LinkFolders.
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from docs seems this was never a spec
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foreach (InventoryItemBase item in originalItems)
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{
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if (item.AssetType == (int)AssetType.LinkFolder)
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{
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InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
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List<InventoryItemBase> links = linkedFolderContents.Items;
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itemsToReturn.InsertRange(0, links);
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foreach (InventoryItemBase link in linkedFolderContents.Items)
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{
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// Take care of genuinely broken links where the target doesn't exist
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// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
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// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
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// rather than having to keep track of every folder requested in the recursion.
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if (link != null)
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{
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// m_log.DebugFormat(
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// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
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// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
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InventoryItemBase linkedItem
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= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
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if (linkedItem != null)
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itemsToReturn.Insert(0, linkedItem);
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}
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}
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}
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}
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*/
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}
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// foreach (InventoryItemBase item in contents.Items)
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// {
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// m_log.DebugFormat(
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// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
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// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
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// }
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// =====
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//
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// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
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// {
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// m_log.DebugFormat(
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// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
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// linkedItem.Name, folderID, agentID);
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//
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// contents.Items.Add(linkedItem);
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// }
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//
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// // If the folder requested contains links, then we need to send those folders first, otherwise the links
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// // will be broken in the viewer.
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// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
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// foreach (InventoryItemBase item in contents.Items)
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// {
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// if (item.AssetType == (int)AssetType.Link)
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// {
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// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
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//
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// // Take care of genuinely broken links where the target doesn't exist
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// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
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// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
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// // rather than having to keep track of every folder requested in the recursion.
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// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
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// {
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// // We don't need to send the folder if source and destination of the link are in the same
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// // folder.
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// if (linkedItem.Folder != containingFolder.ID)
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// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
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// }
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// }
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// }
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//
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// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
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// {
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// m_log.DebugFormat(
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// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
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// linkedItemFolderId, folderID, agentID);
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//
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// int dummyVersion;
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// InventoryCollection linkedCollection
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// = Fetch(
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// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
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//
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// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
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// linkedFolder.Owner = agentID;
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// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
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//
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//// contents.Folders.AddRange(linkedCollection.Folders);
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//
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// contents.Folders.Add(linkedFolder);
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// contents.Items.AddRange(linkedCollection.Items);
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// }
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// }
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}
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}
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else
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|
@ -566,13 +447,14 @@ from docs seems this was never a spec
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{
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InventoryCollectionWithDescendents ret = new InventoryCollectionWithDescendents();
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ret.Collection = new InventoryCollection();
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ret.Collection.Folders = new List<InventoryFolderBase>();
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// ret.Collection.Folders = new List<InventoryFolderBase>();
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ret.Collection.Folders = fold.RequestListOfFolders();
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ret.Collection.Items = fold.RequestListOfItems();
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ret.Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner;
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ret.Collection.FolderID = f.folder_id;
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ret.Collection.Version = fold.Version;
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ret.Descendents = ret.Collection.Items.Count;
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ret.Descendents = ret.Collection.Items.Count + ret.Collection.Folders.Count;
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result.Add(ret);
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//m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID);
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|
@ -594,11 +476,18 @@ from docs seems this was never a spec
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// Filter folder Zero right here. Some viewers (Firestorm) send request for folder Zero, which doesn't make sense
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// and can kill the sim (all root folders have parent_id Zero)
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// send something.
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LLSDFetchInventoryDescendents zero = fetchFolders.Find(f => f.folder_id == UUID.Zero);
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if (zero != null)
|
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{
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fetchFolders.Remove(zero);
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BadFolder(zero, null, bad_folders);
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InventoryCollectionWithDescendents zeroColl = new InventoryCollectionWithDescendents();
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zeroColl.Collection = new InventoryCollection();
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zeroColl.Collection.OwnerID = zero.owner_id;
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zeroColl.Collection.Version = 0;
|
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zeroColl.Collection.FolderID = zero.folder_id;
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zeroColl.Descendents = 0;
|
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result.Add(zeroColl);
|
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}
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|
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if (fetchFolders.Count > 0)
|
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|
@ -666,35 +555,8 @@ from docs seems this was never a spec
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}
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else
|
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{
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||||
// Was it really a request for folder Zero?
|
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// This is an overkill, but Firestorm really asks for folder Zero.
|
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// I'm leaving the code here for the time being, but commented.
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if (freq.folder_id == UUID.Zero)
|
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{
|
||||
//coll.Collection.OwnerID = freq.owner_id;
|
||||
//coll.Collection.FolderID = contents.FolderID;
|
||||
//containingFolder = m_InventoryService.GetRootFolder(freq.owner_id);
|
||||
//if (containingFolder != null)
|
||||
//{
|
||||
// m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Request for parent of folder {0}", containingFolder.ID);
|
||||
// coll.Collection.Folders.Clear();
|
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// coll.Collection.Folders.Add(containingFolder);
|
||||
// if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null)
|
||||
// {
|
||||
// InventoryFolderBase lib = new InventoryFolderBase(m_LibraryService.LibraryRootFolder.ID, m_LibraryService.LibraryRootFolder.Owner);
|
||||
// lib.Name = m_LibraryService.LibraryRootFolder.Name;
|
||||
// lib.Type = m_LibraryService.LibraryRootFolder.Type;
|
||||
// lib.Version = m_LibraryService.LibraryRootFolder.Version;
|
||||
// coll.Collection.Folders.Add(lib);
|
||||
// }
|
||||
// coll.Collection.Items.Clear();
|
||||
//}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
|
||||
bad_folders.Add(freq.folder_id);
|
||||
}
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
|
||||
bad_folders.Add(freq.folder_id);
|
||||
bad = true;
|
||||
}
|
||||
}
|
||||
|
@ -708,42 +570,21 @@ from docs seems this was never a spec
|
|||
|
||||
if (freq.fetch_items && contents.Items != null)
|
||||
{
|
||||
List<InventoryItemBase> itemsToReturn = contents.Items;
|
||||
|
||||
// viewers are lasy and want a copy of the linked item sent before the link to it
|
||||
|
||||
// descendents must only include the links, not the linked items we add
|
||||
coll.Descendents = itemsToReturn.Count;
|
||||
coll.Descendents = contents.Items.Count + contents.Folders.Count;
|
||||
|
||||
// Add target items for links in this folder before the links themselves.
|
||||
// look for item links
|
||||
List<UUID> itemIDs = new List<UUID>();
|
||||
List<UUID> folderIDs = new List<UUID>();
|
||||
foreach (InventoryItemBase item in itemsToReturn)
|
||||
foreach (InventoryItemBase item in contents.Items)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType);
|
||||
if (item.AssetType == (int)AssetType.Link)
|
||||
itemIDs.Add(item.AssetID);
|
||||
|
||||
// else if (item.AssetType == (int)AssetType.LinkFolder)
|
||||
// folderIDs.Add(item.AssetID);
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[XXX]: folder {0} has {1} links and {2} linkfolders", contents.FolderID, itemIDs.Count, folderIDs.Count);
|
||||
|
||||
// Scan for folder links and insert the items they target and those links at the head of the return data
|
||||
if (folderIDs.Count > 0)
|
||||
{
|
||||
InventoryCollection[] linkedFolders = m_InventoryService.GetMultipleFoldersContent(coll.Collection.OwnerID, folderIDs.ToArray());
|
||||
foreach (InventoryCollection linkedFolderContents in linkedFolders)
|
||||
{
|
||||
if (linkedFolderContents == null)
|
||||
continue;
|
||||
|
||||
List<InventoryItemBase> links = linkedFolderContents.Items;
|
||||
|
||||
itemsToReturn.InsertRange(0, links);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// get the linked if any
|
||||
if (itemIDs.Count > 0)
|
||||
{
|
||||
InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray());
|
||||
|
@ -758,13 +599,11 @@ from docs seems this was never a spec
|
|||
linked[i++] = m_InventoryService.GetItem(freq.owner_id, id);
|
||||
}
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Processing folder {0}. Existing items:", freq.folder_id);
|
||||
//foreach (InventoryItemBase item in itemsToReturn)
|
||||
// m_log.DebugFormat("[XXX]: {0} {1} {2}", item.Name, item.AssetType, item.Folder);
|
||||
|
||||
|
||||
if (linked != null)
|
||||
{
|
||||
List<InventoryItemBase> linkedItems = new List<InventoryItemBase>();
|
||||
// check for broken
|
||||
foreach (InventoryItemBase linkedItem in linked)
|
||||
{
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
|
@ -773,14 +612,16 @@ from docs seems this was never a spec
|
|||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
{
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
linkedItems.Add(linkedItem);
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder);
|
||||
}
|
||||
}
|
||||
// insert them
|
||||
if(linkedItems.Count > 0)
|
||||
contents.Items.InsertRange(0,linkedItems);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -234,7 +234,7 @@ namespace OpenSim.Framework.Console
|
|||
string uri = "/ReadResponses/" + sessionID.ToString() + "/";
|
||||
|
||||
m_Server.AddPollServiceHTTPHandler(
|
||||
uri, new PollServiceEventArgs(null, uri, HasEvents, GetEvents, NoEvents, sessionID,25000)); // 25 secs timeout
|
||||
uri, new PollServiceEventArgs(null, uri, HasEvents, GetEvents, NoEvents, Drop, sessionID, 25000)); // 25 secs timeout
|
||||
|
||||
XmlDocument xmldoc = new XmlDocument();
|
||||
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
|
@ -425,6 +425,15 @@ namespace OpenSim.Framework.Console
|
|||
return false;
|
||||
}
|
||||
|
||||
private void Drop(UUID RequestID, UUID sessionID)
|
||||
{
|
||||
lock (m_Connections)
|
||||
{
|
||||
if (m_Connections.ContainsKey(sessionID))
|
||||
m_Connections.Remove(sessionID);
|
||||
}
|
||||
}
|
||||
|
||||
private Hashtable GetEvents(UUID RequestID, UUID sessionID)
|
||||
{
|
||||
ConsoleConnection c = null;
|
||||
|
|
|
@ -37,6 +37,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
public delegate Hashtable GetEventsMethod(UUID requestID, UUID pId);
|
||||
|
||||
public delegate Hashtable NoEventsMethod(UUID requestID, UUID pId);
|
||||
public delegate void DropMethod(UUID requestID, UUID pId);
|
||||
|
||||
public class PollServiceEventArgs : EventArgs
|
||||
{
|
||||
|
@ -44,6 +45,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
public GetEventsMethod GetEvents;
|
||||
public NoEventsMethod NoEvents;
|
||||
public RequestMethod Request;
|
||||
public DropMethod Drop;
|
||||
public UUID Id;
|
||||
public int TimeOutms;
|
||||
public EventType Type;
|
||||
|
@ -73,13 +75,14 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
RequestMethod pRequest,
|
||||
string pUrl,
|
||||
HasEventsMethod pHasEvents, GetEventsMethod pGetEvents, NoEventsMethod pNoEvents,
|
||||
UUID pId, int pTimeOutms)
|
||||
DropMethod pDrop, UUID pId, int pTimeOutms)
|
||||
{
|
||||
Request = pRequest;
|
||||
Url = pUrl;
|
||||
HasEvents = pHasEvents;
|
||||
GetEvents = pGetEvents;
|
||||
NoEvents = pNoEvents;
|
||||
Drop = pDrop;
|
||||
Id = pId;
|
||||
TimeOutms = pTimeOutms;
|
||||
Type = EventType.LongPoll;
|
||||
|
|
|
@ -47,8 +47,10 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
public readonly UUID RequestID;
|
||||
public int contextHash;
|
||||
|
||||
/*
|
||||
private void GenContextHash()
|
||||
{
|
||||
|
||||
Random rnd = new Random();
|
||||
contextHash = 0;
|
||||
if (Request.Headers["remote_addr"] != null)
|
||||
|
@ -62,8 +64,9 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
}
|
||||
else
|
||||
contextHash += rnd.Next() & 0xffff;
|
||||
}
|
||||
|
||||
}
|
||||
*/
|
||||
public PollServiceHttpRequest(
|
||||
PollServiceEventArgs pPollServiceArgs, IHttpClientContext pHttpContext, IHttpRequest pRequest)
|
||||
{
|
||||
|
@ -72,7 +75,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
Request = pRequest;
|
||||
RequestTime = System.Environment.TickCount;
|
||||
RequestID = UUID.Random();
|
||||
GenContextHash();
|
||||
// GenContextHash();
|
||||
contextHash = HttpContext.contextID;
|
||||
}
|
||||
|
||||
internal void DoHTTPGruntWork(BaseHttpServer server, Hashtable responsedata)
|
||||
|
@ -132,8 +136,9 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
{
|
||||
if (b1.contextHash != b2.contextHash)
|
||||
return false;
|
||||
bool b = Object.ReferenceEquals(b1.HttpContext, b2.HttpContext);
|
||||
return b;
|
||||
// bool b = Object.ReferenceEquals(b1.HttpContext, b2.HttpContext);
|
||||
// return b;
|
||||
return true;
|
||||
}
|
||||
|
||||
public int GetHashCode(PollServiceHttpRequest b2)
|
||||
|
|
|
@ -160,6 +160,19 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
}
|
||||
}
|
||||
|
||||
public void DropByContext(PollServiceHttpRequest req)
|
||||
{
|
||||
Queue<PollServiceHttpRequest> ctxQeueue;
|
||||
lock (m_bycontext)
|
||||
{
|
||||
if (m_bycontext.TryGetValue(req, out ctxQeueue))
|
||||
{
|
||||
ctxQeueue.Clear();
|
||||
m_bycontext.Remove(req);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void EnqueueInt(PollServiceHttpRequest req)
|
||||
{
|
||||
if (m_running)
|
||||
|
@ -263,22 +276,61 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
PollServiceHttpRequest req = m_requests.Dequeue(5000);
|
||||
|
||||
Watchdog.UpdateThread();
|
||||
if (req != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
|
||||
{
|
||||
Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
|
||||
if(req == null)
|
||||
continue;
|
||||
|
||||
try
|
||||
{
|
||||
if(!req.HttpContext.CanSend())
|
||||
{
|
||||
req.PollServiceArgs.Drop(req.RequestID, req.PollServiceArgs.Id);
|
||||
byContextDequeue(req);
|
||||
continue;
|
||||
}
|
||||
|
||||
if(req.HttpContext.IsSending())
|
||||
{
|
||||
if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
|
||||
{
|
||||
req.PollServiceArgs.Drop(req.RequestID, req.PollServiceArgs.Id);
|
||||
byContextDequeue(req);
|
||||
}
|
||||
else
|
||||
ReQueueEvent(req);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
|
||||
{
|
||||
Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
|
||||
|
||||
m_threadPool.QueueWorkItem(x =>
|
||||
{
|
||||
try
|
||||
{
|
||||
req.DoHTTPGruntWork(m_server, responsedata);
|
||||
byContextDequeue(req);
|
||||
}
|
||||
catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
|
||||
{
|
||||
// Ignore it, no need to reply
|
||||
}
|
||||
return null;
|
||||
}, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
|
||||
{
|
||||
m_threadPool.QueueWorkItem(x =>
|
||||
{
|
||||
try
|
||||
{
|
||||
req.DoHTTPGruntWork(m_server, responsedata);
|
||||
req.DoHTTPGruntWork(m_server,
|
||||
req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
|
||||
byContextDequeue(req);
|
||||
}
|
||||
catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// Ignore it, no need to reply
|
||||
}
|
||||
|
@ -287,36 +339,15 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
}
|
||||
else
|
||||
{
|
||||
if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
|
||||
{
|
||||
m_threadPool.QueueWorkItem(x =>
|
||||
{
|
||||
try
|
||||
{
|
||||
req.DoHTTPGruntWork(m_server,
|
||||
req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
|
||||
byContextDequeue(req);
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// Ignore it, no need to reply
|
||||
}
|
||||
return null;
|
||||
}, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
ReQueueEvent(req);
|
||||
}
|
||||
ReQueueEvent(req);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -372,7 +372,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
caps.RegisterPollHandler(
|
||||
"EventQueueGet",
|
||||
new PollServiceEventArgs(null, GenerateEqgCapPath(eventQueueGetUUID), HasEvents, GetEvents, NoEvents, agentID, SERVER_EQ_TIME_NO_EVENTS));
|
||||
new PollServiceEventArgs(null, GenerateEqgCapPath(eventQueueGetUUID), HasEvents, GetEvents, NoEvents, Drop, agentID, SERVER_EQ_TIME_NO_EVENTS));
|
||||
}
|
||||
|
||||
public bool HasEvents(UUID requestID, UUID agentID)
|
||||
|
|
|
@ -222,11 +222,12 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
new List<Hashtable>();
|
||||
private Dictionary<UUID, aPollResponse> responses =
|
||||
new Dictionary<UUID, aPollResponse>();
|
||||
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
|
||||
|
||||
private Scene m_scene;
|
||||
private MeshCapsDataThrottler m_throttler;
|
||||
public PollServiceMeshEventArgs(string uri, UUID pId, Scene scene) :
|
||||
base(null, uri, null, null, null, pId, int.MaxValue)
|
||||
base(null, uri, null, null, null, null, pId, int.MaxValue)
|
||||
{
|
||||
m_scene = scene;
|
||||
m_throttler = new MeshCapsDataThrottler(100000, 1400000, 10000, scene, pId);
|
||||
|
@ -241,6 +242,17 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
}
|
||||
};
|
||||
|
||||
Drop = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
{
|
||||
responses.Remove(x);
|
||||
lock(dropedResponses)
|
||||
dropedResponses.Add(x);
|
||||
}
|
||||
};
|
||||
|
||||
GetEvents = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
|
@ -298,26 +310,47 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
if(m_scene.ShuttingDown)
|
||||
return;
|
||||
|
||||
// If the avatar is gone, don't bother to get the texture
|
||||
if (m_scene.GetScenePresence(Id) == null)
|
||||
lock(responses)
|
||||
{
|
||||
response = new Hashtable();
|
||||
lock(dropedResponses)
|
||||
{
|
||||
if(dropedResponses.Contains(requestID))
|
||||
{
|
||||
dropedResponses.Remove(requestID);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// If the avatar is gone, don't bother to get the texture
|
||||
if (m_scene.GetScenePresence(Id) == null)
|
||||
{
|
||||
response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Script timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Script timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
lock (responses)
|
||||
responses[requestID] = new aPollResponse() { bytes = 0, response = response, lod = 0 };
|
||||
|
||||
return;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
response = m_getMeshHandler.Handle(requestinfo.request);
|
||||
|
||||
lock (responses)
|
||||
{
|
||||
lock(dropedResponses)
|
||||
{
|
||||
if(dropedResponses.Contains(requestID))
|
||||
{
|
||||
dropedResponses.Remove(requestID);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
responses[requestID] = new aPollResponse()
|
||||
{
|
||||
bytes = (int)response["int_bytes"],
|
||||
|
|
|
@ -218,11 +218,12 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
new List<Hashtable>();
|
||||
private Dictionary<UUID, aPollResponse> responses =
|
||||
new Dictionary<UUID, aPollResponse>();
|
||||
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
|
||||
|
||||
private Scene m_scene;
|
||||
private CapsDataThrottler m_throttler = new CapsDataThrottler(100000, 1400000,10000);
|
||||
public PollServiceTextureEventArgs(UUID pId, Scene scene) :
|
||||
base(null, "", null, null, null, pId, int.MaxValue)
|
||||
base(null, "", null, null, null, null, pId, int.MaxValue)
|
||||
{
|
||||
m_scene = scene;
|
||||
// x is request id, y is userid
|
||||
|
@ -236,6 +237,16 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
}
|
||||
};
|
||||
|
||||
Drop = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
{
|
||||
responses.Remove(x);
|
||||
dropedResponses.Add(x);
|
||||
}
|
||||
};
|
||||
|
||||
GetEvents = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
|
@ -304,52 +315,71 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
if(m_scene.ShuttingDown)
|
||||
return;
|
||||
|
||||
if (requestinfo.send503)
|
||||
{
|
||||
response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 503;
|
||||
response["str_response_string"] = "Throttled";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
Hashtable headers = new Hashtable();
|
||||
headers["Retry-After"] = 30;
|
||||
response["headers"] = headers;
|
||||
|
||||
lock (responses)
|
||||
responses[requestID] = new aPollResponse() {bytes = 0, response = response};
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// If the avatar is gone, don't bother to get the texture
|
||||
if (m_scene.GetScenePresence(Id) == null)
|
||||
{
|
||||
response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Script timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
lock (responses)
|
||||
responses[requestID] = new aPollResponse() {bytes = 0, response = response};
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
response = m_getTextureHandler.Handle(requestinfo.request);
|
||||
lock (responses)
|
||||
{
|
||||
responses[requestID] = new aPollResponse()
|
||||
{
|
||||
bytes = (int) response["int_bytes"],
|
||||
response = response
|
||||
};
|
||||
lock(dropedResponses)
|
||||
{
|
||||
if(dropedResponses.Contains(requestID))
|
||||
{
|
||||
dropedResponses.Remove(requestID);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (requestinfo.send503)
|
||||
{
|
||||
response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 503;
|
||||
response["str_response_string"] = "Throttled";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
Hashtable headers = new Hashtable();
|
||||
headers["Retry-After"] = 30;
|
||||
response["headers"] = headers;
|
||||
|
||||
responses[requestID] = new aPollResponse() {bytes = 0, response = response};
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// If the avatar is gone, don't bother to get the texture
|
||||
if (m_scene.GetScenePresence(Id) == null)
|
||||
{
|
||||
response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "Script timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
response["reusecontext"] = false;
|
||||
|
||||
responses[requestID] = new aPollResponse() {bytes = 0, response = response};
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
response = m_getTextureHandler.Handle(requestinfo.request);
|
||||
|
||||
lock (responses)
|
||||
{
|
||||
lock(dropedResponses)
|
||||
{
|
||||
if(dropedResponses.Contains(requestID))
|
||||
{
|
||||
dropedResponses.Remove(requestID);
|
||||
m_throttler.ProcessTime();
|
||||
return;
|
||||
}
|
||||
}
|
||||
responses[requestID] = new aPollResponse()
|
||||
{
|
||||
bytes = (int) response["int_bytes"],
|
||||
response = response
|
||||
};
|
||||
}
|
||||
m_throttler.ProcessTime();
|
||||
}
|
||||
|
@ -423,7 +453,6 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
internal sealed class CapsDataThrottler
|
||||
{
|
||||
|
||||
private volatile int currenttime = 0;
|
||||
private volatile int lastTimeElapsed = 0;
|
||||
private volatile int BytesSent = 0;
|
||||
|
|
|
@ -61,7 +61,6 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
public UUID reqID;
|
||||
public Hashtable request;
|
||||
public ScenePresence presence;
|
||||
public List<UUID> folders;
|
||||
}
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
@ -250,17 +249,28 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Dictionary<UUID, Hashtable> responses =
|
||||
new Dictionary<UUID, Hashtable>();
|
||||
private Dictionary<UUID, Hashtable> responses = new Dictionary<UUID, Hashtable>();
|
||||
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
|
||||
|
||||
private WebFetchInvDescModule m_module;
|
||||
|
||||
public PollServiceInventoryEventArgs(WebFetchInvDescModule module, string url, UUID pId) :
|
||||
base(null, url, null, null, null, pId, int.MaxValue)
|
||||
base(null, url, null, null, null, null, pId, int.MaxValue)
|
||||
{
|
||||
m_module = module;
|
||||
|
||||
HasEvents = (x, y) => { lock (responses) return responses.ContainsKey(x); };
|
||||
|
||||
Drop = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
{
|
||||
responses.Remove(x);
|
||||
lock(dropedResponses)
|
||||
dropedResponses.Add(x);
|
||||
}
|
||||
};
|
||||
|
||||
GetEvents = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
|
@ -285,8 +295,10 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
reqinfo.reqID = x;
|
||||
reqinfo.request = y;
|
||||
reqinfo.presence = sp;
|
||||
reqinfo.folders = new List<UUID>();
|
||||
|
||||
/* why where we doing this? just to get cof ?
|
||||
List<UUID> folders = new List<UUID>();
|
||||
|
||||
// Decode the request here
|
||||
string request = y["body"].ToString();
|
||||
|
||||
|
@ -322,11 +334,11 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
UUID folderID;
|
||||
if (UUID.TryParse(folder, out folderID))
|
||||
{
|
||||
if (!reqinfo.folders.Contains(folderID))
|
||||
if (!folders.Contains(folderID))
|
||||
{
|
||||
if (sp.COF != UUID.Zero && sp.COF == folderID)
|
||||
highPriority = true;
|
||||
reqinfo.folders.Add(folderID);
|
||||
folders.Add(folderID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -334,6 +346,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
if (highPriority)
|
||||
m_queue.PriorityEnqueue(reqinfo);
|
||||
else
|
||||
*/
|
||||
m_queue.Enqueue(reqinfo);
|
||||
};
|
||||
|
||||
|
@ -365,6 +378,19 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
UUID requestID = requestinfo.reqID;
|
||||
|
||||
|
||||
lock(responses)
|
||||
{
|
||||
lock(dropedResponses)
|
||||
{
|
||||
if(dropedResponses.Contains(requestID))
|
||||
{
|
||||
dropedResponses.Remove(requestID);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Hashtable response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 200;
|
||||
|
@ -377,11 +403,21 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
|
||||
lock (responses)
|
||||
{
|
||||
lock(dropedResponses)
|
||||
{
|
||||
if(dropedResponses.Contains(requestID))
|
||||
{
|
||||
dropedResponses.Remove(requestID);
|
||||
requestinfo.request.Clear();
|
||||
WebFetchInvDescModule.ProcessedRequestsCount++;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (responses.ContainsKey(requestID))
|
||||
m_log.WarnFormat("[FETCH INVENTORY DESCENDENTS2 MODULE]: Caught in the act of loosing responses! Please report this on mantis #7054");
|
||||
responses[requestID] = response;
|
||||
}
|
||||
requestinfo.folders.Clear();
|
||||
requestinfo.request.Clear();
|
||||
WebFetchInvDescModule.ProcessedRequestsCount++;
|
||||
}
|
||||
|
|
|
@ -225,7 +225,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
|
|||
string uri = "/lslhttp/" + urlcode.ToString() + "/";
|
||||
|
||||
PollServiceEventArgs args
|
||||
= new PollServiceEventArgs(HttpRequestHandler, uri, HasEvents, GetEvents, NoEvents, urlcode, 25000);
|
||||
= new PollServiceEventArgs(HttpRequestHandler, uri, HasEvents, GetEvents, NoEvents, Drop, urlcode, 25000);
|
||||
args.Type = PollServiceEventArgs.EventType.LslHttp;
|
||||
m_HttpServer.AddPollServiceHTTPHandler(uri, args);
|
||||
|
||||
|
@ -276,7 +276,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
|
|||
string uri = "/lslhttps/" + urlcode.ToString() + "/";
|
||||
|
||||
PollServiceEventArgs args
|
||||
= new PollServiceEventArgs(HttpRequestHandler, uri, HasEvents, GetEvents, NoEvents, urlcode, 25000);
|
||||
= new PollServiceEventArgs(HttpRequestHandler, uri, HasEvents, GetEvents, NoEvents, Drop, urlcode, 25000);
|
||||
args.Type = PollServiceEventArgs.EventType.LslHttp;
|
||||
m_HttpsServer.AddPollServiceHTTPHandler(uri, args);
|
||||
|
||||
|
@ -530,6 +530,28 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Drop(UUID requestID, UUID sessionID)
|
||||
{
|
||||
UrlData url = null;
|
||||
lock (m_RequestMap)
|
||||
{
|
||||
if (m_RequestMap.ContainsKey(requestID))
|
||||
{
|
||||
url = m_RequestMap[requestID];
|
||||
m_RequestMap.Remove(requestID);
|
||||
if(url != null)
|
||||
{
|
||||
lock (url.requests)
|
||||
{
|
||||
if(url.requests.ContainsKey(requestID))
|
||||
url.requests.Remove(requestID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Hashtable GetEvents(UUID requestID, UUID sessionID)
|
||||
{
|
||||
UrlData url = null;
|
||||
|
|
|
@ -275,6 +275,7 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
if (!am.Success)
|
||||
{
|
||||
reason = "Login failed: client " + curViewer + " is not allowed";
|
||||
m_log.InfoFormat("[GATEKEEPER SERVICE]: Login failed, reason: client {0} is not allowed", curViewer);
|
||||
return false;
|
||||
}
|
||||
|
@ -287,6 +288,7 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
if (dm.Success)
|
||||
{
|
||||
reason = "Login failed: client " + curViewer + " is denied";
|
||||
m_log.InfoFormat("[GATEKEEPER SERVICE]: Login failed, reason: client {0} is denied", curViewer);
|
||||
return false;
|
||||
}
|
||||
|
|
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Reference in New Issue