Mantis#2300. Thank you kindly, Idb for a patch that solves:
A number of the deprecated functions had missing parameters causing compile errors. These included: llSound, llMakeExplosion, llMakeFountain, llMakeSmoke, llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL0.6.0-stable
parent
97107961e0
commit
68ae63e546
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@ -1920,7 +1920,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation);
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return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation);
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}
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}
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public void llSound()
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public void llSound(string sound, double volume, int queue, int loop)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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// This function has been deprecated
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// This function has been deprecated
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@ -2287,28 +2287,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return 0;
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return 0;
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}
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}
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public void llMakeExplosion()
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public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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Deprecated("llMakeExplosion");
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Deprecated("llMakeExplosion");
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// ScriptSleep(100);
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// ScriptSleep(100);
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}
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}
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public void llMakeFountain()
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public void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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Deprecated("llMakeFountain");
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Deprecated("llMakeFountain");
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// ScriptSleep(100);
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// ScriptSleep(100);
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}
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}
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public void llMakeSmoke()
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public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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Deprecated("llMakeSmoke");
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Deprecated("llMakeSmoke");
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// ScriptSleep(100);
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// ScriptSleep(100);
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}
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}
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public void llMakeFire()
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public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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Deprecated("llMakeFire");
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Deprecated("llMakeFire");
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@ -2707,7 +2707,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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}
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}
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public void llPointAt()
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public void llPointAt(LSL_Vector pos)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llPointAt");
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NotImplemented("llPointAt");
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@ -6148,11 +6148,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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}
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}
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public void llXorBase64Strings()
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public LSL_String llXorBase64Strings(string str1, string str2)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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Deprecated("llXorBase64Strings");
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Deprecated("llXorBase64Strings");
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// ScriptSleep(300);
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// ScriptSleep(300);
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return String.Empty;
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}
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}
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public void llRemoteDataSetRegion()
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public void llRemoteDataSetRegion()
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@ -7583,7 +7584,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return new LSL_Rotation();
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return new LSL_Rotation();
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}
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}
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public void llSetPrimURL()
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public void llSetPrimURL(string url)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llSetPrimURL");
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NotImplemented("llSetPrimURL");
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@ -228,10 +228,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llLoopSound(string sound, double volume);
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void llLoopSound(string sound, double volume);
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void llLoopSoundMaster(string sound, double volume);
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void llLoopSoundMaster(string sound, double volume);
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void llLoopSoundSlave(string sound, double volume);
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void llLoopSoundSlave(string sound, double volume);
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void llMakeExplosion();
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void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
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void llMakeFire();
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void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
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void llMakeFountain();
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void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset);
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void llMakeSmoke();
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void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
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void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at);
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void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at);
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LSL_String llMD5String(string src, int nonce);
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LSL_String llMD5String(string src, int nonce);
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void llMessageLinked(int linknum, int num, string str, string id);
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void llMessageLinked(int linknum, int num, string str, string id);
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@ -252,7 +252,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llPassTouches(int pass);
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void llPassTouches(int pass);
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void llPlaySound(string sound, double volume);
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void llPlaySound(string sound, double volume);
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void llPlaySoundSlave(string sound, double volume);
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void llPlaySoundSlave(string sound, double volume);
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void llPointAt();
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void llPointAt(LSL_Vector pos);
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LSL_Float llPow(double fbase, double fexponent);
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LSL_Float llPow(double fbase, double fexponent);
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void llPreloadSound(string sound);
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void llPreloadSound(string sound);
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void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local);
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void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local);
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@ -323,7 +323,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llSetPayPrice(int price, LSL_List quick_pay_buttons);
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void llSetPayPrice(int price, LSL_List quick_pay_buttons);
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void llSetPos(LSL_Vector pos);
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void llSetPos(LSL_Vector pos);
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void llSetPrimitiveParams(LSL_List rules);
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void llSetPrimitiveParams(LSL_List rules);
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void llSetPrimURL();
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void llSetPrimURL(string url);
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void llSetRemoteScriptAccessPin(int pin);
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void llSetRemoteScriptAccessPin(int pin);
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void llSetRot(LSL_Rotation rot);
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void llSetRot(LSL_Rotation rot);
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void llSetScale(LSL_Vector scale);
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void llSetScale(LSL_Vector scale);
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@ -347,7 +347,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Float llSin(double f);
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LSL_Float llSin(double f);
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void llSitTarget(LSL_Vector offset, LSL_Rotation rot);
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void llSitTarget(LSL_Vector offset, LSL_Rotation rot);
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void llSleep(double sec);
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void llSleep(double sec);
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void llSound();
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void llSound(string sound, double volume, int queue, int loop);
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void llSoundPreload(string sound);
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void llSoundPreload(string sound);
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LSL_Float llSqrt(double f);
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LSL_Float llSqrt(double f);
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void llStartAnimation(string anim);
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void llStartAnimation(string anim);
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@ -382,7 +382,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Float llWater(LSL_Vector offset);
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LSL_Float llWater(LSL_Vector offset);
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void llWhisper(int channelID, string text);
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void llWhisper(int channelID, string text);
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LSL_Vector llWind(LSL_Vector offset);
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LSL_Vector llWind(LSL_Vector offset);
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void llXorBase64Strings();
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LSL_String llXorBase64Strings(string str1, string str2);
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LSL_String llXorBase64StringsCorrect(string str1, string str2);
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LSL_String llXorBase64StringsCorrect(string str1, string str2);
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}
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}
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}
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}
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@ -999,24 +999,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llLoopSoundSlave(sound, volume);
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m_LSL_Functions.llLoopSoundSlave(sound, volume);
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}
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}
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public void llMakeExplosion()
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public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
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{
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{
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m_LSL_Functions.llMakeExplosion();
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m_LSL_Functions.llMakeExplosion(particles, scale, vel, lifetime, arc, texture, offset);
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}
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}
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public void llMakeFire()
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public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
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{
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{
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m_LSL_Functions.llMakeFire();
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m_LSL_Functions.llMakeFire(particles, scale, vel, lifetime, arc, texture, offset);
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}
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}
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public void llMakeFountain()
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public void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset)
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{
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{
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m_LSL_Functions.llMakeFountain();
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m_LSL_Functions.llMakeFountain(particles, scale, vel, lifetime, arc, bounce, texture, offset, bounce_offset);
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}
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}
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public void llMakeSmoke()
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public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
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{
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{
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m_LSL_Functions.llMakeSmoke();
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m_LSL_Functions.llMakeSmoke(particles, scale, vel, lifetime, arc, texture, offset);
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}
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}
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public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at)
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public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at)
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@ -1119,9 +1119,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llPlaySoundSlave(sound, volume);
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m_LSL_Functions.llPlaySoundSlave(sound, volume);
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}
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}
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public void llPointAt()
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public void llPointAt(LSL_Vector pos)
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{
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{
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m_LSL_Functions.llPointAt();
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m_LSL_Functions.llPointAt(pos);
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}
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}
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public LSL_Float llPow(double fbase, double fexponent)
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public LSL_Float llPow(double fbase, double fexponent)
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@ -1474,9 +1474,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llSetPrimitiveParams(rules);
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m_LSL_Functions.llSetPrimitiveParams(rules);
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}
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}
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public void llSetPrimURL()
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public void llSetPrimURL(string url)
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{
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{
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m_LSL_Functions.llSetPrimURL();
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m_LSL_Functions.llSetPrimURL(url);
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}
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}
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public void llSetRemoteScriptAccessPin(int pin)
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public void llSetRemoteScriptAccessPin(int pin)
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@ -1594,9 +1594,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llSleep(sec);
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m_LSL_Functions.llSleep(sec);
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}
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}
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public void llSound()
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public void llSound(string sound, double volume, int queue, int loop)
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{
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{
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m_LSL_Functions.llSound();
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m_LSL_Functions.llSound(sound, volume, queue, loop);
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}
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}
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public void llSoundPreload(string sound)
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public void llSoundPreload(string sound)
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@ -1769,9 +1769,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llWind(offset);
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return m_LSL_Functions.llWind(offset);
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}
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}
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public void llXorBase64Strings()
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public LSL_String llXorBase64Strings(string str1, string str2)
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{
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{
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m_LSL_Functions.llXorBase64Strings();
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return m_LSL_Functions.llXorBase64Strings(str1, str2);
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}
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}
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public LSL_String llXorBase64StringsCorrect(string str1, string str2)
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public LSL_String llXorBase64StringsCorrect(string str1, string str2)
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