From 68ce06f40f9f2357ddf66ae3a507cfb48f930326 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Tue, 20 Mar 2012 23:31:57 +0000 Subject: [PATCH] remove unnecessary tmpFrameMS, use maintc instead for frame time calculation --- OpenSim/Region/Framework/Scenes/Scene.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a3d4896aeb..f373fd702f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1209,7 +1209,7 @@ namespace OpenSim.Region.Framework.Scenes endFrame = Frame + frames; float physicsFPS = 0f; - int tmpFrameMS, tmpPhysicsMS, tmpPhysicsMS2, tmpAgentMS, tmpTempOnRezMS, evMS, backMS, terMS; + int tmpPhysicsMS, tmpPhysicsMS2, tmpAgentMS, tmpTempOnRezMS, evMS, backMS, terMS; int maintc; List coarseLocations; List avatarUUIDs; @@ -1221,7 +1221,6 @@ namespace OpenSim.Region.Framework.Scenes // m_log.DebugFormat("[SCENE]: Processing frame {0} in {1}", Frame, RegionInfo.RegionName); - tmpFrameMS = maintc; agentMS = tempOnRezMS = eventMS = backupMS = terrainMS = landMS = 0; try @@ -1315,7 +1314,7 @@ namespace OpenSim.Region.Framework.Scenes // landMS = Util.EnvironmentTickCountSubtract(ldMS); //} - frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS); + frameMS = Util.EnvironmentTickCountSubtract(maintc); otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS; lastCompletedFrame = Util.EnvironmentTickCount();